Valve Shows How Steam Controller Works In Real Life 139
sfcrazy writes "Valve Software have demonstrated how the controller works in the real world with popular games like Portal 2, Civilization V, and Counter-Strike: Global Offensive. Valve has posted a video on their YouTube channel to give users a glimpse of the Steam Controller experience."
This actually isn't half bad (Score:5, Interesting)
Might take just a tiny bit of getting used to, but this could actually work.
I'm actually impressed.
Wow. (Score:1, Interesting)
I don't really know what to say.
The fact that you have to lift up your thumb and reposition it is horrible. That alone will pretty much mean that you're at a severe disadvantage if you're in a multiplayer game trying to verse someone with a mouse and keyboard, because every time you hit the edge of the control pad you have to momentarily pause to lift up your finger and place it down in the centre again.
If they had some sort of inertia system (similar to how Apple scrolls stuff), then maybe that wouldn't be so bad. You could just run your thumb off the edge of the pad and it would detect this and continue moving in the vector you've specified by doing so, then when you put your finger back down it stops. But I'm not seeing that at all, so for all intents and purposes this appears to be a really shitty thumb trackpad.
I have a feeling that they're going to land up including a joystick emulation feature instead, and that'll be what 99% of the people land up using- and at that point, I'm kinda wondering what the point is over any other game controller.