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Displays Games Hardware

Hands On With Virtual Reality's Greatest Hope 64

Posted by samzenpus
from the eye-on-the-prize dept.
adeelarshad82 writes "Oculus VR Rift is a one of the seventeen kickstarter projects to raise more than a million dollars in 2012 and a recently published hands-on shows exactly why it was so successful. Using Oculus VR Rift with the upcoming Infinity Blade and a modified version of Unreal Tournament 3, the analyst found that the 3D effect and head tracking provided a great sense of immersion. At one point while playing Infinity Blade, the analyst describes walking around the guards and watching their swords shift as he stepped, seeming like they were inches from cutting him. While he felt that the demo was impressive, he found that the software limitations made the whole experience a bit unrealistic. Needless to say that Oculus Rift is a long way from hitting stores but Oculus VR is getting ready to ship developer kits."
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Hands On With Virtual Reality's Greatest Hope

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  • Until... (Score:3, Insightful)

    by bmo (77928) on Wednesday January 09, 2013 @08:12PM (#42540287)

    ...someone cracks a cure for VR Motion Sickness (TM) where the inner ear conflicts with what the eye is seeing, you're not going to see a lot of VR uptake.

    --
    BMO

  • Re:Until... (Score:2, Insightful)

    by Xenkar (580240) on Wednesday January 09, 2013 @08:32PM (#42540505)

    This condition is actually called simulator sickness and a good portion of the population suffers from it. Basically your mind thinks it has been poisoned due to the conflicting messages and tries to induce vomiting to expel your lunch to correct the problem. There is no cure for it. The only solution is to have the VR helmet also hijack the inner-ear.

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