Kingston Introduces 1TB Flash Drive 170
Deathspawner writes "If there's one thing that each CES can bring, it's a handful or products that manage to drop jaws everywhere. Kingston's latest flash drive series, DataTraveler HyperX Predator 3.0, manages to be one of those. It's aimed at folks who actually need mass storage on the go at speeds that mechanical hard drives cannot offer. Available soon will be a 512GB model, followed by the 1TB later this quarter. The drive features read speeds of 240MB/s and write speeds of 160MB/s — not quite desktop SSD speeds, but much faster than a mechanical hard drive, and with vastly reduced latencies due to it being flash storage. Not surprisingly, pricing has not yet been discussed."
prices (Score:4, Informative)
Somewhere I saw ~900 Eur for the 512GB model, which is nearly USD$1200
and the all important $$$ factor (Score:5, Informative)
If you're interested in snagging one of the top two units, be advised that the price of the 512GB edition is a staggering $1,750.00 -- so you'd better get working on impressing that MLB scout next time they're passing by.
http://www.engadget.com/2013/01/07/kingston-1tb-flash-drive/ [engadget.com]
1TB was available before this (Score:4, Informative)
Re:An innocent question, please be gentle... (Score:2, Informative)
Re:1TB was available before this (Score:4, Informative)
Came here to remind of that. Here's a hands-on [engadget.com].
Re:An innocent question, please be gentle... (Score:5, Informative)
SSDs might not, but the filesystem does.
You don't need to defrag a filesystem on an SSD, because the purpose of defragging is to remove the need for random seeks, which are slow on a spinning magnetic disk.
Since the penalty for an extra random read on even a "slow" SSD is around 0.1ms (with fast drives around 0.03ms), even a horribly fragmented file wouldn't make much difference compared to "read X consecutive blocks". For example, if every block required a separate "read" command because the file was completely fragmented, it would take nearly 100 blocks before you'd hit the penalty for a single extra seek on a mechanical hard drive.
And, nearly all that penalty is for the OS and hardware, because every read on an SSD is really random with respect to where the data really resides (because of the wear-leveling algorithms). So, even if you read 20 consecutive disk blocks, you might be reading from 20 different areas in the flash memory.
Re:prices (Score:3, Informative)
Well he's saying that a USD$800 gadget in the USA goes for EUR800 across the pond, despite the exchange rate.
Re:prices (Score:4, Informative)
Woosh! What he meant was that even if it was 900 EUR which would be more than 900 USD, the price in EUR is usually higher than the price in USD. Same goes for AUD. Games are twice as more expensive in Australia because even if the AUD has caught up with the USD, the numbers in the prices haven't changed so what's 30 USD costs 60 AUD even if AUD > USD.