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Television Hardware

MIT Develops Holographic, Glasses-Free 3D TV 98

Posted by samzenpus
from the realer-than-real dept.
MrSeb writes "Engineers at the Massachusetts Institute of Technology (MIT) are busy working on a type of 3D display capable of presenting a 3D image without eye gear. What you've been presented with at your local cinema (with 3D glasses) or on your Nintendo 3DS console (with your naked eye) pales in comparison to what these guys and gals are trying to develop: a truly immersive 3D experience, not unlike a hologram, that changes perspective as you move around. The project is called High Rank 3D (HR3D). To begin with, HR3D involved a sandwich of two LCD displays, and advanced algorithms for generating top and bottom images that change with varying perspectives. With literally hundreds of perspectives needed to accommodate a moving viewer, maintaining a realistic 3D illusion would require a display with a 1,000Hz refresh rate. To get around this issue, the MIT team introduced a third LCD screen to the mix. This third layer brings the refresh rate requirement down to a much more manageable 360Hz — almost within range of commercially produced LCD panels."
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MIT Develops Holographic, Glasses-Free 3D TV

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  • by ma++i+ude (580592) on Thursday July 12, 2012 @08:17PM (#40634027) Homepage
    "MIT Develops Holographic, Glasses-Free 3D TV"? Only if by "holographic" you mean "not holographic"
  • Re:Hey guess what! (Score:5, Insightful)

    by LateArthurDent (1403947) on Thursday July 12, 2012 @10:08PM (#40634829)

    Actually this makes 3D not suck. This is not at all like the 3D you've seen in your "games, movies and books/comics", this really is more like the 3D you see in real life.

    That actually makes it suck more.

    Don't get me wrong, the research is nice, and I'm sure there are tons of really good uses for such a thing. As a monitor for games and movies, it's a horrible idea. I don't want parallax. The last thing I want is to be sitting in a theater and missing part of the movie because of the location I chose to sit in. Or playing a game and having to constantly move my head to see things.

Practical people would be more practical if they would take a little more time for dreaming. -- J. P. McEvoy

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