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Cellphones Hardware

Flash Memory, Not Networks, Hamper Smartphones Most 121

Lucas123 writes "New research shows that far more than wireless network or CPUs, the NAND flash memory in cell phones, and in particular smartphones, affects the device's performance when it comes to loading apps, surfing the web and loading and reading documents. In tests with top-selling 16GB smartphones, NAND flash memory slowed mobile app performance from two to three times with one exception, Kingston's embedded memory card; that card slowed app performance 20X. At the bottom of the bottleneck is the fact that while network and CPUs speeds have kept pace with mobile app development, flash throughput hasn't. The researchers from Georgia Tech and NEC Corp. are working on methods to improve flash performance (PDF), including using a PRAM buffer to stage writes or be used as the final location for the SQLite databases."
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Flash Memory, Not Networks, Hamper Smartphones Most

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  • by Microlith ( 54737 ) on Saturday February 18, 2012 @08:58PM (#39089413)

    SSDs and the eMMC NAND storage inside smartphones are wildly different, even if they are fundamentally the same concept.

    SSDs get all of their speed from massive parallelization, writing to and reading from multiple die at once. Often these die tend to consume a bit more power, allowing for faster overall access. In smartphones, you usually have eMMC as the primary NAND device. These are basically high capacity, soldered down SD cards packed with several high density MLC NAND. You have drastically fewer IO channels, no DMA capability (it's all PIO via the CPU,) and slower NAND due to reduced power requirements.

    This is why watching your memory consumption is essential on mobile devices, and why optimization for each device has to be done. The moment the CPU has to access the NAND, you're going to take a performance hit no matter how many cores you have.

  • by aaronb1138 ( 2035478 ) on Saturday February 18, 2012 @09:50PM (#39089733)

    It is nice to see that there is an actual effort to make an empirical test, but I think most techies had this figured out long ago. The simple test is boot time on the devices. A relatively small OS which typically takes 2+ minutes to cold boot, yeah sounds like a storage issue.

    Fixing the issue with some form of data striping would be attractive, but chews battery for each additional chip. Some kind of balloon-able RAM buffer configuration would work nicely, where the buffer RAM was turned off when the device was not in active use or where individual modules could be brought online as needed.

    Frankly, Microsoft pointed at flash as being a speed culprit early on with their requirements for WP7 phones for add-on, non-removable storage expansion micro SD cards. Sure there were a lot of people all gruff and bemoaning the double price premium for Microsoft certified micro SD cards, but it was mostly just a lack of understanding of the needs for device performance. If I recall correctly, Microsoft had somewhere around 10-12 MiB/S read and write and I/O per S requirements which put most cheap commodity flash modules out of the running. I would also guess that WP7 stripes data between the on board and add-on SD card or otherwise uses some kind of secondary caching algorithm since the micro SD cards get married to the device.

    In the Android world, plenty of RAM cache hacks have been implemented, most notably some in Cyanogen and similar. Consider the technical implications of this post at XDA forums regarding I/O schedulers: http://forum.xda-developers.com/showpost.php?p=22134559&postcount=4 [xda-developers.com]

    As an anecdote, the most frequent crashy app on my Android device is the Gallery. It tends to have all kinds of issues with the scheduler as it is reading images and creating thumbnails, likely due to flash access speeds.

  • by __aaltlg1547 ( 2541114 ) on Saturday February 18, 2012 @10:01PM (#39089829)

    A couple points:

    1. Smart phone makers have no control of what crap software you're going to stick on their phone -- only the crap software that comes preinstalled.

    2. The former is the point of why consumers buy smart phones in the first place.

    3. The smart phone makers have a big incentive to find a way to make the hardware faster because running your apps faster is a selling point.

  • Re:Cut back a little (Score:5, Interesting)

    by tlhIngan ( 30335 ) <[ten.frow] [ta] [todhsals]> on Sunday February 19, 2012 @02:45AM (#39091089)

    RAM speeds have not been a significant issue for some time now. Go and read some of the performance tests done recently on various speed RAM, even jumping from 1333 to something like 2133 DR3 RAM has such an insigificant performance change on the rig that it is clear memory is not the bottleneck nowadays. The Bus, HDD etc are the bottlenecks that hurt more than anything else.

    False.

    RAM speed does have a significant impact. It's just that cache hides a LOT of the impact. If you ever disable the cache on your CPU, your computer would feel like it was 15 years old - it's that slow.

    Now, one thing about RAM - RAM hasn't actually gotten significantly faster - the clock speeds may have gone up, but the latencies have gone up as well. The faster RAM may have true access times (measured in nanoseconds) close to that of the slower one, especially the cheaper RAM.

    But a modern CPU is very cache dependent. Hell, even the little ARM in your smartphone suffers tremendously when cache is off. (I should know - I've had to do actual timing tests of the ARM caches.).

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