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Cellphones Hardware

Flash Memory, Not Networks, Hamper Smartphones Most 121

Lucas123 writes "New research shows that far more than wireless network or CPUs, the NAND flash memory in cell phones, and in particular smartphones, affects the device's performance when it comes to loading apps, surfing the web and loading and reading documents. In tests with top-selling 16GB smartphones, NAND flash memory slowed mobile app performance from two to three times with one exception, Kingston's embedded memory card; that card slowed app performance 20X. At the bottom of the bottleneck is the fact that while network and CPUs speeds have kept pace with mobile app development, flash throughput hasn't. The researchers from Georgia Tech and NEC Corp. are working on methods to improve flash performance (PDF), including using a PRAM buffer to stage writes or be used as the final location for the SQLite databases."
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Flash Memory, Not Networks, Hamper Smartphones Most

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  • by Anonymous Coward on Saturday February 18, 2012 @08:50PM (#39089369)
    writing smaller applications? Maybe, you know, stick to one thing and master it instead of spewing forth so many OSes, languages and nonsense that there's no hope of reigning in the software chaos? But don't worry, the hardware folks will pull a rabbit out of their hats (again), so that software geeks never, ever have to learn or change.
  • by MrEricSir ( 398214 ) on Saturday February 18, 2012 @08:51PM (#39089375) Homepage

    Users don't have the option of trading network performance for faster local storage. The two are so unrelated it's not clear as to why we're comparing them (I'd use the term "apples and oranges" but I'm sure that would piss off some anti-Apple trolls.)

    And sure, SSDs could be faster, believe me nobody would complain if they were. But after using spinning magnetic storage for decades, SSDs seem blisteringly fast to me.

  • Cut back a little (Score:5, Insightful)

    by Waccoon ( 1186667 ) on Saturday February 18, 2012 @08:57PM (#39089411)

    While I sympathize with developers who have ambitious ideas, the bottom line is that you have to develop within the limitations of the hardware. If your software is too slow or otherwise suffers in performance, then your software is simply too slow.

    Cue stories about how RAM chips were too slow to keep up with cutting-edge video controllers in the 90's.

  • by Microlith ( 54737 ) on Saturday February 18, 2012 @09:01PM (#39089439)

    RAM consumes a lot of power, far more than a NAND disk that can be powered down in between accesses.

  • Choose two... (Score:4, Insightful)

    by Anonymous Coward on Saturday February 18, 2012 @09:11PM (#39089511)

    Reliable, fast, energy efficient. Choose two.

  • by Anonymous Coward on Saturday February 18, 2012 @09:17PM (#39089547)

    Flash memory may be responsible for slowing things down, but you can't slow it down if you don't have it.

    I would kill for a happy medium between $35 for unlimited data that barely works (Virgin) and $80 and a first born child for 2gb/month for decent coverage (Verizon, AT&T, T-Mobile...). A little legislation wouldn't be a bad thing, though I understand I might think differently if I had campaign donations to worry about.

  • by Osgeld ( 1900440 ) on Saturday February 18, 2012 @11:39PM (#39090347)

    Isn't this true with any computer system since the dawn of computers?

    from plugging in jumper wires to transfer a program from paper to memory, to tape streamers, to magnetic disks, to flash the slowest thing for a computer is its mass storage, always has been, and will continue to be for a very long time

I have hardly ever known a mathematician who was capable of reasoning. -- Plato

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