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Robotics Hardware

Interactive, Emotion-Detecting Robot Developed 58

Posted by Soulskill
from the uncanny-valley dept.
cylonlover writes "A team of Cambridge University researchers have now developed a system that can not only detect a user's emotional state, but can also make expressive responses of its own. Using a robotic likeness of the godfather of the programmable computer, Charles Babbage, the team has hooked the system up to a driving simulator and created a computerized driving companion and navigator that reacts to the driver in much the same way as a human passenger."
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Interactive, Emotion-Detecting Robot Developed

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  • by Dhalka226 (559740) on Monday January 03, 2011 @11:15PM (#34750758)

    I have what would be described in science as a "fucking awful" voice. I remember playing with some VR technology a few years back and I couldn't even make it through the training. I adjusted my mic and everything like it asked and then got to the prompts: "Say 'dog.'" "Dog." "You said 'b93r.' Say 'dog.'" After six or seven tries of that kind of nonsense I pretty much gave up.

    I was actually playing with a copy of Dragon Naturally Speaking a month or two ago and was surprised by how good it was. I could tell it was struggling with my voice; the instructions at the start of the training said that most people wouldn't need to read the whole story for the training to be comfortable, and I had to go all the way through and more, but it was pretty good. It could recognize whole sentences at a time, whereas previous technology couldn't even manage words. I finished up the training and busted open Word to give it a try (I could have trained it further but I was just playing with it) and it was very accurate. And this, quite obviously, is with a voice that gives VR technology fits and a general vocabulary where it couldn't even attempt to muff the results by choosing from known word lists.

    I have little trouble believing that with a bit more training and a little more user training on my part (working to enunciate a little better, etc) that it could be a very capable means of entering information. Doubly so if the information I'm entering is predictable such that it has (for lack of a better term) a smaller dictionary to guess from.

    VR is probably pitiful compared to where we thought we would be in 2010 years ago, but it's actually getting to be quite respectable.

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