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Using Hacked Wiimotes As Scientific Sensors 110

garg0yle writes "Scientists are repurposing Wiimotes as scientific sensors to help measure wind speed or evaporation from lakes, among other things. At about $40 per unit, the controller is much cheaper than specialized sensors. The scientists are still considering how to add storage and extend the battery life."

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Using Hacked Wiimotes As Scientific Sensors

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  • by Craig Davison ( 37723 ) on Tuesday December 15, 2009 @10:41PM (#30453388)

    There's a few Wii battery packs out there that allow the controller to be powered over USB with a standard A to mini-B cable. Here's one:
    http://www.dealextreme.com/details.dx/sku.4978 [dealextreme.com]
    Of course, if you drain the battery pack faster than you can recharge it, you might have a problem.

  • Re:Power Glove (Score:1, Informative)

    by Anonymous Coward on Tuesday December 15, 2009 @10:56PM (#30453462)

    It's a gyro. Really cool tech actually, in that it's completely solid state (like the accelerometers)

  • by Attila Dimedici ( 1036002 ) on Tuesday December 15, 2009 @10:58PM (#30453472)
    The pricing of scientific equipment also reflects several other factors (not to say that some scientific equipment isn't overpriced): first, there is very high quality control. Scientific equipment generally goes through fairly rigorous quality testing. Second, and more importantly, any device that is used to capture scientific data for electronic storage must comply with 21 CFR part 11 if that data will be submitted to a regulatory agency in the U.S. (and similar regulations if it will be submitted to regulatory agencies in the E.U., Canada, Japan or several additional countries which I don't know the identity of off the top of my head).
  • Re:Power Glove (Score:3, Informative)

    by Zerth ( 26112 ) on Tuesday December 15, 2009 @11:14PM (#30453556)

    More specifically, a tuning fork gyroscope [wikipedia.org].

    Apparently it is easy to read with i2c as a standalone part, too.

  • by Mr. Freeman ( 933986 ) on Tuesday December 15, 2009 @11:22PM (#30453592)
    That, and the fact that a lot of scientific instruments are of the quality needed to do science. Sure, your bathroom scale is $20, but that won't do you any good when you need to measure masses on the order of one tenth of one milligram. Even a 3-place "precision" balance for $200 won't cut it for a lot of work. You need a 4-place analytical balance, which will run you about $4k.

    Cheap sensors work great for things like wind speed and the water level of a lake because any small variation in these readings means absolutely nothing.

    Now, as for the wiimote being an amazing tool, it's really not. It's being touted as such by scientists who apparently aren't actually examining how this thing works.

    The case in the article mentioned using it to measure water level by using the IR camera on the sensor to record an IR beacon on a floaty thing in the water. You can do the same thing with a cheap ass digital camera and the same laptop that reads the data from the wiimote for about $10-15. They also mention putting wiimotes on a collapsing building to gather data. This is because the wiimote contains a chap accelerometer which you can actually buy on sparkfun.com for much cheaper than an entire wiimote.

    Apparently these guys have never heard of embedded devices. The arduino, PIC microcontrollers, and NI DAQ devices have been around for years and would perfectly suit the purpose of data collection. As I'm attending an engineering university currently I've noticed something. Engineers seem to be much more up to date and logical about what's PRACTICAL. Sure, you could use a wiimote, but you could get an arduino, a flash drive, and some cheap accelerometers for about $50 and you could use it to collect AND PROCESS five times the amount of data and use it on orders of magnitude more applications.
  • Re:Oh Science. (Score:2, Informative)

    by boxxertrumps ( 1124859 ) on Tuesday December 15, 2009 @11:22PM (#30453598)

    http://www.nintendo.com/consumer/systems/wii/en_na/privacyEULA.jsp [nintendo.com]

    The agreement only restricts what devices/software you can use with the Wii console, not the controller.

  • by confused one ( 671304 ) on Wednesday December 16, 2009 @12:05AM (#30453844)
    You got your units wrong. That's a 115 kPa sensor, or 16.7 PSIA. It's a barometer; a baro of 1.5% accuracy. A waterproof UL / IS / FM approved water level transducer in a rugged welded stainlesss steel casing in roughly the same accuracy range (1%) will cost you a few hundred dollars.
  • Re:Power Glove (Score:3, Informative)

    by 'nother poster ( 700681 ) on Wednesday December 16, 2009 @02:00AM (#30454434)

    Yep. That socket in the bottom of a Wiimote is nothing but a proprietary i2c interface connector. You can get accelerometer, button, and joystick input from a nunchuck with a $2.50 Atmel microcontroller. I don't know if they still have them, but sparkfun used to have a little adapter board to let you connect a Wiimote accessory to a .1" pitch 4 pin header.

  • Re:Power Glove (Score:4, Informative)

    by Nyeerrmm ( 940927 ) on Wednesday December 16, 2009 @02:50AM (#30454660)

    While a gyro is necessary to actually do full 6-DOF position tracking (otherwise you must assume that you're holding a specific orientation... this can still be good for something like an in-the-air mouse), the Wii system still wouldn't be good for detecting absolute motion without the sensor bar as well.

    The problem is that while the sensors are fairly precise as far as measuring the accelerations (if they're anything like the iPhone sensors they're around 0.02g precise), when you try and integrate them twice to get the position, things start to fall apart. Imagine you do a simple up-and-down motion. You get a sinusoidal acceleration curve that when you integrate it once gives you an offset sinusoid to represent your velocity, and a second integration gives a third one to represent your position. However, at the end, your integration to the velocity level comes out to be not quite zero, because those small acceleration errors will mostly cancel out, but not perfectly. This is still a pretty good velocity estimate, since its close to zero. However, as far as your position is concerned, close to zero and actually zero are very different, so you get a constant, growing drift in your position from a small velocity error. The same things apply to gyros, although the math is a little more complex.

    Basically if you want to use a sensor as a double integrator it has to be extraordinarily precise, and even then you're going to get some drift that you have to remove every once in a while, or have an absolute position value to keep it in check (kalman filters do a great job of interpreting data from multiple sensors). What the sensor bar and IR sensors do is give you an incomplete but useful reference on position and orientation that you can use to keep that drift in check. Adding the gyros definitely helps a lot too, but you still need the sensor bar to keep drift in check.

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