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Input Devices Microsoft Hardware

Microsoft Research Shows Off Multi-Touch Mouse Prototypes 137

Engadget has snagged some of the details behind a bunch of multi-touch mouse prototypes from Microsoft Research. The prototypes range from the wacky to the extreme, but at least they are thinking outside the mouse trap. "Each one uses a different touch detection method, and at first glance all five seem to fly in the face of regular ergonomics. The craziest two are probably "Arty," which has two articulated arms to cradle your thumb and index finger, with each pad housing its own optical sensor for mission-critical pinching gestures, and "Side Mouse" which is button free and actually detects finger touches in the table immediately in front of the palm rest. Of course, there's plenty of crazy in the FTIR, Orb Mouse and Cap Mouse (pictured), which rely on an internal camera, orb-housed IR camera and capacitive detection, respectively. Of course, there's no word on when these might actually see the light of day"
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Microsoft Research Shows Off Multi-Touch Mouse Prototypes

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  • Finally (Score:5, Insightful)

    by WiiVault ( 1039946 ) on Monday October 05, 2009 @05:21PM (#29650249)
    Frankly multi-touch is really needed to help modernize the mouse. As somebody who uses a Macbook Pro at work I can honestly say it is the first trackpad I have ever used that doesn't make me not long for a mouse. In fact I would say with the exception of gaming I actually prefer the trackpad and its many gestures. The amount of things that can be done is both more intuitive and more elegant than simply strapping more buttons on a mouse. Now obviously multi-touch only works well if its implementation is great, so only time will tell. Thankfully it seems many companies are involved in this effort, so we don't have to only rely on MS "innovation"
  • by Anonymous Coward on Monday October 05, 2009 @05:32PM (#29650425)

    Well, I guess that a big part of why you hold the mouse as you do is that you are used to that because mice have worked in such a way for a good while. It might be that some other system than that has a bit of a learning curve for us who have used to the current system but - after the curve - is more efficient.

    That said... I think those presented systems are now patented very throughly. Aside from Microsoft (which has sold pretty decent mice before, I got to admit) there will not be companies using any of those in decades.

  • Less tactile (Score:3, Insightful)

    by Bigbutt ( 65939 ) on Monday October 05, 2009 @05:34PM (#29650461) Homepage Journal

    I really prefer to feel a response from the mouse (well trackball) and keyboard. I'm sure people'd get used to whatever mouse was available so selection is good.

    I do like the ability on the iPhone where I can expand or contract a web browser window with two fingers. I tried it on my Mac's touchpad and it didn't work (maybe I need to enable it). I don't like the lack of response, or at times too light a touch of the keyboard aspect of the iPhone. It's so light that I'll double enter letters and it's hard to tell if I have the right character unless I'm looking right at the text. Since there's no tactile feel, I can't touch type which means I have to look at the keyboard to make sure I'm in the right place and look at the input field to make sure I'm typing in what I want to type.

    Interesting ideas though. The pinch one might be cool for porn :)

    [John]

  • I don't know ... (Score:5, Insightful)

    by abbynormal brain ( 1637419 ) on Monday October 05, 2009 @05:45PM (#29650591)

    Modernize the mouse maybe - but what about our hands? Every single one of those looked like a carpal tunnel nightmare.

  • by wowbagger ( 69688 ) on Monday October 05, 2009 @05:47PM (#29650629) Homepage Journal

    I'm not sure a mouse needs to be "multi-touch", in the same way that I don't think a mouse should respond to voice commands (sorry, Cmdr. Scott....).

    Multi-touch makes sense for touch screens or track pads, as it changes them from a "cave-man" interface where the only real choices you have is "grunt" (tap), "grunt-grunt" (double-tap), and "uuuuuuugh!" (drag), into an interface where you have a few more choices (multi-finger drag, pinch, etc.).

    The mouse already underwent such a change, when multiple buttons were added. I don't know if trying to map things you do on a flat panel onto things you do to a mouse makes any more sense than trying to make a joystick "multi-touch".

    What is wrong with different interfaces having different semantics? I don't expect to drive my car with a touchpad, use a mouse to control my stove, or do word-processing with a steering wheel.

  • Ergonomics? (Score:2, Insightful)

    by diemonkey ( 1348393 ) on Monday October 05, 2009 @05:48PM (#29650631)
    You would think ergonomics might be a consideration when designing some of the new input devices. It looks like the user would need to put their hands, wrist, and fingers in awkward positions to perform specific tasks. What about something that allows for the natural movement and precision of the hand and fingers to control the device?
  • by SuperKendall ( 25149 ) on Monday October 05, 2009 @05:54PM (#29650685)

    Well, I guess that a big part of why you hold the mouse as you do is that you are used to that because mice have worked in such a way for a good while.

    No. He said he holds it like this for a very good reason - because when manipulating a mouse using the fingers gives you much finer control than simply using the palm of your hand.

    That's why any "improvement" that moves the fingers off the mouse is an inherently worse design. It's not "what he is used to", it's how our bodies are actually built. Within those parameters sure, you can come up with different shapes that seem worse at first but are actually better - as long as the fingers are responsible for controlling mouse movement.

  • by SuperKendall ( 25149 ) on Monday October 05, 2009 @05:58PM (#29650717)

    I think for Desktops the design that will win out is keyboards with trackpads, like a laptop keyboard separated from a laptop. Most people would simply use those alone, gamers or people with more need for fine control would attach a traditional mouse for specific uses.

    But fewer and fewer people will be using them, since laptop use is dramatically increasing.

    Perhaps mice will even go away altogether, replaced by more task specific controls, like game controllers and Wacom tablets for artists.

  • by Kratisto ( 1080113 ) on Monday October 05, 2009 @06:04PM (#29650785)
    Not that these are any better, but the Mighty Mouse sucked. So many years being mocked for having one button, and then, spitefully, they eschew that one in favor of some wonky touch pad setup. Did it ever occur to these people that it's nice to have tactile response? Call me old fashioned, but when I click, I want to hear and feel a click, and when I press a key, I want it to move downward and make a little clack. Now get off my lawn!
  • by Gldm ( 600518 ) on Monday October 05, 2009 @06:31PM (#29651029)

    Not true. Put your finger on a touchpad and hold it there. Does the mouse move continuously? Does it continually click from the double-tap function?

    No, because it works on a differential. So resting your fingers on the mouse as normal is fine. There may be a bit of an issue about registering clicks, which will take either pressure sensitivity at a basic (binary) level, or a change in user habits to lift the mouse and put it down again as the click action instead of the reverse.

    But I think most likely some smart manufacturer will just put the capacitive surface over existing mouse buttons, which are wired to their normal function. People will still want the tactile click feedback, and this does not impair the functionality of the capacitive surface.

    If there's no reason the choice must be exclusive, then the choice will be both.

  • by Tynin ( 634655 ) on Monday October 05, 2009 @07:18PM (#29651525)
    Agreed, my pointer finger and thumb hurt watching most of those demo's. If it doesn't have a tactile response, which none of them appeared to, no thanks. Just thinking about how much fun it is tapping the tip of your finger against the a hard unyielding surface for hours of the day... ugh. It seems to me that even the slight spring in the clicking of your mouse probably helps cushion your finger tap and help protect your joints by taking some of the energy out of the motion and not just sending it all back up your finger.
  • by Rogerborg ( 306625 ) on Tuesday October 06, 2009 @07:05AM (#29655061) Homepage

    Funny you should mention that, since Microsoft already sold the ultimate pointing device: the Trackball Explorer [google.co.uk]. Now out of production, and edging towards $200 per unit on eBay.

    They killed that, they'll kill this too.

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