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Handhelds Programming

First Look At Palm's Mojo SDK 128

snydeq writes "Peter Wayner puts Palm's Mojo SDK through its paces and finds the general outline of the system solid and usable despite 'numerous rough edges and dark, undocumented corners.' The main draw, of course, is the reliance on HTML, CSS, and JavaScript, which lower the barriers to entry, though with Mojo, HTML and JavaScript do at times work against each other, with JavaScript occasionally 'wiping out anything you do with HTML.' But more than anything, Wayner sees the current version of Mojo as 'merely the start of access to a very fertile platform. 'Developers are actively digging into the Linux foundations of the Pre and finding they can build tools that work with the raw guts of the machine. Some are talking about writing Java services underneath,' Wayner writes, pointing to sites such as PalmOpenSource.com and PreCentral.net that are cataloging dozens of apps that come complete with the source code. 'I know people are doing similar things with the iPhone — such as selling the source to people who must install it themselves — but the entire scene emerging around Palm has a much more organic and creative vibe. It's not getting hung up on parsing and reparsing the App Store rules.'"
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First Look At Palm's Mojo SDK

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