Will Wright Leaves EA/Maxis For Stupid Fun Club 102
Dave Knott writes "Gamasutra reports that SimCity, Sims and Spore game creator Will Wright is leaving EA/Maxis. He will now be acting as head of Stupid Fun Club, an 'entertainment think tank' that he was previously funding out of his own pocket. From the article: 'The club has focused mainly on designing and building robots, as well as creating video productions based on them. Wright and EA will co-own Stupid Fun Club, which will focus on developing new cross-media IP for games, movies, TV and toys. EA has the right to develop game concepts that emerge from the think tank, and both the company and Wright have an equal stake.'"
Daikatana (Score:3, Insightful)
Will Wright ... Robots ... RoboSport? (Score:3, Insightful)
Kickass -- we can finally play RoboSport [mobygames.com] in real life!
Maxis = Sims (Score:3, Insightful)
This might be a stupid question... (Score:5, Insightful)
But, how is Will Wright actually leaving EA if EA co-owns Stupid Fun Club?
Re:This might be a stupid question... (Score:4, Insightful)
Re:This might be a stupid question... (Score:5, Insightful)
Re:Spore (Score:2, Insightful)
Re:Holy shit (Score:1, Insightful)
I thought you were talking about /. for a few seconds there.
Then I wondered '/. has a world news section? why?', then was confused how annon got Informative mod while bad mouthing /., then it started hailing and the entire office ran to the windows like children, then I shot myself for such a bad run on sentence.
Then I wondered if I would get modded insightful. If only there was a random mod.
Re:Spore (Score:5, Insightful)
Remember all of Will's talks about the high cost of content and how the game industry needed to change?
He had lead everyone to believe that "procedural content" was the goal, when the real goal was apparently to get millions of people to create content for free: all your creature designs are owned by E.A and are automatically uploaded to their servers.
And that explain the evolution sacrifice nicely, as well as the "free" creature creator. They wanted no limits to creativity in order to maximize the diversity and quantity of the free content they were going to aquire.
Re:Thank god (Score:3, Insightful)