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The Military Input Devices Entertainment Games Technology

Game Technology Helps Drive Military Training 127

longacre writes "With the gaming industry now spending more to develop user interfaces than the Pentagon, the Army has begun putting all that R&D to good use in weaponry and training. Reversing the traditional role of games attempting to simulate real life killing machines, it is now the weapons makers using gaming technology to make their products more effective. Popular Mechanics notes, 'Already, [Mark Bigham, director of business development for Raytheon Tactical Intelligence Systems] says that Raytheon has been experimenting with Wii controllers to explore the possibilities for training simulators and other applications that require physical movement. Just think, one day, the R&D that Nintendo put into Wii bowling could end up influencing basic training.'"
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Game Technology Helps Drive Military Training

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  • by Enderandrew ( 866215 ) <enderandrew@NOsPAM.gmail.com> on Thursday May 29, 2008 @06:54PM (#23593557) Homepage Journal
    This isn't shocking in the least. The Army plays a glorified version of laser tag. Pilots use flight simulator software. Even in the low-budget Marine Corps, I fired on a virtual M16 course.
    • by Vectronic ( 1221470 ) on Thursday May 29, 2008 @07:05PM (#23593653)
      Not shocking at all...

      "Just think, one day, the R&D that Nintendo put into Wii bowling could end up influencing basic training [which includes how to kill people]"

      Although I highly doubt a business would pass up the chance to get funding from the military, I would hope that a company that for the most part builds games for kids (or at least promotes "fun"), would decline working for the military in any regard, except to deviate away from phsyical combat. Maybe one day the wars could be settled with a good game of Guitar Hero...

      However it could be argued that better killing skills leads to less fatalities and injuries, it still promotes taking, or imposing stuff by force, and all that goes along with that.
      • Re: (Score:3, Funny)

        by Anonymous Coward
        "Just think, one day, the R&D that Nintendo put into Wii bowling could end up influencing basic training [which includes how to kill people]"

        Waggle M16 to respawn.
      • by grantek ( 979387 )
        This is an example to keep in mind when people bandy about the argument that "war is necessary because everything we know and love comes from military spending", and that without the military there'd be zero progress in any unrelated industry.
        • Re: (Score:2, Insightful)

          Except that that's a strawman, and as such completely misrepresents the actual argument made.

          The majority of technological advances have, historically, been tied to the military, be they medical, computer, or physical. Denying this is to say "hi, I'm a fucking retard."
      • by iamhassi ( 659463 ) on Thursday May 29, 2008 @08:16PM (#23594307) Journal
        ""Just think, one day, the R&D that Nintendo put into Wii bowling could end up influencing basic training"

        Actually in basic we had a SNES with a training game on it in the barracks [siliconera.com]. It was a shooting game with pop-up targets and we had a full-size M16 "zapper". Graphics were very simple but it was effective, had to be very accurate to actually hit the target. Only thing it missed was the kick-back. Some of the guys that weren't very good did improve using the training simulation.

        This wasn't 10 yrs ago either, this was 2005.
        • lol.. thats pathetic, a glorified Duck Hunt.

          Noting from the comment on that page, that the game did not come with the gun itself.

          I tried to find some screenshots, but my question is: were the targets human? or human in shape?

          I have nothing against shooting games, or guns in general infact, but part of me disagrees with having a company like Nintendo promoting killing humans.

          Shooting at ducks, aliens, mutants, circles and boxes, fine, thats just skill training and entertainment, shooting at human looking obj
          • Re: (Score:2, Interesting)

            by fan777 ( 932195 )
            Not sure why this is pathetic. People (myself included sometimes) complain about wasteful military spending. If a cheap and adequate solution is designed, how is that pathetic? I don't agree with war but while it happens, I expect the taxpayer's money to be spent efficiently.
            • Re: (Score:1, Troll)

              by Vectronic ( 1221470 )
              Its only effecient, or effective, if it can be proven that Duck Hunt actually improved the performance of the soldiers outside of a shooting range.

              There is a huge difference between being accurate at a shooting range, and accurate in battle.

              Snipers (as in the Hollywood glorified version) would probably be the only ones that would show signifigant skill improvement via a game such as this.

              As far as efficient and also effective, combat simulation (ie: wandering around an actual building/area with weapons and
              • by fan777 ( 932195 )
                That makes a lot of sense. I had thought the original poster who linked the article said it made difference. Perhaps it was only marginal or anecdotal. My assumption was that one would think a shooting range could help with accuracy which might translate at least partially on to the battle field.
                • Well, yeah it does help to some degree, but you could also say that a few rounds of darts at the pub does aswell.

                  Im not argueing against using computers/video games in training, only that a basic Duck Hunt style one really is not worth it, and the time spent doing that could be better applied. (given that this is during training, not leave/hours off)

                  A simple duck hunt style game would be effective if it was 180 or 360 degrees, but the Multipurpose Arcade Combat Simulator is just a single screen, and I would
                  • by fan777 ( 932195 )
                    For some reason your last line that totally reminded me of this episode of Star Trek where Kirk lands on planet that appears to be utopia. He learns from the leader that it is actually at war with a nearby planet, however rather than bombing the hell out of each other as they did in the past, they made an agreement to launch virtual bombs. The supposed sector would then have to voluntarily enter a death chamber where they would be gassed quietly, quickly, painlessly. All was well until Kirk realizes that
          • Shooting at ducks, aliens, mutants, circles and boxes, fine, thats just skill training and entertainment, shooting at human looking objects, is something else, and rather sociopathic.

            A friend of mine has an old stand-up machine of this:

            http://en.wikipedia.org/wiki/Hogan's_Alley_(arcade_game) [wikipedia.org]

            So Nintendo must be pretty sociopathic. I don't see the problem as just about every first-person shooter uses human, or human-like models. Counter-Strike, Quake, Halo, Call of Duty, BF1942, and countless others.

            • Yes they do, and ive played them all.

              The difference is, im not training to then proceed into reality and actually carry out what I played in the game.

              There's a difference between "ahaha fucker I got you!" and "shit, I should try that sometime!"

      • by Wizard Drongo ( 712526 ) <wizard_drongo@yah[ ]co.uk ['oo.' in gap]> on Thursday May 29, 2008 @08:40PM (#23594527)
        I don't think Nintendo would accept funding from the US Govt's Overseas Killing Dept. (as it's facetiously nicknamed in certain academic circles).

        Nintendo, as a post-war japanese company subscribes fairly heavily in the "war is bad: look what it does" philosophy. In fact, many have commented that Japan's seemingly stratospheric lead in advanced tech research, with it being responsible for a disproportionate number of advances in many tech fields, like video games, mobile phones, digital cameras, hi-fis, walkmans etc. probably owes a good deal to the fact that Japan's greatest minds are busy cracking out new video games and stereo players, rather than, as is the case in Western countries, designing new fighter jets or laser weapons.

        Japan is a fairly pacifist nation, and that's a good thing. Retaining the ability to go to war if you are threatened = good.
        Having 65% of the worlds aircraft carriers endlessly on patrol/exercise just-in-case as a backup to make sure no uppity neighbours say no to a new trade deal = bad.

        Think I prefer the Japanese "fun".
        • by Wog ( 58146 )

          Nintendo, as a post-war japanese company subscribes fairly heavily in the "war is bad: look what it does" philosophy.
          I'd think their policy is the far more pragmatic "attacking the US is bad".

          • by tsm_sf ( 545316 )
            It seems (from my admittedly limited reading on the subject) that Japan's aggressive adventures were a fairly recent* development. The country apparently enjoyed a peaceful, matriarchal society for quite a while. I'm sure there were people in the country quite happy to see the military get spanked, and I'm sure there are plenty of Japanese today who realize the benefits of a non-aggressive society.

            *as a student of archaeology my definition of 'recent' may differ from yours
            • I concur; only in the past three-four hundred years really that martialism even became a "thing". Before then the monks and priests had more sway than the soldiers and warriors.
              Meh, it's back to one now, no soldiers at all except defence ones.
              What country needs more? I hear justifications for the US having a navy that could take on the rest of the entire planet and still win as being "needed to patrol the seas for piracy", much like the British Empire's Navy was before WW2.
              Funny, I thought all Nations cou
        • Re: (Score:3, Insightful)

          by bhiestand ( 157373 ) *
          I don't know what "certain academic circles" you're in, but I have feeling you're pretty far removed from the topic you're trying to sound intelligent about.

          Japan is a fairly "pacificist" nation because it enjoys the full protection of the United States and has nothing to gain from any form of military aggression. Tens of thousands of American troops are stationed there. American patriot missile batteries defend them from possible ballistic missile attacks. American fighters patrol their skies and prepar
          • I wasn't meaning to belittle the role of the US in defending Japan's interests; I am quite aware of the danger Japan faces from China, Vietnam and others in the area, not to mention the various little odd cults that would quite like to kill half of Japan were it not for the work of the Japanese police/secret services...

            What I meant was Japan's society; it's pro-death penalty, yet strangely fairly anti-war. My point stands though. The US Navy has 65% of the worlds aircraft carriers!! They could take on th
      • Instead of looking at it as building tools and weapons for the Army to allow the Warfighter to kill people, why not look at it as building tools and weapons to save the Warfighter's life and give him or her a better chance to come home to family. If a grenadier is out in the field, once he fires his first shot, he is a target. What's the first-hit success ratio for them? Give them a tool that will help them get that first shot successfully, and it will help a lot.
        • Sure, but what about the guy he just killed?

          You seem to look at it as if the target is just pixels in a game, don't forget that the "enemies" are humans too, fighting for the same reason "we" are, sometimes those reasons are lies and misconceptions.

          So by your mode of thought, they have just as much right to anhilate us and return home 'safely'.

          Can you not see how this perpetuates this never ending battle? You sit down with one of our soldiers, then sit down with one of theirs, they are basically the same pe
          • The necessity for improvement of weaponry and defenses may be a perpetual struggle, and as much as it would be nice to just sit everyone down and draw a line at how far we go, you can't do that. If you do that, the first party to break the "rules" to get an advantage is going to have an advantage. You can't artifically limit your options when fighting a war, and with that thought in mind, you need to explore every advantage you can.

            So why is there a Geneva convention? Why doesn't everyone just nuke eac

            • Why doesn't everyone just nuke each other, if you have to maximize efficiency in order to achieve the win?

              Reprisal.

              As "effective" as the torture of detainees may be, it has dealt a blow to the support-base of the US war in Iraq.

              I think you put the scare-quotes in the wrong place. This is a largely manufactured controversy. Yes, the techniques used were questionable, but waterboarding being called "torture" is seriously stretching it, given what other regimes in the not-so-distant-past have employed to get information out of captives.

          • I know very well that the enemies are humans too, and not just pixels in a game. I may not agree with all of the reasons my country goes to war, but I have every bit of respect for the men and women of our armed forces who risk their lives doing what they do to protect our country and our rights. I'm proud to be able to do whatever I can to help make their jobs easier, and perhaps safer.
      • Killing is ok, but maiming is better... you occupy more than the one person you've just blown up/harmed/whatever and get some free shots at other soldiers trying to save the injured one.

        I think if you asked a General, they'd tell you if forced to choose, they'd like a good maim.

        I'm splitting hairs here (but this is /.)
        • I agree, plus it has far more emotionally effect, a soldier dies, his friends and familly eventually get over it, "remember the good times?"...

          If someone loses a leg, but lives, they not only allow for situations as you stated, but they go home, and for the rest of their life are an advertisement for "how we lost the battle". Demoralization with linger.

          Plus outright killing people provokes a more pro-active response from the civilians/other soldiers, "fuck you mother fucker die!!!"... but injuries provoke t
      • by kabocox ( 199019 )
        "Just think, one day, the R&D that Nintendo put into Wii bowling could end up influencing basic training [which includes how to kill people]"

        Although I highly doubt a business would pass up the chance to get funding from the military, I would hope that a company that for the most part builds games for kids (or at least promotes "fun"), would decline working for the military in any regard, except to deviate away from phsyical combat. Maybe one day the wars could be settled with a good game of Guitar Hero
      • by brkello ( 642429 )
        I guess I don't understand why this is a problem. They aren't creating a game to teach kids how to kill. They are creating a simulator to train soldiers to (potentially) kill. They are going to be trained to kill anyway...why does it matter who makes it? For some reason, people on this site get confused about companies. Nintendo isn't a bunch of wonderful people that shoot out puppies and rainbows. They are a corporation trying to take as much of your money as possible. They have a history of doing j
      • by RWerp ( 798951 )
        "However it could be argued that better killing skills leads to less fatalities and injuries,"

        The civilian/military casualties ratio has been increasing for the last 100 years, AFAIR.
    • Weaponeer 2000 (Score:5, Interesting)

      by vivin ( 671928 ) <vivin,paliath&gmail,com> on Thursday May 29, 2008 @07:33PM (#23593955) Homepage Journal
      Or something... that's what it's called. Essentially a glorified computer game. The first time I got to train on it was during my pre-mobilization training before I deployed to Iraq in 2005. The second time I got to train on it was a few months ago during weekend drill.

      You basically have actual M-16's, M-4's, 240-B's, M-249's and 50 cals hooked up to the system. When you fire, the weapon shoots a laser to the screen in front of you. (It's a really big projector screen). You have different scenes (one was an oil-refinery scene of some kind, and the other was an urban setting) where you have to engage the enemy.

      The graphics aren't all that great, but it's still pretty fun. I wanted to hook up Halo or GoW to that big-ass screen. That would have been pretty sweet.
      • We had that when I was going through basic in the Marine Corps, although I don't remember if it carried the 2000 tag. I was told it had been around since the 70s so it may have been upgraded recently.

        A DoD contractor I worked for last year was doing some training for a group of Rangers. One of them told me they've used ShooterReady [shooteready.com] in part of their training.
    • Me too. I fired a simulated M-16, M-2, AT-4, M-19, et al back in '96. The weapons used a gas piston to simulate recoil and lasers to show hits on a screen. Wasn't too bad, all things considered.
    • As did I before I deployed last year (Army), but I still had to go and fire the real thing too. It was kind of cool though getting to fire a fake rifle at fake pop-up targets at a fake field on a fake summer's day while back in reality I was getting ready to deploy with a real rifle to potentially fire at real targets in a real desert from a real cold Fort Drum.
    • Once upon a time, innovations flowed from military/space to the public. Now, innovations flow from the entertainment industry to the military.

      Signs of our times... Not saying it's good or bad, but things are definitely not the same. Perhaps the more cutthroat competition in entertainment is stimulating better innovations than can come out of a world of no-bid or rigged contracts.
  • Ok wait (Score:4, Funny)

    by Gat0r30y ( 957941 ) on Thursday May 29, 2008 @06:57PM (#23593579) Homepage Journal
    Does this mean there gonna build the BFG?
  • by Chris Burke ( 6130 ) on Thursday May 29, 2008 @07:00PM (#23593603) Homepage
    "We here are Accuracy International are dedicated to using state of the art virtual reality software to help us create and arm the next generation of AWP Whore."
  • by WindowlessView ( 703773 ) on Thursday May 29, 2008 @07:09PM (#23593691)

    Just think, one day, the R&D that Nintendo put into Wii bowling could end up influencing basic training.

    Are we suppose to be proud or excited by this? Arguably the military is one of the few things left in the US that works well. Get back to me when the government puts a decent size fraction of what they spend on the military into energy research, healthcare, education and career retraining. I'll be thrilled when Wii research ends up in a surgeon's hands than an Air Force cadet.

    • by DECS ( 891519 ) on Thursday May 29, 2008 @07:38PM (#23594007) Homepage Journal
      You get what you pay for. In the US, money gets spent on fear.

      The Intestate highway system was not sold to Congress as a vital transportation network, but rather as a defense system that could be used to truck around ICBMs to shoot at the ruskies.

      The foundations of the Internet were all funded out of DARPA research as ways to communicate during wars, where communication links might be severed and need to be routed around.

      Many medical advancements have originated from the efforts to stitch people back together during wars.

      If you look at how much money the US spends on being ready to kill, compared to how much it spends being ready to compete, it's no surprise why there's all this technology spilling from the military. They're the only ones being funded because fear results in funding.

      If we poured money into education, transportation, information technology, health, etc, we'd see significant paybacks from those investments too. But Americans only think they're getting their money's worth when fear is involved. They haven't quite figured out why Pentagon toilet seats costs $10,000.

      I don't think Republicans are entirely to blame, they've just corned the market on fear and have become great at selling it to the "I'll pay you to scare me" American public. Democrats also enjoy the funding that comes with fear, making it a key issue both sides can agree on.

      Obama's Apple, McCain's Microsoft: the Politics of Tech [roughlydrafted.com]

      • The Intestate highway system also used alot of the toll roads that where built be for hand and with out the Intestate highway system we likely see more toll built the same way as the free Intestates are built.
      • In the US, money gets spent on fear.

        Your point is well taken and many more examples could be offered - e.g. NASA, space race with Soviets, etc. I think we agree that giving the military buckets of money and being satisfied with whatever technology filters out accidentally into the commercial arena ten years after the fact isn't the most productive use of our national treasure.

        I am too much of cynic to become overly optimistic but it would be great if a certain candidate's message of hope (as opposed

      • "I don't think Republicans are entirely to blame, they've just corned the market on fear and have become great at selling it"

        Wow, your charity at not ENTIRELY blaming Republicans is admirable.

        Perhaps the idea that Dems are just as adept at selling different 'scare stories' is "An Inconvenient Truth"?

        Republicans have sold security fears for decades.
        Dems have tended to prefer to sell class envy, but they haven't shied away from scare stories - for the last 30 years, focussed on environmental chicken littling.
        • by DECS ( 891519 )
          Of course, there are some differences between climate change and the Iraq war.

          Reasonably intelligent people who are aware of the facts don't doubt that climate change should be addressed, but also know that Iraq had nothing to do with global terrorism, Al Qaeda, or WMDs.

          Conversely, the US has spent trillions on sending 4,000 soldiers to die in the sand, while officially having spent very little to do anything about climate change other than pay conservative think tanks to come up with "perhaps nothing is ha
          • So your point, to summarize, is: "it's ok for the Democrats, because I agree with them."

            That's supposed to be persuasive?

            Please note a couple of additional points:
            - there is a significant number of people who, while recognizing that the climate is changing, don't accept that this logically proves this change is anthropogenic, alterable on a human scale, nor even necessarily bad in the largest view. It's warming? I can throw chart after chart of paleoclimatological data at you that shows that the BULK of e
    • Re: (Score:2, Insightful)

      by nickhart ( 1009937 )
      "Arguably the military is one of the few things left in the US that works well."

      Say what?

      Trillions of dollars wasted, over a million innocent Iraqis dead, over 5 million refugees forced from their homes, thousands imprisoned and tortured without trial, a puppet regime that will fall the moment the US withdraws and more people hating the US than ever. You might even call it a "cakewalk." I wouldn't, but it sounds like we're not on the same page.

      Then there's the thousands of dead US soldiers, tens of thousa
      • Re: (Score:3, Informative)

        As long as the US government wastes over half its budget on the military and wars .../blockquote> Exaggerate much? http://en.wikipedia.org/wiki/United_States_federal_budget,_2007 [wikipedia.org] Try 19% in 2007. Yes, it's a lot of money, but a far cry from "over half".
        • Re: (Score:3, Insightful)

          Exaggerate much?

          He isn't exaggerating much, if at all. The budget numbers are always cooked, never more so than by this president. One of the biggest games played is to throw in entitlement programs like social security and medicare into the numbers when it is convenient and leave them out when it isn't. When you look at discretionary spending, it is MORE than 50%. From the article that you cited:

          FY 2007 Supplemental Funding : For FY 2007, $70 billion has already been approved, while the President's

          • Re: (Score:3, Insightful)

            I stand by my statement. He said the US government spends over half of its budget, not over half of its discretionary budget. Clearly that is not the case. In fact it's not even close.
            • Fine, if it makes you feel better. I guess he didn't have time to run it past the proof readers before posting. Most people could tell from the context of the discussion what he meant and it in no way diminishes his point.

              • I guess he didn't have time to run it past the proof readers before posting.

                That's just the thing. Would he accept such a statement about lack of proofreading from Bush about the WMD intelligence? I doubt it. By using crappy figures, emotional rhetoric, and exaggerations, he does a disservice to the point of view he would like to support.

                Let's take his rape accusation. I found some figures (I found them here [findarticles.com]) that indicate 10% - 23% is a more realistic number. Now, that number is staggering. It's sickening. It's worthy of outrage. But it's significantly less than his num

                • That's just the thing. Would he accept such a statement about lack of proofreading from Bush about the WMD intelligence? I doubt it. By using crappy figures, emotional rhetoric, and exaggerations, he does a disservice to the point of view he would like to support.

                  Well I am guessing that you didn't mean to equate some guy writing a quick post on Slashdot to someone who had the entire machinery of the federal government at his disposal. It seems the latter was more of case of Bush's willful rejection of fa

                  • Well I am guessing that you didn't mean to equate some guy writing a quick post on Slashdot to someone who had the entire machinery of the federal government at his disposal.
                    Yeah, and after picking him apart for exaggeration, I guess I did a poor job of leading by example. ;) My point was that vitriol and unreliable data destroy any argument that is based on them.
                • I'm not the original posted of the 1/3 number, but I had it in my head too, and I thought I read it someplace reliable. I searched my browser history and tracked it back to this article [nytimes.com], which I read a few days ago. It's in the New York Times, but it's an Op-Ed piece and it says "nearly a third" not "one third" as I recalled.

                  So, I guess this is why it's always best to cite your sources. It's a small but very significant step from "a reliable source said 1/3" to "some op-ed piece in the NYT said 'nearl
                  • Nice find. The 1/3 number rung a bell with me, but I couldn't track it. What I did find was almost as shocking. From 2003, we have 10-23% rape statistics, some raped multiple times. The verall treatment of victims and their accusations is simply mind numbing. Further, about 2/3 women in the study reported sexual harassment. I have to wonder why the nation isn't boiling over this.
                    • by FleaPlus ( 6935 )
                      From 2003, we have 10-23% rape statistics, some raped multiple times. The verall treatment of victims and their accusations is simply mind numbing. Further, about 2/3 women in the study reported sexual harassment. I have to wonder why the nation isn't boiling over this.

                      This doesn't make it ok of course, but to put it into context here are the statistics for colleges, which are more-or-less the same age group as people in the military:

                      http://abacus.bates.edu/admin/offices/scs/salt7.html [bates.edu]

                      * One out of four women will be sexually assaulted on a college campus.

                      * One out of eight women will be raped while in college.

        • Your pie chart includes things like "Veterasns benefits" separate from defense. I do agree that after asking these people to die for their government you better as hell at least give them benefits. But without our excessive warmongering, there wouldn't be nearly as many veterans. So I think, until we start fighting wars without humans, we can include "veterans benefits" as part of money spent on military and wars.

          And Interest on debt doesn't count at all in your pie chart? Well, I'm glad to see that inste
          • Look again. Interest on debt (8.4%)

            Veteran's benefits are 2.5%, so go ahead and add it to the 19% and see how close that gets you to "over half" of the federal budget.

            Social Security isn't part of taxes collected? You know as well as I that the SS moneys go right into the general fund and are spent. That is why there is no trust fund, and why SS is headed for fiduciary ruin ... because during the years when it was running a surplus the money was spent on other things (defense, welfare, medicaid being
        • by FleaPlus ( 6935 )
          Actually, if you include the entire US government (not just the federal government), defense spending (including war spending and veteran spending) is 14.3% of the total budget:

          http://www.usgovernmentspending.com/ [usgovernmentspending.com]
      • But it works well as a business (throughout history to this point, and the near future)

        No matter how much is wasted, or goes towards ineffective technology, they will revieve even more money the next year until something comes of it.

        And a defeat of one side, is a victory for the other, even if the defeated spent more money on their military, the victorious side will spend more to assimilate their technology and strategies (see WW2), so as to not be outdone by a poorer country (see Vietnam). Even a war with
      • by halivar ( 535827 )

        Then there's the little-discussed fact that 1/3 of women in the US military are raped.
        Yeah, and there's the little-discussed fact that the earth is flat. Thankfully, I found a bunch of people [alaska.net] who will listen to reason.
      • by antirelic ( 1030688 ) on Thursday May 29, 2008 @09:08PM (#23594771) Journal
        Yes! Mod up!!! You can make any unsubstantiated, unsupported claims IF its about how bad the USA sucks ass!!!

        From the post above, it sounds like someone has been drinking the daily kos cool aide by the gallon. First, get things straight. The US military works well, very very very well. So well that the whole world has been leaning on the US for military support and protection for the past 60 years. This includes conflicts right there on European soil (Bosnia, reference Srebrenica), and trying to clean up the mess caused by European colonials in Africa, who just packed up shop and said "oh well, not our problem".

        The US military destroyed the Iraqi army in less than a week. This is a fact. The botched occupation was not a military plan, but a civilian leadership fiasco. The Bush administration had some twisted day dream that the rest of the world would donate troops and supply to bring democracy to Iraq, and the Bush administration was dead wrong, hence the catastrophe in Iraq. Its not a lack of military power, but a lack of political resolve. I guess you fail to see that, but since I'm talking truths and your playing to anti US sentiment, you'll get modded +5 insightful, and I'll get modded troll/flamebait.
        • I agree that when it comes to good old-fashioned butt-kicking, our military is #1. The main problem with the military is that the Commander-In-Chief is a moron. Everything he did was wrong, including starting the war in the first place.
        • The US military destroyed the Iraqi army in less than a week. This is a fact. The botched occupation was not a military plan, but a civilian leadership fiasco. The Bush administration had some twisted day dream that the rest of the world would donate troops and supply to bring democracy to Iraq, and the Bush administration was dead wrong, hence the catastrophe in Iraq. Its not a lack of military power, but a lack of political resolve. I guess you fail to see that, but since I'm talking truths and your playi
        • by brkello ( 642429 )
          I guess you fail to see that, but since I'm talking truths and your playing to anti US sentiment, you'll get modded +5 insightful, and I'll get modded troll/flamebait.

          So since you were modded +5 insightful as well, does that mean that you are playing to the anti-anti-US sentiment?
      • Say what?...it sounds like we're not on the same page.

        It seems to me we are very much on the same page.

        Perhaps it was poorly phrased but what I meant by the military working well is that it performs its function superbly, regardlessly of the dubious and sometimes obscene missions it is given and the costs involved. Sadly, if you were to take a poll of the one thing the world thinks America currently excels at it would almost certainly be military related. Well, maybe prison technology. Certainly no

      • by Zoxed ( 676559 )
        >> "Arguably the military is one of the few things left in the US that works well."

        > Say what?
        > Trillions of dollars wasted, over a million innocent Iraqis dead,...

        Depends on how you define "works well". From a USA perspective, IIRC, the invasion went quite well, same as in the first Iraq war (to 'liberate' Kuwait). However the USA failed to "win the peace", and the locals suffered disproportionately.
    • by FleaPlus ( 6935 )
      Get back to me when the government puts a decent size fraction of what they spend on the military into energy research, healthcare, education and career retraining.

      They already do spend a "decent size fraction" on the things you mention:

      http://www.usgovernmentspending.com/ [usgovernmentspending.com]

      * Military spending: $730.8 billion
      * Education spending: $848.2 billion
      * Health care spending: $925.0 billion
    • >Get back to me when the government puts a decent size fraction of what they spend on the military

      Well, the government decides where it goes but it was your money before you payed tax.
      And you (well, in theory at least) get to decide who gets to be "the government", so.....
    • by kabocox ( 199019 )
      Are we suppose to be proud or excited by this? Arguably the military is one of the few things left in the US that works well. Get back to me when the government puts a decent size fraction of what they spend on the military into energy research, healthcare, education and career retraining. I'll be thrilled when Wii research ends up in a surgeon's hands than an Air Force cadet.

      Um, humans like to blow stuff up/kill things far more often than healing/saving them. That side, the civil war surgeon's game where y
  • by Ruben Gonzales ( 1294412 ) on Thursday May 29, 2008 @07:17PM (#23593789)
    Are they going to add the rocket-jump to the handbook? I heard strafe jump worked out pretty well in recent conflicts.
  • The secretary of defence has released the following press statement: WE PWN YOU NOOB NATIONS! ANYBODY WANT TO JOIN OUR EMP... CLAN?
  • So sensor technology that was funded by expensive military research, which finally came down to prices to be used in consumer products, are now coming full circle to be used again for military purposes? Sounds like the interweb all over again.
  • VBS / ArmA (Score:5, Informative)

    by slashbob22 ( 918040 ) on Thursday May 29, 2008 @07:42PM (#23594029)
    One of the best examples of military grade games and their consumer equivalent is Virtual Battlefield Simulator (VBS) http://en.wikipedia.org/wiki/VBS2 [wikipedia.org] and Operation Flashpoint http://en.wikipedia.org/wiki/OFP [wikipedia.org] / Armed Assault http://en.wikipedia.org/wiki/ArmA:_Armed_Assault [wikipedia.org]. Both are really great games and are used for military and civilian (police, swat) training.
  • Brooks on kill-bots (Score:5, Interesting)

    by QuantumG ( 50515 ) * <qg@biodome.org> on Thursday May 29, 2008 @07:45PM (#23594053) Homepage Journal
    Rodney Brooks gave a talk last year at the Singularity Summit and, towards the end, commented on his military work at iRobot.

    http://www.singinst.org/media/singularitysummit2007 [singinst.org]
    http://www.acceleratingfuture.com/people-blog/?p=207 [acceleratingfuture.com]

    That transcript for the talk doesn't including the question and answer session, so I'll transcribe it here:

    The question is, can I talk about the inspiration for the user interface on the combat robot?

    Yes, on the combat robot, we started out with engineers designing it, very expensive, joysticks with force reflecting, we put it out in the field, the kids out in the field, the 19 year old started doing *bang* *bang* *bang* pulse width modulation with their hands, umm, we changed it then to a game controller and now the 19 year olds in Iraq pick it up, zero training, know what to do.

    Great.

    [question about flat worms, etc]
    [different question about humans merging with ai, losing emotions, etc]
    [question about research funding]

    The question is, I used to talk about insect level intelligence, what's my attitude to that.. well, I've got 3 million robots out in people's homes with insect level intelligence. It's a real commercial success. But it doesn't mean we should stick with just that. Some of the principles from that we've been using in these humanoid robots and I was trying to explore a different set of space, but really, I tend to think that, humans are just bit insects. [laughter] Ha ha, we're not as smart as we like to think we are. I still believe that, at its core.

    The question, is about [soldiers] becoming emotionally attached to the robots and has that caused us to rethink at all. No, we haven't done that in the military space, but in the home space we've seen people getting attached.. there's a whole set of third party industry making clothes for roombas, there are skins for roombas that you can get, there's some web sites, so I think those, ya know, we'll have Facebook for robots [laughter] I mean, there really is part of this attachment that's an interesting phenomena going on there. Sherry Turpils looked at it with Furbies a lot. There's a lot of projection onto these devices which they don't really deserve from a rational point of view. But we're not rational beings.

    The question is, there have been reports of packbots being equipped with machine guns and what do you do worrying about friendly fire. Actually, that's not true, none of the packbots have had a machinegun, the Talon from Foster Miller has had a weapon on it,
    all with safety circuit and a human in the loop. I think it is an interesting question, when (if ever) do we want to allow robots to have independent targeting authority. I think now is the time to act. There's a bunch of ethics conferences coming up in the next year. I think its time to put this into the Geneva Conventions - some governments do go along with the Geneva Conventions - and [laughter] I think its time to think about that. Absolutely.

    [Audience member asks a follow-up:] You said "some governments" follow the Geneva Conventions, but apparently not that you've done some work for. Is it a good idea for you to be developing AI and robotics for the US government? and, umm, in my mind, that could lead to some of the worst nightmare scenarios and I'm wondering how, ya know, what your thoughts are on mitigating against...

    Yeah, I think that, in a sense is nothing to do with AI, that's been a question which has faced scientists in the past since the time of Da vinci, who was completely funded by military, doing military work for his patrons. So that's an issue that scientists have had to deal with for hundreds of years. Independently, of AI. And I think it is a big responsibility of scientists to worry about controls of how things are used and I think, actually, the Geneva Conventions have been a good way of

  • by flyingfsck ( 986395 ) on Thursday May 29, 2008 @07:51PM (#23594105)
    Once the QA and Qual guys are done with it, a mil-spec Wii remote will weigh at least 50lb, so it will be excellent exercise...
  • 'Just think, one day, the R&D that Nintendo put into Wii bowling could end up influencing basic training.'...

    While I am no expert on this or any topic for that matter. I highly doubt that this situation is anywhere close to being in the realm of possibilities imagined when Nintendo created the Wii or for that matter when they brought out the NES(in all its Gyrobot glory).
  • I'm not sure this is news at all, as this has been going on for years now. It would be the same as saying "Military now use computers!" Really now?
  • Whatever works (Score:2, Insightful)

    by Onuma ( 947856 )
    As a veteran soldier, I can honestly give a thumbs-up on this.

    If the military finds that incorporating video game technology into weapons will make them more deadly, more reliable, and more accurate in the hands of today's service members, then the money is well spent. We can even use technologies and ideas from VG's to create less collateral damage in the process - precision warfare is crucial on today's battlefield.
    Our guys with BOG (boots on ground) don't need this to be effective, but if it helps u
    • "Realistic" is not a word that you can use to describe games. Most military activity is "hurry up and wait", sitting around doing fuck all for days, or standing on sentry duty/patrolling getting bored out of your mind. Nobody would buy a realistic computer game because it would be too boring. Imagine a game that you played for 2 hours and did not even see the enemy or shoot a single round.

      A huge problem is that young psyched up soldiers go crazy with boredom and start getting lax. A huge percentage of casua

  • Old news (Score:5, Interesting)

    by spywhere ( 824072 ) on Thursday May 29, 2008 @08:22PM (#23594373)
    My stepson, an avid FPS gamer, joined the Army in 1999. They put him in an ultra-realistic tank simulator, and he destroyed everything that moved on the virtual battlefield. When he came out, they were all standing there staring at him...

    He asked, "What are you looking at?"
    They replied, almost in unison, "A tanker."

    He ended up driving a tank to Baghdad with the elite 3rd Squadron of the 7th Cavalry, and fought in the only force-on-force tank battle of the war at Objective Montgomery (out near the airport).
  • by skiman1979 ( 725635 ) on Thursday May 29, 2008 @09:05PM (#23594733)
    What about America's Army? The game has been out for a while, and has some great potential for training simulators. Integrate it into actual weapons, and it's even better :)
  • Major Problem (Score:4, Insightful)

    by sunderland56 ( 621843 ) on Thursday May 29, 2008 @09:19PM (#23594863)
    I see a major problem here: real life doesn't have a respawn.

    The tactics you use to play a game like Counter-Strike (a cooperative military FPS) would be very different if you only got one life every 24 hours.
    • by Ocker3 ( 1232550 )
      True, but some games don't have Armor and Life indicator, at least the ones I like to play. World War II Online is a particular favourite, having very realistic physics, units and damage models. If you're infantry and get shot, you're pretty much always dead, bleeding out, or badly crippled. Highly realistic damage models (when combined with well-balanced game-play) can give a more realistic experience and thus lead to more militarily useful skills. Ducking when you see a tank (or even other forces) and ca
    • by pkphilip ( 6861 )
      Also, it doesn't deal with things like fear, noise, smoke, stress, trembling hands, weak knees, pain, extreme fatigue...

      Also, you don't have to deal with things like gore when you see your pal missing a part of his face and lying face down in a pool of blood.
    • No kidding, and no surprise: the Bush Administration seems to think it's playing a game of Risk.
  • I can just see it now: Uncle Sam, pointing down the stairway to the parents' basement, calling out, "I want you!"
  • Remember 1980 ? Naw, 'course you don't, most of you weren't even born I bet.

    In 1980 there was this little Atari game called Battlezone, where you'd drive around in a tank, blowing shit up.

    The army commissioned Atari to produce a special simulator based on Battlezone, called the Bradley Trainer (named after Bradley tanks). It was built into a high-end arcade cabinet, with a fancy controller that became the Star Wars flight yoke a few years later.

    The army has been using gaming tech since video gaming was bo
  • I think one of the biggest problems that can come out of this is even more soldiers confusing reality with what happens in the game. What may be a slight point penalty in the game can translate to dead by-standers, and ruined families... We already see partipants in combat dissociating from reality and starting to see anyone who is not one of "them" as being non-human. This, if done without extreme caution, will only make matters worse.
  • Imagine the markup nintendo will make on military grade wii controllers.

    And maybe we could get them for our own systems!
  • 'Already, [Mark Bigham, director of business development for Raytheon Tactical Intelligence Systems] says that Raytheon has been experimenting with Wii controllers to explore the possibilities for training simulators and other applications that require physical movement. Just think, one day, the R&D that Nintendo put into Wii bowling could end up influencing basic training.'"

    I think they are using every modern gaming controller for research these days. I've seen several Xbox 360 controllers controlling things on Futureweapons lately.

    Quite honestly, it seems like it would be easier and less trouble to just hack together some accelerometers and bluetooth circuits and go from there instead of trying to build things around the Wii controller-- but it's not my project.

    For all the people jabbering about Nintendo doing development for US war efforts, don't count on it any time soon.

  • With the ongoing development of unmanned vehicles war will turn into a 1942 kind-of game for most of the US army. Including respawn. Your predator got pawned? You get automatically to control the next available one.
    So it makes sense to use the same interface you've been using all your youth years. I'd stick with the good old ASDW and mouse, over any other if you ask me.

    The world cyber games champion will be tomorrow's Rambo, so don't mess with her/him.
  • What's to wonder about?

    or:

    Boom Headshot [youtube.com]

    http://www.youtube.com/v/olm7xC-gBMY&hl=en [youtube.com]

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