'Mind Gaming' Could Enter Market This Year 154
An anonymous reader writes "In an adapted version of the Harry Potter video game, players lift boulders and throw lightning bolts using only their minds. Just as physical movement changed the interface of gaming with Nintendo's Wii, the power of the mind may be the next big thing in video games. And it may come soon. Emotiv, a company based in San Francisco, says its mind-control headsets will be on shelves later this year, along with a host of novel "biofeedback" games developed by its partners. Several other companies — including EmSense in Monterey, California; NeuroSky in San Jose, California; and Hitachi in Tokyo — are also developing technology to detect players brainwaves and use them in next-gen video games."
Lawsuits (Score:5, Interesting)
Wearable computing and the return of hats. (Score:4, Interesting)
I would sincerely like to be able to have a computer display in my glasses that I could view while walking around or standing in line.. at the very least providing something akin to a wearable Garmin gps device. The problem in my daydream has always been; how do I control the silly thing? How am I going to type? Mini keyboards like that on my phone are fine for short messages, but unsuited to any sort of real industrial typing and completely useless if I have to be walking or driving at the same time.
I would be willing to put a great deal of effort into learning how to type with my mind fluently.
However, wearing something like this on my head would make me look kind of silly in the business world. If an interface like this really takes off it could help ignite a resurgence of hats. I read an article recently revolving around how fifty years ago men of any class were rarely out and about without some form of stylish hat. As time passed this trend ended and now all we're left with is casual baseball caps. I've always liked a good fedora, and if they became fashionable to use as a mind interface cover then I could safely wear one in public without looking demented.
Great workout..... (Score:5, Interesting)
I always wanted a martial arts game where you would wear gloves and boots and fight a computer guy. it wouldn't be the same as sparring with a real opponent (3D, depth perception, actually getting hit, etc...) but it sure would be a great and fun workout - maybe even helping with timing.
Re:Wearable computing and the return of hats. (Score:3, Interesting)
Re:Translation (Score:3, Interesting)
Hardly, OCZ has already released their neural impulse actuator, which allows gamers to map neural impulses to keys that would be used in gameplay. (ie. WADS) It's not vaporware, it's already here and on shelves (or will be very shortly.)
http://www.ocztechnology.com/aboutocz/press/2008/273 [ocztechnology.com]
Re:The Power Glove seemed cool too (Score:5, Interesting)
I would bet that the next big thing, after motion-sensitive controllers, is going to be voice recognition. Imagine you're playing as Captain Kirk, and you can issue commands like "Ahead full impulse power!", "Fire photon torpedoes", or even, during an away mission to some forgotten planet, "Beam me up, Scotty!". I'm not even a huge Star Trek fan or anything, but I think that would be pretty cool.
Or what about Half-Life 2: what if you could issue commands for your forces, like "medic!" "cover me!" or "attack that strider!" and your squad would actually do something useful, instead of just complain and get shot (which is about the limits of their current capabilities)? And how much easier would it be to control your units in StarCraft, if you could just say "[unit name], [action]", for instance, "Wraiths, cloak", "tanks, seige mode", or "marines, attack carrier"?
Re:The Power Glove seemed cool too (Score:5, Interesting)
Re:The Power Glove seemed cool too (Score:5, Interesting)
In other games, voice recognition is best for vague commands. If you want a specific tank to go to a specific location, then a point and click interface is best. If you want all tanks of a specific category to adopt some general behaviour then a voice interface can be better. Things like fire at will or return fire behaviour in Total Annihilation were really fiddly to set, but just saying 'fleet, fire at will' would have been a lot faster.
Re:Lawsuits (Score:3, Interesting)
I don't know what players will be required to 'do' when using this device, but if it's different to normal gaming, normal rules will not apply.
Regardless, I wasn't necessarily saying that the headset will cause any problems, but that parents may well attempt to blame any problems that do occur on that scary/frankensteiny/mind-reading helmet.
Some people distrust scientists you know. Yet others, in their grief, try to blame anything that might possibly have caused their problems. In the UK, parents of autistic kids have been very shrill on the supposed link between inoculations and their children's condition, despite overwhelming evidence to the contrary. It was enough to reduce 'herd immunity' to diseases such as measles to the extent that localized epidemics, unheard of in decades, have occurred (causing much more damage than the jabs themselves). Many others claim to be debilitated by wifi, whilst being unable to identify when wifi systems are switched on (these unfortunate dears are cruelly forced to, er, chill at home on full sick pay).
If such things can happen to such obviously positive inventions as inoculations, I think that helmets that measure and encourage the manipulation of kiddies' brain waves could plausibly become targets too.
Re:Lawsuits (Score:2, Interesting)
I cant wait.
In all seriousness, this does rock, we have only been waiting for this for years now. next step. Holodecks.
Re:The Power Glove seemed cool too (Score:4, Interesting)
Re:read carefully (Score:2, Interesting)
You do more than that though, you teach yourself to perform certain actions by controlling your brainwaves.
Who knows what system you are going to upset with this.
I say this because I used to play around with SIRDS (single image random dot stereograms) a lot up to the point
where I could slip easily into the stereo mode and out. When I got that far I occasionally would wake up in the morning and my eyes wouldn't focus right when watching the ceiling. It still happens during the day that when I watch highly repetitive patterns I slip into stereo mode which takes some effort to get out off.
This is nothing serious but it should remind us that some things weren't planned for by evolution.
For those with a disability. (Score:2, Interesting)
Anyone with a physical impairment that prevents them from using standard input device technology would love something like this. Assuming it works at all... here's hoping.
Re:Couch potatoes unit! (Score:3, Interesting)
This tech - made affordable - would be an enormous boost to the morale of the elderly and disabled.
It is important to keep physically active, of course.
But to win a game - or simply to be competitive - against those less physically restricted [their own grandkids, perhaps] would be sweet.