Alienware's Curved Monitor 269
ViperArrow writes "Alienware has showcased a curved display prototype supporting a resolution of 2880x900, aimed mainly toward gamers, with a refresh rate of .02ms. This 3-foot-wide DLP with LED illumination will be available by the second half of 2008. The monitor is still showing some flaws, but Alienware assures us that these will be gone by release. No price has been revealed as of yet."
hmm (Score:4, Interesting)
anyways image how pRon would look on that!
initital thoughts (Score:4, Interesting)
Moreover, I'm wondering if this will result in a fish-eye lens (or reverse fish-eye lens) effect even in games.
As for price...you can bet it will be steep, but Apple thinks they can charge $3k for a 32" monitor, so I'd expect a similar cost for a 36" monitor.
Wiiiidddeeee Windows. (Score:2, Interesting)
I get sick of having to scroll vertically stacked content into view when I'm on a wide-screen display.
Maybe someone could memo the BBC and Ars about this too.
Re:That's a lot of pixels! (Score:3, Interesting)
Are there any games designed to run at 2880x900?
Re:why do screen resolutions keep going down? (Score:3, Interesting)
It's not that resolutions are going down. It's that the standard aspect ratio has changed. I can't remember the exact name of it, but there's a general rule out there which describes how a widescreen aspect ratio is more aesthetically pleasing than the old standard 4:3. Has something to do with how the eyes themselves see images... while you still have peripheral vision, your world perception is pretty much in the widescreen aspect ratio. Seeing something in 4:3 is jarring, because you have a *lot* more unoccupied space to either side than you do above and below.
That said... later this week I'm taking delivery of a 47" screen at 1920x1080 resolution.... Converting my old desktop to a Media Center since I've moved all my gaming and other things to the laptop.