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Hardware Hacking Businesses Handhelds Apple Hardware

First iPhone 3rd Party GUI App Compiles 196

CmputrAce writes "Well, it's here now. The #iphone-dev team has compiled the first third-party application for the iPhone. Of course, it is the standard "Hello, world." application, but it's native to the iPhone and uses the iPhone's GUI. This opens up the iPhone for development by anyone who can forge through the process of cracking the iPhone, installing the iPhone "Toolchain", writing an application, compiling, translating, and finally installing the application to the iPhone. With the pace of development at present, expect to see commercial "jailbreak" (mod-enabling) applications soon as well. You can already get high-quality applications (Mac) to theme the iPhone and add your own ring tones (Win) for the phone."
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First iPhone 3rd Party GUI App Compiles

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  • Not dupe Re:Dupe (Score:4, Informative)

    by strredwolf ( 532 ) on Sunday July 29, 2007 @09:25AM (#20031519) Homepage Journal
    The previous "Hello World" was console only. This one uses the GUI on the iPhone.
  • by SkiifGeek ( 702936 ) <info@nOspAM.beskerming.com> on Sunday July 29, 2007 @09:38AM (#20031601) Homepage Journal
    Perhaps this (http://www.beskerming.com/commentary/2007/07/27/2 33/iPhone_Access_Update) [beskerming.com] is a better link. No advertising, and it honours the requests of the webmasters (while still directing interested people to the right sources).
  • Re:Read the Story! (Score:2, Informative)

    by olafva ( 188481 ) on Sunday July 29, 2007 @10:19AM (#20031787) Homepage
    The link in the story shows you how to import any Ringtone you want - even something you compose & play yourself.
    Why are you so negative? Get a life!
  • Re:So.... (Score:3, Informative)

    by leoc ( 4746 ) on Sunday July 29, 2007 @01:13PM (#20032873) Homepage
    How about a cheaper 400Mhz phone [openmoko.org] for about half the price that runs a fully open source OS that you don't have to use an "unofficial" toolkit to develop applications for?

    http://www.openmoko.org/ [openmoko.org]
  • Re:So.... (Score:2, Informative)

    by Tiro ( 19535 ) on Sunday July 29, 2007 @03:01PM (#20033601) Journal

    Price: USD 450 for Neo Base, USD 600 for Neo Advanced (includes additional development hardware)
    iPhone beats it on almost every feature, and is very close in price.
  • by Graff ( 532189 ) on Sunday July 29, 2007 @04:46PM (#20034539)

    They don't allow you to install OSX on custom hardware. They don't allow people to build Apple-compatible hardware. They have locked down almost everything in their OS interface, and the options are limited.

    Initially they had all proprietary ports for peripherals even, and you had to buy special Apple printers and what not (now they're more liberal in that department).
    Both of these are related to the fact that Apple is mostly a hardware company (well really a total solution company). Most of their business comes from hardware sales. Anything that would hurt the hardware sales is not encouraged, such as selling you a copy of Mac OS to run on someone else's hardware. Yes they do sell copies of Mac OS separate from the hardware but that is intended for people who already own a Macintosh and are looking to upgrade their operating system.

    Apple also had good reason for what type of connections they used for their peripherals. The first Mac used a DB-9 port, RJ11 connector for the Macintosh Keyboard, two RS-232/RS-422 serial ports, and a sound port for external audio amplifier or headphones. These are all standard ports. Throughout the years Apple tried several different types of ports, almost all of them were non-proprietary standards. Even the "proprietary" printer port was a standard Mini-DIN 8 port. Oh and you didn't need a special Apple printer, most Apple computers of that era had standard SCSI ports and many printers worked just fine with the proper parallel to SCSI cable.

    The difference is that Apple sometimes made choices that the non-Apple computer manufacturers didn't adopt. This is mostly because Apple was willing to try new standards in order to make a better product. A good example of this is USB. Prior to the iMac almost no computers were made with USB ports. The iMac abandoned almost all types of ports out there and just had USB ports. This was a very risky move on Apple's part but it caught on and now USB is the de-facto standard.
  • by MBCook ( 132727 ) <foobarsoft@foobarsoft.com> on Sunday July 29, 2007 @07:03PM (#20035835) Homepage

    I agree with your points. The one thing I would like to point out is USB ports. Many computers had them before the iMac, not the majority but many. I know my computer certainly did. That said, no one used them. There were essentially no USB products on the market, if you wanted to see more than 2 or three you had to go look online (shopping online was of course much less common then).

    Then the iMac came out.

    Within months there were USB everything, and more importantly, you could actually go down to a store and BUY the stuff. Apple wasn't the first to put USB ports on computers, but they were the ones to actually get them used. I wonder just how long it would have taken for USB to get used if Apple hadn't done that. Dell/Gateway/HP/Compaq/etc didn't have the guts to do it.

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