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Portables (Apple) Businesses Hardware Apple

PowerBook As A New Kind Of Human Interface Device 276

An anonymous reader writes "As covered earlier on Slashdot, Amit Singh had shown how to access and use the motion sensor feature in the late model PowerBooks for innovative things, which created quite a buzz in the Mac community. In an ingenius new article, Singh has taken the idea all the way and released software which lets you use a PowerBook with a motion sensor as a general purpose input device which works with existing apps. IMHO the coolest use of this is for playing games: be sure to check out the video footage in the article. For instance, in a car racing game, you steer by tilting the PowerBook left and right, go faster by tilting it forward, brake by tilting it backwards! You can also scroll in apps. Google Map scrolling with my PowerBook feels like flying in an aiprlane over the terrain. I must say you have to try this in real life to appreciate the experience ... go to the Apple store or something if you don't have the hardware ;-) Before this my girlfriend (who uses a Dell notebook) has never called anything computer related "jawdropping"! Wouldn't it be nice to have a gaming motion sensor be standard issue in all future laptops?"
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PowerBook As A New Kind Of Human Interface Device

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  • Re:Thinkpads hmmmm (Score:0, Interesting)

    by Anonymous Coward on Monday March 21, 2005 @11:48AM (#11999383)
    exactly, its amazing how a technology can be out for years but all of a sudden apple releases it and its "revolutionary".
  • by Anonymous Coward on Monday March 21, 2005 @11:49AM (#11999387)
    Sounds like a great way to accidentally drop your powerbook. Hope it's worth it "flying" around google maps.
  • Marble demo (Score:3, Interesting)

    by Have Blue ( 616 ) on Monday March 21, 2005 @12:04PM (#11999591) Homepage
    A better game for the "ball/tilting" genre might be Marble Blast Gold [garagegames.com], which is different from Neverball in that the image does *not* tilt in response to input. Considering that the Powerbook is being physically tilted already, it would look much more like real-world forces are acting on the marble.
  • Tilt maze (Score:2, Interesting)

    by oniboy ( 786449 ) on Monday March 21, 2005 @12:04PM (#11999592)
    I guess the next big craze in laptop gamming will be a virtual maze game like the ones we had when we were kids that had a small metal ball inside & u had the tilt the maze to get the ball thought the maze & to the finish hole.
    Damn things have gotting expensive & complicated but havnt realy changed at all...!
  • Re:YAWN (Score:2, Interesting)

    by johnlittledotorg ( 858326 ) on Monday March 21, 2005 @12:10PM (#11999666) Homepage
    I used to have something like that in my home studio . Alesis' Air FX [alesis.com] seems like a hackworthy piece of hardware.
  • music applications (Score:5, Interesting)

    by akuzi ( 583164 ) on Monday March 21, 2005 @12:18PM (#11999774)
    I can see the powerbook/ibook sensors becoming popular amoungst laptop music geeks as a controller for interactive performances. (making the computer more and more like an instrument that can be played live)
  • by Wonderkid ( 541329 ) on Monday March 21, 2005 @12:20PM (#11999802) Homepage
    Although never seen on a laptop, we modified an Atari Jaguar controller in about 1995 with a motion sensor and used it to control their bundled video game. You tilted it to steer. It was just a prototype but we should have patented it looking back. With rergards to this brilliant Powerbook app, it would be nice to make it clear the screen/canvas in Photoshop and other graphics apps by shaking the machine, like Etch-A-Sketch!
  • Nifty toy? (Score:2, Interesting)

    by Malluck ( 413074 ) on Monday March 21, 2005 @12:22PM (#11999844)
    Yes.

    New innovation in the gaming market?
    Not really.

    Nintendo has made cartages [nintendo.com] for thier handheld systems that utilize tilt sensors. I'm sure other companies have them as well.

    If you want to be really critical, we've had tilt games forever. You know, those cheapy plastic maze games where you roll the little steel ball thur. That is all I've ever seen these sensors lend themseves to, just digital versions of these games. The killer app for this tech is still waiting to be found. I guess hard drive protection is pretty close.

    Like I said it's a neat toy if nothing else. I'm just waiting for my laptop with a power glove [angelfire.com] :-).

  • Nokia 3220 (Score:5, Interesting)

    by BarryNorton ( 778694 ) on Monday March 21, 2005 @12:24PM (#11999878)
    Hate to sound like a phone geek, but my new Nokia 3220 [nokia.co.uk] with this standard mod [nokia.com] has this feature, supported by 'Java motion' for programming, and ships games that use it...
  • PowerWindows (Score:3, Interesting)

    by Doc Ruby ( 173196 ) on Monday March 21, 2005 @12:33PM (#12000013) Homepage Journal
    How about a revision of the controller SW that keeps the display "steady" by rotating it exactly opposite to the detected PowerBook motion? That would make the PowerBook seem to be a real "window" onto the virtual world within. The immediate, simple feedback would probably be so convincing that it would blow your mind. Which is what "thinking different" is all about.
  • by sootman ( 158191 ) on Monday March 21, 2005 @12:34PM (#12000030) Homepage Journal
    ...was at Siggraph in Orlando, FL in 1998. One booth had goggles (not sure what else to call them, kind of like these [google.com]) and a headband with a gyro-sensor-thingie. Even though it wasn't 3d/stereo (the only possible improvement), it was so awesome. They had a good FPS game running (I think either GLQuake or Quake II at the time) and it was the greatest thing in the world. Just as good as you can imagine--walk with the arrow keys on a keyboard, shoot with 'control', but you could look around with your head, rather than the mouse.

    It worked perfectly. Just what VR should be. Better than the those big, clunky, slow things at the mall; probably as good as what was imagined by Gibson. Better than what was shown in that crappy movie with Michael Douglas and Demi Moore, based on the equally crappy Crichton book. Perfect, perfect, perfect--very fast, no delay at all, nothing unnatural about it. Just turn your head, look up, and that's what you see. Exactly what you would expect.

    My question is this: it's six and a half years later. Gear like this should be a few hundred bucks now. Why isn't it everywhere? Sony quit making the glasstrons, and this place [vrealities.com] has gyros be they seem like they cost a lot more than they should. I don't know a gamer who wouldn't love a setup like this. Gamers have spent a zillion dollars on video cards and controllers in the last decade. Stuff like this seems like it would have a huge market, and capitalism--more than nature itself--abhors a vacuum.

One man's constant is another man's variable. -- A.J. Perlis

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