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Handhelds Hardware

id Games for Linux PDAs 92

Bill Kendrick writes: "Thanksgiving was a great day for Linux PDA gaming. Not one, but two classic id games were ported to not one, but two different Linux PDAs! Quake (screenshots) is available for the Sharp Zaurus and the original Wolf3D is out for the Agenda VR3. Now if only they could do Unreal Tournament over IR ports..."
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id Games for Linux PDAs

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  • So, just how much memory does Quake use?
    • Re:Memory (Score:2, Informative)

      by GiMP ( 10923 )
      Quake, requires at least an 8meg hunk of ram to run.. and that is in addition to your system resources of course. If you have a PDA with 8 megs of ram and swap, you are fine... 16 would be perfect.
    • Re:Memory (Score:1, Informative)

      by Anonymous Coward
      8Mb with a cache of 600k, see the screenshoot.
      But it looks like they have a problem with the memory on that specific pda.
      • Re:Memory (Score:1, Informative)

        by Anonymous Coward
        8Mb is just the heap.
  • Those messages about low memory are a bit distracting when fragging.
  • WOW! (Score:3, Flamebait)

    by dirtfirst ( 238445 ) on Friday November 23, 2001 @12:55PM (#2603701)
    Now I can waste time even when I'm not at work.
  • 'til i saw the screenies... Half are marked:

    Memory is VERY low, please end this application immediately

    Not too impressive, yet anyway.
  • Related... (Score:3, Informative)

    by mirko ( 198274 ) on Friday November 23, 2001 @01:09PM (#2603714) Journal
    And don't forget that the best game of all times (with Civilization) : Commander Keen has been ported to Game Boy Color [idsoftware.com] :-)
  • Games? (Score:2, Interesting)

    by pi radians ( 170660 )
    What other games would you guys (and gals) like to see?

    SimCity, Civilization and maybe even Starcraft would be a lot of fun. Imagine sitting in a meeting and instead of taking notes on your PDA you're building your empire.

    It would be great!
    • There is a version of SimCity for the palm.
    • Re:Games? (Score:2, Interesting)

      by thenerd ( 3254 )
      SimCity, Civilization and maybe even Starcraft would be a lot of fun. Imagine sitting in a meeting and instead of taking notes on your PDA you're building your empire.


      Simcity 2000 is out for the Pocket PC's (2002 and the prior version), this include Casio E115, E125, EM500, E200, all modern IPAQ's, Toshiba, NEC, and @migo devices. And it only needs 4 megs to run!

      If you want to see screenshots of this badboy, check this [ziosoft.com].

      It doesn't list Linux as a compatible OS, I know some of you folks of Linux on an Ipaq - will this get you to change back?

      thenerd.
    • Yeah.. I'll look into simcity... I wanted to do that, but I forgot.. Thanks :)
  • iPAQ Quake (Score:2, Interesting)

    by Anonymous Coward
    Here's some shots of Quake on my iPAQ:

    http://www.blakespot.com/ipaqquake/

    ...but will they port it to the iPod: http://www.ipodhacks.com ?

    blakespot
  • Controls? (Score:3, Insightful)

    by doofsmack ( 537722 ) on Friday November 23, 2001 @01:38PM (#2603753)
    This sounds great, but what about controls? There is a big possibility if you use the stylus, your screen will get scratched up. I, personally, would rather have a neat screen rather than games unless it was a dedicated games PDA (which seems crazy).
    • There are lots of dedicated games PDA you know .. GameGear, GameBoy(Advanced), ... amoung others .. CRaaaaaaAAAaAAzy !! :) (They eben have better controls than a stylus .. waouw)
    • I remember a friend showing me Doom on a PDA, and it used the PDA's thumbwheel to turn. It seemed to work really well.

      I suppose a real 3D game would need two thumbwheels.
    • Ideally, I'd like the controls to be the directional joypad and perhaps four buttons, arranged so that they could be used either upright (for PDAing) or with one's left or right hand for gaming.

      Of course, this implies the screen will be rotated (90 deg anticlockwise for righties, 90 deg clockwise for leftyscum) - please tell me this will be the case? Quake needs pixels, damnit ;)

    • Haven't you seen the PDA Screen Condoms? I always use protection. Even when I'm just using my stylus with my Palm...lol
  • done that...

    I tried quake for the iPaq version of qpe. it needs the .pak files, and d'ya know how big those friging paks are ??? Flash memory doesn't grow on trees...
    • Would an IBM Microdrive solve the problem? I don't know how much of a pak file actually has to be loaded into memory ....
      • the fraging .pak is almost 9 megs, it has to be installed in the ramfs, because the built-in flash is taken by either Familiar with microX or QPE, this means by-by .pak if you run out of batteries.

        a compact flash or a microdrive would solve both problems, but they're too damn expensive for me to consider the right now.
  • This is way off-topic, but is anyone besides me having wacko problems with slashdot? OSDN bar not disappearing, cant log in, none of the perl seems to work, etc etc???
  • Source code (Score:5, Informative)

    by Anonymous Coward on Friday November 23, 2001 @02:52PM (#2604121)
    Source code for this version can be found here:
    http://www.sourceforge.net/projects/handheldquake/ [sourceforge.net]
    Also an incomplete web page for the project is here:
    http://handheldquake.sf.net/ [sf.net]

    The idea is the source code will be able to be compiled conditionally for many different handheld platforms.

    The current ipkgs should work not only on the sharp zaurus device but also should work on recently compiled versions of Qt Palmtop on iPAQs.

    Packages are at:
    http://qpe.sourceforge.net/packages/ipaq/unstable/ [sourceforge.net]

    Installation instructions from Joris on the sharp-linux@yahoogroups.com mailing list:

    install the small qpe-quake_1.5.0-1_arm.ipk file like you'd normally do. (The following can be done on your desktop) Now, rename the big qpe-quake-data_1.5.0-1_arm.ipk to qpe-quake-data_1.5.0-1_arm.ipk.tar.gz, and extract it: tar zxvf qpe-quake-data_1.5.0-1_arm.ipk.tar.gz You'll get control.tar.gz and data.tar.gz Somehow get data.tar.gz to you CF (/mnt/CF), for example using ftp or SCP Open a terminal and move the file to your CF: mv data.tar.gz /mnt/cf extract the file tar zxvf data.tar.gz there should be a directory structure like: opt/QtPalmtop/quake/.... create a symlink, so quake knows where it's data is: ln -s /mnt/cf/opt/QtPalmtop/quake /opt/Qtpalmtop/ For questions, please visit #zaurus on irc.openprojects.net
    Regards
    John R
  • i remember the reason i bought a $1500 p166 setup, and it was to play quake.
  • Pocket Quake (Score:3, Informative)

    by Anonymous Coward on Friday November 23, 2001 @09:25PM (#2605373)
    Good to see my port of Quake (Pocket Quake) made it to Linux! I wonder if the onscreen MLOOK controls were preserved? That is what really makes it playable, especially on hardware like the iPaq with the hardware button limitation. Did you also preserve my zlib gzip pak file compression? Very useful on these devices with limited storage capacity.

    I didn't see a link for the pak file, but you can get it from the url below my sig. The Pocket Quake forum contains over 10k of posts discussing Pocket Quake, including custom maps designed to increase the FPS on hardware without native floating point capability.

    Dan East

    pocketquake@pocketmatrix.com [mailto]
    quake.pocketmatrix.com [pocketmatrix.com]
  • funny that the screenshots are in colour. I don't believe there's an Agenda VR3 with a colour display?
  • Of course, the Somalians' access to information is worthless when compared to to Yanks' "safety." Sigh.. let's just abandon all our principles (i.e. free speech, freedom itself) to save them. That's the way to go, for sure!

    If you didn't think that was sarcasm, it was.
  • by Smid ( 446509 )
    If they could just do an Unreal Tournament which works on a recent version of linux *at all*...

    I think it might have worked ages ago, but us recent users have had no chance...

    Smid

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