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Power

Measuring How Much "Standby Mode" Electricity For Game Consoles Will Cost You 196

Posted by Soulskill
from the trading-money-for-convenience dept.
An anonymous reader writes: Modern game consoles have a "standby" mode, which you can use if you want the console to instantly turn on while not drawing full power the whole time it's idle. But manufacturers are vague about how much power it takes to keep the consoles in this standby state. After a recent press release claiming $250 million worth of electricity was used to power Xbox Ones in standby mode in the past year, Ars Technica decided to run some tests to figure out exactly how much power is being drawn. Their conclusions: the PS4 draws about 10 Watts, $10-11 in extra electricity charges annually. The Xbox One draws 12.9W, costing users $13-$14 in extra electricity charges annually. The Wii U draws 13.3W, costing users $14-$15 in extra electricity charges annually. These aren't trivial amounts, but they're a lot less than simply leaving the console running and shutting off the TV when you aren't using it: "Leaving your PS4 sitting on the menu like this all year would waste over $142 in electricity costs."
Google

Ebola-Proof Tablet Developed By Google Set For Deployment In Sierra Leone 50

Posted by timothy
from the it's-like-the-jet-set dept.
MojoKid writes Google has co-developed a tablet device for use by workers battling Ebola in Sierra Leone. The modified Sony Xperia tablet comes with an extra protective shell, and can withstand chlorine dousing as well as exposure to the high humidity and storms that are typical of life in West Africa. It can even be used by workers wearing protective gloves. Since even a single piece of paper leaving a high-risk zone poses a risk of passing on the infection, doctors on site at the height of the current outbreak of the disease were reduced to shouting patient notes to workers on the other side of a protective zone fence. Those workers would then enter the information into patient records. Medecins Sans Frontieres (MSF) technology advisor Ivan Gayton said this practice was "error prone, exhausting, and it wasted five or 10 minutes of the hour medics can spend fully dressed inside the protective zone before they collapse from heat exhaustion." To address the issue, MSF challenged a number of technology volunteers to create an "Ebola-proof tablet" to improve efficiency. This collective, which included Whitespell's Pim de Witte and Hack4Good's Daniel Cunningham, grew to include a member of Google's Crisis Response Team, and it was this group that co-developed the device.
Graphics

Another Upscaled Console Game: Battlefield Hardline 225

Posted by timothy
from the just-extrapolate dept.
jones_supa writes Video game developer Visceral Games has confirmed the actual resolution that the coming Battlefield Hardline will run on when it is launched on the Xbox One and on the PlayStation 4. An official message from the Twitter account of the studio explains that gamers will get a 720p resolution on the Microsoft console and Sony platform gamers will get the game running in 900p. 60 frames per second is promised for both consoles, but many fans are still expressing their disappointment that neither of the two versions will be able to properly deliver the native 1080p resolution of the consoles. When development started, Visceral Games and publisher Electronic Arts said they were aiming to use the power of the modern consoles to push the game engine as far as it would go, but they clearly couldn't fit that target without cutting corners. This is similar to what happened with Titanfall, which renders into an 1408x792 framebuffer on Xbox One.
Censorship

Inside the North Korean Data Smuggling Movement 62

Posted by timothy
from the western-imperialists-violating-the-kim-family's-rights dept.
Sparrowvsrevolution writes A new Wired magazine story goes inside the North Korean rebel movement seeking to overthrow Kim Jong-un by smuggling USB drives into the country packed with foreign television and movies. As the story describes, one group has stashed USB drives in Chinese cargo trucks. Another has passed them over from tourist boats that meet with fishermen mid-river. Others arrange USB handoffs at the Chinese border in the middle of the night with walkie talkies, laser pointers, and bountiful bribes. Even Kim assassination comedy The Interview, which the North Korean government allegedly hacked Sony to prevent from being released, has made it into the country: Chinese traders' trucks carried 20 copies of the film across the border the day after Christmas, just two days after its online release.
Cellphones

Blackphone 2 Caters To the Enterprise, the Security-Minded and the Paranoid 59

Posted by samzenpus
from the press-p-for-privacy dept.
Mark Wilson writes While much of the news coming out of MWC 2015 has been dominated by Microsoft's Lumia 640, the Samsung Galaxy S6 Edge, and tablets from Sony, there's always room for something a little different. Following on from the security-focused Blackphone, Silent Circle used the Barcelona event to announce the follow-up — the Blackphone 2. The privacy-centric company has been working on the "world's first enterprise privacy platform" for some time now and the second generation Blackphone. As you would expect, there's a faster processor than before -- an 8-core beast -- as well as an upgraded 3GB RAM, a larger 5.5 inch screen and a bigger battery than before. Blackphone 2 has a $600 price tag and will be unleashed in July.
Businesses

Is Sega the Next Atari? 153

Posted by samzenpus
from the once-false-step dept.
donniebaseball23 writes As CEO of Sega of America in the early 1990s, Tom Kalinske oversaw the company during its glory days, when all eyes in the industry were glued to the titanic struggle for console superiority between the Super Nintendo and Sega Genesis. Times have changed, to put it mildly, and Sega is now a shell of its former self. Where did things go wrong? According to Kalinske, Sega's downfall was failing to partner with Sony on a new platform, and the bad decisions kept piling on from there. Sega's exit from hardware "could have been avoided if they had made the right decisions going back literally 20 years ago. But they seem to have made the wrong decisions for 20 years."
Sony

Why Sony Should Ditch Everything But the PlayStation 188

Posted by Soulskill
from the quit-your-day-job dept.
An anonymous reader writes: A couple weeks ago, we were surprised by news that Sony was spinning off its game development studio. More recently, the company has been thinking about exiting both the mobile phone market and the TV market. An opinion piece suggests Sony shouldn't stop there, focusing more on the its PlayStation division and a few other areas — and giving up on the rest. "Continuing to concentrate on phones and other products actually makes the PlayStation experience worse for most people. Take the PS4's ability to stream games to mobile devices — a killer feature needlessly limited to the PS Vita and Sony's Xperia Android line. Why can't I play Destiny on my iPad when the TV's occupied? The iOS PlayStation app, meanwhile, is a confusing mess that hasn't even been updated for the iPhone 6. These sound like minor points, but imagine what Sony could do if everyone at the company were focused on making its most important product as good as possible. As Microsoft is learning with its recent iOS and Android experiments, you have to serve the customers where they already are."
Data Storage

Sony Offers a "Premium Sound" SD Card For a Premium Price 213

Posted by timothy
from the putting-hi-fi-jumpropes-to-shame dept.
nateman1352 (971364) writes "Don't you just hate all that noise your memory cards make? No? Then you probably aren't going to want to buy Sony's new $160 memory cards, which the company brags offers "Premium Sound" that generates less electrical noise when reading data." As long as it works well with my hi-fi ethernet cable.
Sony

Sony To Release Google Glass Competitor 76

Posted by Soulskill
from the year-of-linux-on-the-facetop dept.
jfruh writes: With Google retooling its Glass offering, Sony appears to have jumped into the breach to offer an Android-compatible wearable face-computer. The developer edition of SmartEyeglass will be available in March for $840, with a commercial release planned for 2016. The device must be manipulated with a separate, wired controller unit that houses a microphone, speakers and an NFC module.
Businesses

Layoffs Begin At Daybreak Games 54

Posted by samzenpus
from the end-of-the-road dept.
jjohn24680 writes There are several sources who are reporting layoffs at Daybreak Games (formerly Sony Online Entertainment) today. Notable layoffs include Linda "Brasse" Carlson (former Global Community Relations Lead) and Dave Georgeson (former Director of Development / Franchise Director for Everquest, EverQuest II, and EverQuest Next / Landmark). This post from Daybreak Games has some additional information as well.
Movies

Spider-Man Finally Joining the Marvel Cinematic Universe 98

Posted by Soulskill
from the will-live-and-die-and-live-and-die-and-live-again dept.
New submitter Chas writes: After years of Marvel fans screaming for a more unified approach to the Marvel Cinematic Universe between the property-holders (Sony, Marvel, Fox), Marvel has announced that they've reached a deal with Sony to bring Spider-Man into the MCU.

From the announcement: "Under the deal, the new Spider-Man will first appear in a Marvel film from Marvel's Cinematic Universe (MCU). Sony Pictures will thereafter release the next installment of its $4 billion Spider-Man franchise, on July 28, 2017, in a film that will be co-produced by Kevin Feige and his expert team at Marvel and Amy Pascal, who oversaw the franchise launch for the studio 13 years ago. Together, they will collaborate on a new creative direction for the web slinger. Sony Pictures will continue to finance, distribute, own and have final creative control of the Spider-Man films. Marvel and Sony Pictures are also exploring opportunities to integrate characters from the MCU into future Spider-Man films."
Businesses

MPAA Considers Major Changes After Sony Hack 65

Posted by samzenpus
from the changing-things-up dept.
Earthquake Retrofit shares this story about changes that may be coming to the MPAA prompted by the Sony hack. "Fissures revealed by the hacking at Sony Pictures Entertainment have raised the prospect of profound change at one of Hollywood's oldest institutions: the Motion Picture Association of America. In a behind-the-scenes drama, the Sony Pictures chairman, Michael Lynton, last month told industry colleagues of a plan to withdraw from the movie trade organization, according to people who have been briefed on the discussions. He cited the organization’s slow response and lack of public support in the aftermath of the attack on Sony and its film The Interview, as well as longstanding concerns about the cost and efficacy of the group. Reversing course in mid-January, as the Oscar nominations were being announced, Mr. Lynton stayed in. But he and other studio executives are now discussing proposals that could alter the structure, mandate and governance of a 93-year-old organization that has been the policy front for Hollywood’s major film studios."
Sony

Sony Sells Off Sony Online Entertainment 101

Posted by samzenpus
from the circle-of-business dept.
donniebaseball23 writes Sony Online Entertainment is to become Daybreak Game Company and turn its focus to multi-platform gaming. The company has been acquired by Columbus Nova and is now an indie studio. "We will continue to focus on delivering exceptional games to players around the world, as well as bringing our portfolio to new platforms, fully embracing the multi-platform world in which we all live," said Daybreak president John Smedley. But why did Sony shed SOE? Wedbush analyst Michael Pachter believes an online gaming company "isn't a great fit, particularly as games are shifting increasingly to a free-to-play mobile model."
Input Devices

The Fixes Sony's DualShock 4 Controller Still Needs 59

Posted by timothy
from the desperate-measures dept.
An anonymous reader writes Sony's PS4 has been on sale for more than a year now, and while its revamped DualShock 4 controller has been critically lauded, it's not without its faults. A new article flags up the issues — both hardware and software — that Sony could look to improve. Almost all of the points — a bigger battery, more options for the lightbar, repositions Option button — could be fixed with a bit of elbow grease. After all, as the author points out, Sony has already quietly changed the model it ships with each console once already.
Input Devices

Samsung's Advanced Chips Give Its Cameras a Big Boost 192

Posted by Soulskill
from the welcome-to-the-bigs dept.
GhostX9 writes: SLR Lounge just posted a first look at the Samsung NX1 28.1 MP interchangeable lens camera. They compare it to Canon and Sony full-frame sensors. Spoiler: The Samsung sensor seems to beat the Sony A7R sensor up to ISO 3200. They attribute this to Samsung's chip foundry. While Sony is using 180nm manufacturing (Intel Pentium III era) and Canon is still using 500nm process (AMD DX4 era), Samsung has gone with 65nm with copper interconnects (Intel Core 2 Duo — Conroe era). Furthermore, Samsung's premium lenses appear to be as sharp or sharper than Canon's L line and Sony's Zeiss line in the center, although the Canon 24-70/2.8L II is sharper at the edge of the frame.
Government

NSA Hack of N. Korea Convinced Obama NK Was Behind Sony Hack 181

Posted by timothy
from the that's-how-clever-it-was dept.
Mike Lape links to a NYTimes piece which says "The evidence gathered by the 'early warning radar' of software painstakingly hidden to monitor North Korea's activities proved critical in persuading President Obama to accuse the government of Kim Jong-un of ordering the Sony attack, according to the officials and experts, who spoke on the condition of anonymity about the classified N.S.A. operation." From the linked article: For about a decade, the United States has implanted “beacons,” which can map a computer network, along with surveillance software and occasionally even destructive malware in the computer systems of foreign adversaries. The government spends billions of dollars on the technology, which was crucial to the American and Israeli attacks on Iran’s nuclear program, and documents previously disclosed by Edward J. Snowden, the former security agency contractor, demonstrated how widely they have been deployed against China. ... The extensive American penetration of the North Korean system also raises questions about why the United States was not able to alert Sony as the attacks took shape last fall, even though the North had warned, as early as June, that the release of the movie “The Interview,” a crude comedy about a C.I.A. plot to assassinate the North’s leader, would be “an act of war.”
Crime

UK Suspect Arrested In Connection With PSN/XBL 'Lizard Squad' Attacks 55

Posted by timothy
from the just-a-bit-of-fun dept.
Dave Knott writes UK Police have arrested an 18-year-old man over involvement in the cyber-attacks on Sony's PlayStation Network and Microsoft's Xbox Live gaming services over Christmas, for which the Lizard Squad hacking group claimed responsibility. The man was arrested Friday in Southport, England, on suspicion of computer hacking, threats to kill and swatting. Computers and other electronic devices were seized during the arrest by officers from two UK cybercrime units working in conjunction with the US Federal Bureau of Investigation. A spokesman said that police were still in the early stages of an investigation working closely with the FBI to identify further people involved in the attacks.
Encryption

US/UK Will Stage 'Cyber-Attack War Games' As Pressure Against Encryption Mounts 77

Posted by Soulskill
from the do-you-want-to-play-a-game? dept.
An anonymous reader writes: British prime minister David Cameron is currently visiting Washington to discuss the future of cyber-security in Britain and North America. The leaders have announced that their respective intelligence agencies will mount ongoing cyber-attack "war games" starting this summer in an effort to strengthen the West's tarnished reputation following the Sony hacking scandal. Somewhat relatedly, a recently-leaked Edward Snowden document show the NSA giving dire warnings in 2009 of the threat posed by the lack of encrypted communications on the internet.
Data Storage

The Importance of Deleting Old Stuff 177

Posted by Soulskill
from the you-don't-need-meeting-notes-from-2006 dept.
An anonymous reader writes: Bruce Schneier has codified another lesson from the Sony Pictures hack: companies should know what data they can safely delete. He says, "One of the social trends of the computerization of our business and social communications tools is the loss of the ephemeral. Things we used to say in person or on the phone we now say in e-mail, by text message, or on social networking platforms. ... Everything is now digital, and storage is cheap — why not save it all?

Sony illustrates the reason why not. The hackers published old e-mails from company executives that caused enormous public embarrassment to the company. They published old e-mails by employees that caused less-newsworthy personal embarrassment to those employees, and these messages are resulting in class-action lawsuits against the company. They published old documents. They published everything they got their hands on."

Schneier recommends organizations immediately prepare a retention/deletion policy so in the likely event their security is breached, they can at least reduce the amount of harm done. What kind of retention policy does your organization enforce? Do you have any personal limits on storing old data?
Security

Lizard Stresser DDoS-for-Hire Service Built On Hacked Home Routers 65

Posted by Soulskill
from the go-change-your-parents'-router-credentials dept.
tsu doh nimh writes: The online attack service launched late last year by the same criminals who knocked Sony and Microsoft's gaming networks offline over the holidays is powered mostly by thousands of hacked home Internet routers, reports Brian Krebs. From the story: "The malicious code that converts vulnerable systems into stresser bots is a variation on a piece of rather crude malware first documented in November by Russian security firm Dr. Web, but the malware itself appears to date back to early 2014. As we can see in that writeup, in addition to turning the infected host into attack zombies, the malicious code uses the infected system to scan the Internet for additional devices that also allow access via factory default credentials, such as 'admin/admin,' or 'root/12345.' In this way, each infected host is constantly trying to spread the infection to new home routers and other devices accepting incoming connections (via telnet) with default credentials.