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Hardware

Predicting the Future of Electronics and IT by Watching Component Demand (Video) 41

Posted by Roblimo
from the maybe-it's-better-to-study-electrical-engineering-than-computer-science dept.
A big question college students should be asking is, "What IT and electronics knowledge will be most in demand five or six years from now?" In these fast moving niches, an answer is almost impossible to come by. But what if you were one of the people who supplied raw components to the electronics industry? Wouldn't you have a better handle than most on what kind of devices and components are becoming more popular among prototypers and engineers? And wouldn't watching those trends possibly give you at least a little insight into what the future might hold? Randy Restle, Director of Applications Engineering at component supplier Digi-Key Corporation, carefully tracks orders and tries to determine what's hot and what's not. His reason for doing so is to figure out what Digi-Key should stock in coming months and years. But his insights can also be used to decide what you might want to study or -- if you're already working in the field -- what products you or your company should consider developing. Digi-Key also has an online video library where they feature new products and give ideas of what you can do with them. Even if you're not an engineer or electronics hobbyist, it's fun to see what's available but may not have hit the mass market quite yet.
Intel

Intel's 14nm Broadwell Delayed Because of Low Yield 96

Posted by Unknown Lamer
from the physics-hates-materials-engineers dept.
judgecorp writes "Intel has put back the delivery of its 14nm Broadwell desktop chip by a quarter because of a manufacturing issue that leaves it with too high a density of defects. The problem has been fixed, says CEO Brian Krzanich, who says, 'This happens sometimes in development phases.'" The good news is that it is just a defect density issue. A first round of tweaks failed to increase yield, but Intel seems to think a few more improvements to the 14nm process will result in acceptable yield.
Transportation

Volvo Developing Nano-Battery Tech Built Into Car Body Panels 178

Posted by timothy
from the thinking-outside-the-boxy dept.
cartechboy writes "Electric vehicle batteries have three problems — they're big, heavy, and expensive. But what if you could shift EV batteries away from being big blocks under the car and engineer them into the car itself? Research groups at Imperial College London working with Volvo have spent three years developing a way to do exactly that. The researchers are storing energy in nano structure batteries woven into carbon fiber--which can then be formed into car body panels. These panel-style batteries charge and store energy faster than normal EV batteries, and they are also lighter and more eco-friendly. The research team has built a Volvo S80 prototype featuring the panels where the battery panel material has been used for the trunk lid. With the materials used on the doors, roof and hood, estimated range for a mid-size electric car is around 80 miles."
Graphics

NVIDIA Demos "Digital Ira" With Faceworks On Next-Gen SoC, Under Ubuntu 45

Posted by timothy
from the is-it-creepy-yet? dept.
MojoKid writes "NVIDIA is holding a tech event currently in Montreal to showcase a number of the tools and technologies the company has developed to foster state of the art in game development. NVIDIA's VP of Content and Technology, Tony Tomasi took a moment to show off Faceworks, and the 'Digital Ira' face that they've demoed at various events over the last year or so. This particular demo was a little different, however, in that it was running on Logan test kit. If you're unfamiliar, Logan is the codename for one of NVIDIA's next-gen mobile SoCs, which features a Kepler-based GPU, like current GeForce GTX 600 and 700 series parts. The demo ran perfectly smooth and the quality of imagery was as good as we've seen on any other platform to date, console, PC or mobile. Incidentally, the demo was running on an Ubuntu Linux OS."
Robotics

How To Attend Next Week's Robotics Show Robotically 38

Posted by samzenpus
from the from-the-confort-of-your-own-chair dept.
DeviceGuru writes "Suitable Technologies is offering $50 rentals of its Beam mobile telepresence robot, allowing 50 robotics enthusiasts to remotely attend the RoboBusiness conference in Santa Clara, Calif. on Oct. 23-25. The Ubuntu- and ROS-based Beam will be available to the first 50 applicants, letting them explore the show at up to 1.5 meters/sec and interact with others via video conferencing. The bots will be allowed everywhere on the show floor as well as in conference rooms, and the show will be open late to accommodate remote users from distant time zones. The Beam is a good choice for remotely exploring conferences, saving users the cost and time of traveling to an event, says Suitable Tech; for example, RoboBusiness registration costs $1,595, not including hotel and travel. A list of the conference's keynotes, which include one by Christ Urmson, director of Google's Self-Driving Cars project, is available here."
Power

Uneven Enforcement Suspected At Nuclear Plants 93

Posted by Soulskill
from the bring-donuts-for-the-inspectors dept.
mdsolar sends this news from the Associated Press: "The number of safety violations at U.S. nuclear power plants varies dramatically from region to region, pointing to inconsistent enforcement in an industry now operating mostly beyond its original 40-year licenses, according to a congressional study awaiting release. Nuclear Regulatory Commission figures cited in the Government Accountability Office report show that while the West has the fewest reactors, it had the most lower-level violations from 2000 to 2012 — more than 2½ times the Southeast's rate per reactor. The Southeast, with the most reactors of the NRC's four regions, had the fewest such violations, according to the report, a copy of which was obtained by The Associated Press. The striking variations do not appear to reflect real differences in reactor performance. Instead, the report says, the differences suggest that regulators interpret rules and guidelines differently among regions, perhaps because lower-level violations get limited review."
Power

ITER Fusion Reactor On Track To Generating Power By 2028 232

Posted by Soulskill
from the iterative-process dept.
ananyo writes "ITER, the multibillion-euro international nuclear-fusion experiment, is on track to generate power by 2028. But some of the science that was supposed to happen along the way is going to be dropped to keep the vision alive. The plans form the main thrust of recommendations by a 21-strong expert panel of international plasma scientists and ITER staff, convened to reassess the project's research plan in the light of the construction delays. The plans were discussed this week at a meeting of ITER's Science and Technology Advisory Committee. The meeting is the start of a year-long review by ITER to try to keep the experiment on track to generate 500 MW of power from an input of 50 MW by 2028, and so hit its target of attaining the so-called Q10, where power output is ten times input or more. ITER initially aims to produce a Q10 for a few seconds, and then for pulses of 300–500 seconds, and work up over the following decade to output ratios of 30 times more power out than in, with pulses lasting almost an hour. Eventually the aim is to develop steady-state plasmas, which will yield information relevant to industrial-scale fusion-power generation. It is experiments relating to the understanding of longer-pulse and steady-state ITER plasmas that are most likely to be delayed beyond 2028."
Input Devices

For Playstation 4 Owners, Bad News On USB, Bluetooth Headsets 292

Posted by timothy
from the when-toys-can't-play-together dept.
itwbennett writes "Until now Sony has done a pretty good job of keeping future Playstation 4 owners happy. But last week they finally hit a rock when Game Informer posted an article about headset compatibility. At launch, USB headsets that work with the PS3 won't work with the PS4. Sony says that eventually there will be a system update that addresses the problem but for now, even your Sony-branded USB headset won't work. If you use a Bluetooth headset (as most PS3 owners do) the news is even worse. Bluetooth headsets will not be supported and no update is planned to address this. ITworld's Peter Smith is shedding a tear for his $250 Turtle Beach PX5 headset."
Hardware

Imagination Tech Announces MIPS-based 'Warrior P-Class' CPU Core 122

Posted by samzenpus
from the check-it-out dept.
MojoKid writes "Imagination Technologies has announced the first CPU based on its new version of the MIPS architecture. The new P5600 chip (codenamed Warrior) is a 32-bit CPU based on the MIPS Series 5 architecture and is designed to challenge companies like ARM in the embedded and mobile markets. Major features of the new chip include: support for 40-bit memory extensions, or up to 1TB of RAM, a 128-bit SIMD engine (Single Instruction, Multiple Data), and Hardware virtualization (MIPS R5 can virtualize other machines in hardware). The P5600 core is being touted as supporting up to six cores in a cache-coherent link, most likely similar to ARM's CCI-400. According to IT, the chip is capable of executing 3.5 DMIPs/MHz in CoreMark, which theoretically puts the P5600 on par with the Cortex-A15."
Earth

Why Small-Scale Biomass Energy Projects Aren't a Solution To Climate Change 178

Posted by samzenpus
from the try-something-else dept.
Lasrick writes "Roberto Bissio has an excellent piece in a roundtable on biomass energy, pointing out that small scale biomass energy projects designed for people in poor countries aren't really a solution to climate change. After pointing out that patent protections could impede wide-spread adoption, Bissio adds that the people in these countries aren't really contributing to climate change in the first place: 'Why? Because poor people, whose carbon emissions these technologies would reduce, produce very little carbon in the first place. As I mentioned in Round One, the planet's poorest 1 billion people are responsible for only 3 percent of global carbon emissions. The 1.26 billion people whose countries belong to the Organization for Economic Co-operation and Development account for 42 percent of emissions. The rich, if they reduced their emissions by just 8 percent, could achieve more climate mitigation than the poor could achieve by reducing their emissions to zero. The rich could manage this 8 percent reduction by altering their lifestyles in barely noticeable ways. For the poor, a reduction of 100 percent would imply permanent misery.'"
Data Storage

Billion Year Storage Media 204

Posted by samzenpus
from the built-to-last dept.
Thorfinn.au writes "Even though the data density of digital information storage has increased tremendously over the last few decades, the data longevity is limited to only a few decades. If we want to preserve anything about the human race which can outlast the human race itself, we require a data storage medium designed to last for 1 million to 1 billion years. In this paper a medium is investigated consisting of tungsten encapsulated by silicon nitride which, according to elevated temperature tests, will last for well over the suggested time."
Input Devices

MIT Develops "Kinect of the Future" 76

Posted by samzenpus
from the all-the-better-to-see-you-with dept.
itwbennett writes "Using radio signals, MIT researchers can pinpoint someone's location — through a wall — with accuracy of +/- 10 centimeters. Fadel Adib, a Ph.D student on the project, said that gaming could be one use for the technology, but that localization is also very important. He said that Wi-Fi localization, or determining someone's position based on Wi-Fi, typically requires the user to hold a transmitter, like a smartphone for example. 'What we're doing here is localization through a wall without requiring you to hold any transmitter or receiver [and] simply by using reflections off a human body,' he said. 'What is impressive is that our accuracy is higher than even state of the art Wi-Fi localization.'"
Transportation

Cadillac Unveils Pricier Alternative To Tesla Model S 196

Posted by samzenpus
from the paying-the-price dept.
An anonymous reader writes "Cadillac has officially unveiled its Tesla S alternative, but at $5,000 more than the Tesla, it may not be the cheaper option you've been looking for. 'Cadillac is touting the ELR's 8-inch touchscreen powered by its CUE infotainment system — which two years in is still a buggy mess — along with a range of safety and convenience features, including lane departure warning, forward collision alert, and a 24-hour concierge service to answer questions. There's also a "regen on demand" feature that allows the driver to boost the brake regeneration, slowing the vehicle and recouping energy by pulling on the flappy paddles behind the steering wheel. GM's bean counters are quick to point out that depending on what federal and state tax incentives buyers are eligible for, the net pricing could be as low as $68,495, but that's still a tough sell considering you're basically getting a Volt with more presence and less practicality.'"
The Military

Weaponized Robots Could Take Point In Future Military Ops 182

Posted by samzenpus
from the why-did-you-program-me-to-feel-pain? dept.
Lucas123 writes "This past week at Ft. Benning, weaponized robot prototypes from four robotics companies — Northrop Grumman, HDT Robotics, iRobot Corp. and QinetiQ — demonstrated their abilities to traverse rugged terrain, fire machine guns and take out pop-up targets from a distance of 150 meters. 'They're not just tools, but members of the squad. That's the goal,' said Lt. Col. Willie Smith, chief of Unmanned Ground Vehicles at Fort Benning. For example, the Northrup Grumman's CaMEL (Carry-all Mechanized Equipment Landrover) can run for 24 hours on three-and-a-half gallons of fuel, and can be equipped with a grenade launcher, an automatic weapon and anti-tank missiles. The CaMEL also can identify targets from three-and-a-half kilometers away, using a daylight telescope or thermal imaging. The robots have also demonstrated their ability to be air dropped behind enemy lines or into remote terrain."
Hardware

UCSD Students Test Fire 3D-Printed Metal Rocket Engine 55

Posted by timothy
from the mail-order-is-cheaper dept.
schwit1 writes "Like something out of a Robert Heinlein novel, students at the University of California, San Diego (UCSD) have built a metal rocket engine using a technique previously confined to NASA. Earlier this month, the UCSD chapter of the Students for the Exploration and Development of Space (SEDS) at the Jacobs School of Engineering conducted a hot fire test for a 3D-printed metal rocket engine at the Friends of Amateur Rocketry launch site in California's Mojave Desert. This is the first such test of a printed liquid-fueled, metal rocket engine by any university in the world and the first designed and printed outside of NASA."
Hardware

Vivante Mobile GPU Architecture Gains Traction 29

Posted by timothy
from the moment-in-the-sun dept.
MojoKid writes "Over the past few years, a handful of mobile graphics companies have emerged but the top dog, by far, has been Imagination Technologies, with Qualcomm, Nvidia and ARM all picking up significant businesses of their own as well. But now, there's a new kid on the block — a company with a tiny, highly customized GPU, a number of recent design wins, and a strong product portfolio. Vivante got started in 2004 and started licensing its GPU designs in 2007. The company's early wins have been in Eastern markets, but this past year, it's begun to show up in devices intended for the West, including the Samsung Galaxy Tab 3 and Google's Chromecast. Vivante has taken a different approach to core design from most of the other companies that play in this space. All modern GPUs are explicitly designed to be modular and scalable. Typically what that means is that a company like Nvidia or AMD defines a single compute unit that can be duplicated throughout the GPU design. Vivante's GPUs are modular as well, but with a much finer level of granularity. Each of the three shaded blocks (3-D Pipeline, Vector Graphics Pipeline, 2-D Pipeline) can be segmented or stacked into various configurations. A GPU core, in other words, could contain more ultra-threaded shaders, or additional vector graphics engines, up to 32 cores in total. One of the advantages of this tiny, modular architecture is that you can clock the cores like gangbusters. According to Vivante, the 28nm high performance silicon variant of the Vivante architecture can clock up to 1GHz at full speed, but fall back to 1/64th of this in power saving mode, or roughly 16MHz."
Power

Team Austria Wins the 2013 Solar Decathlon With Their Net-Zero LISI House 50

Posted by timothy
from the soaking-it-up dept.
formaggio writes "Team Austria was just announced the overall winner of the 2013 Solar Decathlon for their beautiful LISI House. With its elegant and innovative moving curtain facade, a simple form, and a strong emphasis placed on creating a seamless space that combines outdoor and indoor living, the stunning net-zero home is a versatile enough for life in both sunny California or the team's more temperate native land."
AI

People Trust Tech Companies Over Automakers For Self-Driving Cars 152

Posted by timothy
from the just-don't-trust-that-siri dept.
Lucas123 writes "Consumers appear more willing to use a self-driving car from a leading technology company, such as Google, over an auto manufacturer like Ford or Toyota, according to a new study from KPMG. Based on polls of focus groups, technology companies scored highest among consumers, with a median score of 8 on a scale of 1 to 10, with 10 as the highest level of trust. Premium auto brands received a score of 7.75, while mass-market brands received a score of 5. Google is the brand most associated with self-driving cars, according to the study, while Nissan lead the mass auto producers in recognition for autonomous technology; that was based on its pledge in August to launch an affordable self-driving car by 2020. 'We believe that self-driving cars will be profoundly disruptive to the traditional automotive ecosystem,' KPMG stated." I suspect that when autonomous cars start arriving for ordinary buyers, there will be a lot of co-branding, as there is now for various car subsystems and even levels of trim.
Input Devices

The Game Controllers That Shaped the Way We Play 103

Posted by timothy
from the fond-memories-of-atari-paddle-controllers dept.
An anonymous reader writes "Neal Stephenson's ambitious sword fighting Kickstarter Clang has run into financial troubles, and part of the reason is down to new controller that was required — the extra investment reportedly scared away investors. Sometimes though, games can help usher in a whole new type of controller, and create new ways to play. From Pong's easy dials, which helped bring the video game into the home, to Ape Escape's twin thumbsticks and Doodle's Jump savvy use of the accelerometer on the iPhone, some games have hit the critical mass necessary to establish a new input as a way to play. So what's next?"
Robotics

3D Printing a 'Terminator' Arm ... Or a Whole Body 29

Posted by timothy
from the one-hand-behind-your-back dept.
Nerval's Lobster writes "One of the 600 3D-printed objects on display at a new London Science Museum exhibit is a Terminator-lookalike prosthetic arm designed by a 3D printing research group at the University of Nottingham, to demonstrate how printers can create both strong structural pieces, multi-directional joints and electronics to power touch sensors as part of a single process. "It's a mock-up but it shows circuits that sense temperature, feel objects and control the arm's movement," according to Richard Hague, director of the university's Additive Manufacturing and 3D Printing Research Group. The design is a step up in complexity from Robohand, an open-source engineering project launched in 2011 to design printable prostheses for those who have lost fingers or hands. The project posted many of its designs, including a full set of anatomically driven mechanical fingers, online for free download. Other manufacturers are exploring how robotics can best intersect with the human body and its need for replacement parts: pieces from 17 manufacturers went into "The Incredible Bionic Man," a full-body robotic prostheses assembled from artificial organs, limbs and other parts to demonstrate the current state-of-the-art for a Smithsonian Channel documentary due to air Oct. 20. The robot is 6'7, and able to stand and take a step with assistance; it contains a functioning heart, kidney, arms, legs, eyes and other parts. It also has a prosthetic, mobile face designed as a replacement for people who have lost noses or other features to accidents or disease."

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