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Networked Landmines Work Together

Posted by ScuttleMonkey on Mon Jul 03, 2006 07:04 PM
from the red-rover-red-rover dept.
crazedpilot writes "New landmines will soon communicate via a radio network, and move from place to place in order to be most effective." Termed the "self-healing minefield", the individual mines are capable of detecting an enemy breach and then moving to seal the gap.
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  • Hoppers! (Score:5, Interesting)

    by LiquidCoooled (634315) on Monday July 03 2006, @07:06PM (#15653129) Homepage Journal
    These fucking mines HOP.
    I swear I use the same things in Half-Life 2.

    from the site though, the best part has to be:

    Technical Support for your hopping mines! [darpa.mil]

    I really want to know what happens when they run out of power though?

    Are they inert or do they revert to a dangerous stepper?
    The inert option would seem the best since they can be tended to for the duration of the war then afterwards no children will lose their legs or anything.
    • Re:Hoppers! (Score:5, Funny)

      by Aquillion (539148) on Monday July 03 2006, @07:12PM (#15653171)
      That's easy. When they get low on power and sense somebody walking nearby, they leap onto their face and inject a cache of minefield-embryos into their belly. Within about a day or so, the host explodes, scattering a brand new fully-charged minefield where the enemy least expects it!
  • I must say (Score:5, Insightful)

    by ScrewMaster (602015) on Monday July 03 2006, @07:08PM (#15653145)
    Mines that move? That is goddamn frightening.
  • by Tim C (15259) on Monday July 03 2006, @07:08PM (#15653147)
    I'd be much more impressed if, rather than moving to seal a breach, they were capable of recognising the difference between enemy combatants and civilians who have wandered into the field (usually long after the war has finished).
    • by Anonymous Coward on Monday July 03 2006, @07:17PM (#15653208)
      They do reduce civilian casualties.

      But first can I say: holy crap! I was one of the main software engineers on this project (heck I still have the source code on my laptop) but that was like 5 years ago. NOW we get slashdotted?

      In any case, the story we got was: normally, anti-tank mines are surrounded by anti-personnel mines. Anti-tank mines have magnetic triggers and are (relatively) safe for people: they are vulnerable to simply being picked up and moved out of the way. So the anti-tank mines are surrounded by APLMs to prevent the enemy from trivially disabling the field.

      APLMs are the nasty ones that kill kids decades later. So in an effort to reduce the number of APLMs deployed DARPA tried this crazy idea of making self-healing anti-tank mines. in other words, since the anti-tank mines can protect themselves by moving, the anti-personnel mines are no longer necessary. And the world gets a little better.

      This was a heck of a project to work on. I got to FIRE ROCKETS! Under software control! Super cool.
      • I hope you're right. But I'm always wary of claims that new weapons will reduce human misery.

        Look at non-lethal policing weapons. They haven't replaced lethal force, they've just allowed the police to weaponize conflicts they previously wouldn't have had weapons for: they can shoot first against a civilian demonstration if they aren't using bullets. I'm sure the people working on those projects imagined their technology replacing firearms. I'd be wary of working on any weapons project, no matter how rosy a picture the client painted for me.
    • by Dachannien (617929) on Monday July 03 2006, @07:18PM (#15653213)
      In addition to the mines communicating with each other, the field commanders can communicate with the landmines to detonate them remotely once they are no longer needed.
  • Detection (Score:5, Interesting)

    by Khomar (529552) on Monday July 03 2006, @07:08PM (#15653149) Journal

    Wouldn't a landmine that transmits a signal be relatively easy to detect? Just look for the signal and disable the mine. On the plus side, maybe these would make it easier to clean them up when the particular war that used them was over. There are many countries that are potted with landmines from wars that ended years ago. Taking a stroll in the country in these places is extremely dangerous.

    • Re:Detection (Score:5, Informative)

      by Anonymous Coward on Monday July 03 2006, @07:26PM (#15653278)
      The goal of a minefield is not to be secret. It's supposed to be an obstacle which requires you know where it is.

      I wrote about half the code for these mines (and we're slashdotted 5 years later...). I'm sure you'll be tickled to know they use Linux.
  • by Anonymous Coward on Monday July 03 2006, @07:10PM (#15653160)
    This is the list of the 40 countries that have not signed the 1997 Mine Ban Treaty as of 26 Apr 06. The 3 that have signed the treaty but not ratified are show in bold.

    These signatory states have made a political commitment to joining the treaty, and they have a legal obligation not to take actions that would violate the treaty.

          1. Armenia
          2. Azerbaijan
          3. Bahrain
          4. Burma
          5. China
          6. Cuba
          7. Egypt
          8. Finland
          9. Georgia
        10. India
        11. Indonesia
        12. Iran
        13. Iraq
        14. Israel
        15. Kazakhstan
        16. Korea, North
        17. Korea, South
        18. Kuwait
        19. Kyrgyzstan
        20. Lao PDR
        21. Lebanon
        22. Libya
        23. Marshall Islands
        24. Micronesia
        25. Mongolia
        26. Morocco
        27. Nepal
        28. Oman
        29. Pakistan
        30. Palau
        31. Poland
        32. Russian Federation
        33. Saudi Arabia
        34. Singapore
        35. Somalia
        36. Sri Lanka
        37. Syria
        38. Tonga
        39. Tuvalu
        40. United Arab Emirates
        41. United States
        42. Uzbekistan
        43. Vietnam

    reads like a whos who of third world countries and banana republics, what good company USA keeps

    • by Distinguished Hero (618385) on Monday July 03 2006, @07:35PM (#15653340) Homepage
      Ever heard of the Korean DMZ [wikipedia.org]. The US probably plans to use these things to prevent Kim Jung-Il from invading South Korea (incidentally, both the Koreas are on your list, I wonder why...). I'm not aware of any other part of the world where the US uses landmines (care to enlighten me?). So yeah, damn the "military-industrial complex" for helping keep the South Koreans from ending up impoverished, starving, and oppressed like their brethren in the north.

      reads like a whos who of third world countries and banana republics, what good company USA keeps

      Actually, a huge portion of those countries are second-world or former second-world countries (communist countries that sided against the US during the Cold War). You'll also notice that China, Vietnam, India, a whole bunch of Muslim Countries (Iran, Pakistan, etc.) are on your list, so if we go by population (not number of countries), the majority of the world (or very close to it) has not joined the treaty.
      • by Anonymous Coward on Monday July 03 2006, @07:43PM (#15653386)
        People bring this up to explain the US refusing to sign the treaty but it's not really a valid point. The US could, if it wanted to, do numerous things:

        1)Stop selling mines to other countries(!!!)
        2)Stop using mines unilaterally, except at the DMZ in Korea
        3)Negotiate a waiver for the DMZ field

        The first and second options are no-brainers, the fact that the US has not done either of these and is in fact developing these new mines is utterly disgusting. We stand with the scum of the earth when we stand up for the use of mines.
        The last option would involve some kind of quid pro quo where the US kicks in some significant capital for mine removal, but we have no money spending billions per week in Iraq and mine removal will save a LOT of people from dying or spending their lives horrifically disfigured. Of course this will never happen since the warmongers at DOD resist all restrictions on what toys they get to play with, from mines to nuclear bunker-busters to White Phosporous to Napalm... is it any wonder the world thinks so poorly of us?
  • Sunset Clause (Score:5, Interesting)

    by DigitalRaptor (815681) on Monday July 03 2006, @07:12PM (#15653175) Homepage
    We already have ~way~ too many landmines, and way too many innocents being killed or disabled by them.

    IF you're going to design a high-tech landmine, for heavens sakes, design in a renewable sunset clause so that if the landmine doesn't hear from you in 30 days it disables itself. If you need to reenable it, fine, but disabled should be the default.

    • by phonicsmonkey (984955) on Monday July 03 2006, @07:44PM (#15653391)
      Self terminating mines already exist in a much simpler version - a timed deactivation mechanism preset for the estimated end of conflict. The problem is that the failure rate, i.e., the failure to deactivate, is around 5%-10%. This makes it almost as good as nothing - would you want to plow a field knowing that "only" 10% of the original mines are still active? Cluster bomb bomblets, basically small touch-sensitive tactical mines, are even worse with an estimated failure-to-explode rate around 25%-30%. The only safe minefield is a non-existant one.
  • It'd be great (Score:5, Insightful)

    by Junior J. Junior III (192702) on Monday July 03 2006, @07:12PM (#15653176) Homepage
    if we could spend billions of dollars perfecting self-healing civilians. Maybe splice some lizard genes into them so they can regenerate their lost limbs...
  • by MostAwesomeDude (980382) on Monday July 03 2006, @07:16PM (#15653200) Homepage
    Microsoft has finally come up with a new feature to be packaged with the next version of the popular Microsoft Windows operating system, commonly known as "Windows Vista." Apparently, Microsoft plans to include a new game called "Minesweeper 2" with Vista. A Microsoft spokesman described it as "original Minesweeper, except now the mines can move around and stuff. Really, it'll be cool! We promise!"

    The gaming community has had a divided response. One camp is not impressed with the new offering, and is quoted on their blog as saying, "Well, [expletive deleted] that! Where the [expletive deleted] is our [expletive deleted] Halo 2 for PC?" Other gamers were enthused about the new game, praising its innovative style and promise of quality gameplay. Says one independent reviewer, "Well, it will be here before Duke Nukem Forever, right?"
  • by Mr. Bad Example (31092) on Monday July 03 2006, @07:19PM (#15653222) Homepage
    An old comment of mine from when someone mentioned this a few years ago:

    > The mines decide as a group what configuration is best and then move to fill the gap.

    I wonder how they go about deciding...

    "Okay, Frank...hop over into that gap right there."

    "Shit, no! Larry just got run over by a TANK! Did you see that shit? You hop into the gap, asshole!"
  • Self Healing? (Score:5, Insightful)

    by gillbates (106458) on Monday July 03 2006, @07:26PM (#15653281) Homepage Journal

    Since when to landmines heal anything?

    An adaptive minefield would be a better term for it. They only "advance" this land mine possesses is the unique ability to be turned against friendly forces by a technologically advanced enemy. How would you like the land mines you planted hopping toward you in the middle of a fire fight?

    As a former artilleryman, I can tell you that this would be close to useless. We were taught to clear minefields with artillery barrage - that is, when the first soldier encounters a mine, they all draw back and call in artillery. An artillery barrage will detonate all of the mines, regardless of whether they want to be detonated or not.

    I never did like the concept of mines in the first place. They are the only munition in which a human is not involved in the targetting decision. Think about that - they'll kill anyone, or anything, indiscriminantly. U.S. mines will kill:

    • Enemy soldiers
    • Enemy vehicles
    • U.S. soldiers
    • U.S. vehicles
    • Women
    • Children
    • Medical personnel
    • Animals

    Land mines are the only munition which stand a substantial liability of killing non-combatants. The aren't a humane weapon no matter how you think about it.

    And this so-called advance really isn't an advance. Typically, when encountering a minefield, the infantry will call in artillery, which will detonate all the mines on the battlefield at once.

    • Re:Self Healing? (Score:5, Informative)

      by dedazo (737510) on Monday July 03 2006, @07:59PM (#15653483) Journal
      • All mines are lethal and deadly. Even those designed to wound (yes, they exist) have an error margin (meaning they'll kill you anyway).
      • There is no such thing as a "humane" weapon, unless it's specifically designed not to kill. There's no difference between a .45 hollow point slug to the head or a fuel air explosive. You're still dead. Perhaps you were thinking of scale or lethality radius.
      • "US" mines will kill just as effectively as British, Russian, Chinese or Indonesian mines.
      • Despite the much-publicized PR trips of famous people to victims of landmines in war-ravaged countries, landmines are still a valuable component of defensive warfare. There's a difference between using mines for clear military purposes and just sowing the countryside to see if you can kill a few kids. I'd really have the US continue to use mines in places like the DMZ than to have to rely on a larger deterrent force. Like it or not, landmines are very cost effective.
      • I don't know who taught you that minefields should be cleared with artillery barrages. This has been a mistaken assumption since WWI. In the first Gulf War the US Army gave up trying to do that because the overpressure from a relatively large artillery shell would not reliably detonate the mines but instead generate cratering that made navigating the minefield even more dangerous. They even tried MLRS volleys to no avail. I believe current doctrine relies on a type of shaped charge ("bomb on a rope") that is fired from a special "gun" on a carrier vehicle over the minefield and is then detonated to create the breach. Failing that there's always the trench tool and lots of cojones.
  • The British Army are, I believe, required to mark out where minefields are and clean them up when they leave the area.

    Obviously removing mines is a nervous business (unless you have one of the awesome <a href="http://en.wikipedia.org/wiki/Matilda_tank">W W2 style flail tanks</a>, which look like so much fun they should be illegal) and so being able to remotley disable them makes a great deal of sense. The chance of an enemy being able to discover a 256bit AES key is essentially zero and certainly a preferable option to accidentally immolating a bunch of your own sappers in almost all circumstances.
  • When it's hacked... (Score:5, Interesting)

    by Lally Singh (3427) on Monday July 03 2006, @07:30PM (#15653308) Journal
    How about when a hacker starts sending bad "mine blown" messages to the grid, making the mines reconfigure? Maybe they keep detonating off each other, maybe they start all hopping (with some nice navigational hacking) back towards the ones who deployed them?
  • by Animats (122034) on Monday July 03 2006, @07:33PM (#15653321) Homepage

    This started with the Sandia spherical hopper [sandia.gov]. "A pre-programmed microprocessor inside the hopper reads an internal compass, and a gimbal mechanism rotates the offset-weighted internal workings so that the hopper rolls around until it is pointed in the desired direction. The combustion chamber fires, the piston punches the ground, and the hopper leaps." That was back in 1997. Now, it looks like it is approaching production.

    America's army of killer robots is coming. Soon.

  • Call me old fashioned, but aren't we having enough problems in the world with standard mines that don't move, to be thinking about making more deadly landmines?
    • Re:Awesome!! (Score:5, Insightful)

      by diamondmagic (877411) on Monday July 03 2006, @07:31PM (#15653312) Homepage
      It's not about the money, it's about the time. Hoverboards and cancer cures are a long ways away (mostly waiting on other scientific breakthroughs like nanotech). We already have technology for mines and wireless networks, though. (Common sense, really)