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The Portable Linux Based GP2X is Here
Posted by
ScuttleMonkey
on Sun Sep 18, 2005 05:03 AM
from the might-as-well-have-a-laptop-with-all-these-portal dept.
from the might-as-well-have-a-laptop-with-all-these-portal dept.
An anonymous reader writes "Today sees the opening of the Official GP2X Site where you can see the new console from Gamepark.com, who last brought you the GP32 a fantastic console for homebrew developers. This console is a major step up with Dual 200Mhz cpus and is basically a Portable Linux handheld that can easily do ports like Quake, Doom and Emulators like Mame. Its Open Source SDK gives all amateur and commercial Developers the ablity to release software on a brand new console like the old Amiga/Commodore 64 days. More screenshots of the GP2X can be found at GP2x news."
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Croakyvoice writes "Gamepark Holdings, the makers of the GP2X
Console, have today announced
the successor, which is called the WIZ. The new GBA Micro-sized console features
a touchscreen, Linux OS, an Arm9 533MHZ 3D processor with 64MB of ram and will
have commercial games on sale at launch in October. Best of all for fans of homebrew
and emulation on the GP2X, all that needs to be done is recompiling of sourcecode."
[+]
Games: Gamepark Releases the GP2X Wiz 145 comments
Craig writes "Gamepark have officially released the follow-up to its successful Linux handheld, the GP2X. The GP2X Wiz is a 533Mhz Linux-based handheld that's a similar size to the GBA Micro, with a touchscreen and 12 games preloaded into memory, many of which are demos of commercial games. The system comes with 1GB of flash memory, which can be expanded with SD cards. The Homebrew Community have already released ports of games such as Quake, Wolfenstein 3D, Warcraft and emulators for SNES, Genesis, Commodore 64 and the arcade emulator Mame."
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Pre-orders are already being taken... (Score:5, Informative)
Battery Life (Score:3, Insightful)
I think it would be fantastic to see this take off, perhaps it could jumpstart open source games. (yeah yeah insert comment about Tuxracer)
Re:Battery Life (Score:5, Informative)
"It takes 2 AA batteries, but gives you 6 - 10 hours from them. No need to worry about having to recharge when outside. Everywhere has AA batteries."
Parent
Re:Battery Life (Score:3, Funny)
Awesome (Score:3, Insightful)
Resolution (Score:5, Interesting)
Re:Resolution (Score:5, Informative)
Yes that's right, this handheld can connect to the TV, console style. Watch your DivX movies on the TV. Play emulated classics on the TV. Try big screen Quake. Or just play them all on the GP2X's large 320*240 backlit screen. You get the best of both worlds.
Parent
Re:Resolution (Score:3, Informative)
For example, as divx players for the TV, they cannot manage every resolution, they have a top one.
You'll see the films and games in 320x480
official website??? (Score:5, Informative)
That's not the official GP2X website. That's the GBAX website, an online GP2X distributor. Hardcore-gamer [hardcore-gamer.com] is the distributor on spain.
Here [gpx2.com] is a list of official distributors.
The official website is still www.gpx2.com
The console will be released in october/november
Re:Capacity? (Score:3, Informative)
Re:Capacity? (Score:4, Informative)
The theoretical limit of the format is 4 GB without formatting. Nowadays, it is commonplace to find 1 GB flash cards, or even 2 GB cards, but quite pricy (~60 $ per GB). Read-only cards, when produced in large quantities, would probably be less expensive.
I do realize there are games that are less than a gig
The size of a game doesn't make its quality. And we're still talking about portable games, where the UMD is the largest format to date, with only 1.8 GB...
Parent
Re:Capacity? (Score:3, Informative)
DS games are only 256MB max (Score:3, Informative)
Re:So what? (Score:4, Insightful)
Parent
Re:Dual 200Mhz, is it enough? (Score:3, Informative)
Of course, when he later downloaded GLQuake it ran like an aboslute dog without a 3d accelerator card, but that's a different story...
Re:Dual 200Mhz, is it enough? (Score:5, Informative)
the cache alone makes an enormous difference, the out of order execution on top of that results in a cpu which is about 50% faster than the strongarm right off the bat.
not to mention -- much of doom was hand coded x86 assembly. the zaurus arm port obviously can't use that, and afaik no arm assembly equivalents have been written so the doom port uses straight C.
Parent
Re:Dual 200Mhz, is it enough? (Score:3, Funny)
Re:Not enough (Score:3, Insightful)
Bear in mind what a lot of people are saying about the PSP: "Okay, there's no games on it apart from half a dozen identical racers, but it's really cool for running homebrew software! I hope I don't have to upgrade to firmware 1.50 and break all my emulators!"
This GP2X? It's half the price of a PSP, and while it doesn't have the racing games, it does have the cast-iron guarantee that the company that makes
Re:Harddrive? (Score:5, Insightful)
1) HDDs have moving parts and are prone to failure in portable devices.
2) HDDs have moving parts requiring more power - a nono in a portable device.
3) SD == expandable - need more storage? Buy another card. You will be able to buy a 4Gig SD card next year for next to nothing.
Frankly, I think the lack of a HDD is a good thing - I would kill for a mp3 player with a CF slot....
Parent
Re:It's a scam (Score:3, Insightful)
Re:No open source drivers (Score:4, Interesting)
It might be possible to lock content on an SD card so that it wasn't accessible from Linux, but one you purchased blank and formatted yourself isn't going to give you any problems.
Parent
Re:No open source drivers (Score:3, Informative)
Support's built right into the kernel. Plug it in, wham, it works. No hassle. Each slot looks like a different SCSI device. I've used it for both CF and SD and it works fine.
Via VMWare, the built-in card-reader on my monitor also works perfectly with OpenBSD and with Linux, both for CF and
Re:No open source drivers (Score:3, Informative)
SD is better than MMC anyway... the MMC cards are so thin they're pretty f
Re:How does the XGP compare to this... (Score:4, Informative)
GamePark created the GP32. It didn't do so well, so they open-sourced it. Then it did pretty well, selling to hackers.
So then Gamepark wanted to make a successor. They argued over whether or not to make it open-source again.
They couldn't agree, so they split up into Gamepark & Gamepark Holdings.
GP went on to develop the XGP, a closed-source, high-powered console. GPH created the GP2X/GPX2, a less-powerful but open-source console.
They're both successors to the GP32, but very different concepts, made by two different companies.
Hope that helped. . .
Parent
Nearly no games? (Score:3, Informative)