Stories
Slash Boxes
Comments

News for nerds, stuff that matters

Nvidia GeForceFX(NV30) Officially Launched

Posted by timothy on Mon Nov 18, 2002 03:23 PM
from the small-with-lots-of-dots dept.
egarland writes "Tom's Hardware has a new article previewing the new GeForceFX chip and discussing its architecture. 0.13 Micron, 16 GB/s memory bandwidth, 128-bit DDR2 memory interface, 125 M transistors, support for 8x FSAA. Sounds like an interesting chip. They stuck with a 128 bit memory bus so ATI's R300 still has more memory bandwidth (19.8 GB/s) but NVidia has new lossless memory compression so we will have to wait for benchmarks to see if NVidia comes up a winner here. The reference card also sports a massive new cooling system which is worth a look." Readers Oliver Wendell and JavaTenor add links to additional stories at The Register and at AnandTech.
This discussion has been archived. No new comments can be posted.
Display Options Threshold:
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
(1) | 2
  • Alas.... by Anonymous Cow herd (Score:2) Monday November 18 2002, @03:26PM
  • That's nice ... (Score:3, Interesting)

    by Anonymous Coward on Monday November 18 2002, @03:27PM (#4700403)

    That's nice. Now maybe NVidia will find the time to FIX THEIR FUCKING DRIVERS. Christ, they're becoming the new Diamond when it comes to shitty software.
  • Doom III by vasqzr (Score:2) Monday November 18 2002, @03:28PM
    • Re:Doom III by L0rdJedi (Score:3) Monday November 18 2002, @03:31PM
      • Re:Doom III by EvilSpice (Score:1) Tuesday November 19 2002, @11:01AM
        • Re:Doom III by L0rdJedi (Score:1) Tuesday November 19 2002, @04:50PM
      • Provided by whom? by sciion (Score:1) Wednesday November 20 2002, @12:29AM
      • 1 reply beneath your current threshold.
    • Re:Doom III (Score:5, Informative)

      by mmacdona86 (524915) on Monday November 18 2002, @03:31PM (#4700454)
      AnandTech's [anandtech.com] coverage includes an nVidia-supplied benchmark that shows the NV30 beating the 4600 by 2.5x in Doom 3 (and the Radeon 9700 by about 40%). Of course, no one knows under what circumstances these benchmarks were obtained. I don't think any "independent" benchmarks will be available for awhile.
      [ Parent ]
      • Re:Doom III by Anonymous Coward (Score:1) Monday November 18 2002, @03:41PM
      • Re:Doom III by rodgerd (Score:1) Monday November 18 2002, @04:38PM
        • Re:Doom III by kubrick (Score:2) Monday November 18 2002, @09:22PM
      • Re:Doom III by epyT-R (Score:2) Monday November 18 2002, @05:55PM
    • Re:Doom III by harks (Score:1) Monday November 18 2002, @08:47PM
    • 4 replies beneath your current threshold.
  • Good now I can afford a Ti4600 (Score:4, Insightful)

    by NetNinja (469346) on Monday November 18 2002, @03:28PM (#4700410)
    Time to buy a Ti4600 :)
  • Cooling system by NitsujTPU (Score:1) Monday November 18 2002, @03:28PM
    • Re:Cooling system by Captain_Frisk (Score:2) Monday November 18 2002, @03:30PM
    • Re:Cooling system by jaredcoleman (Score:3) Monday November 18 2002, @03:36PM
    • Re:Cooling system (Score:5, Informative)

      by coryboehne (244614) on Monday November 18 2002, @04:16PM (#4700921) Homepage
      Dust doesn't hurt chips, but it does insulate them which can lead to excessive heat which does damage chips. Filters on cooling fans is a bad idea, simply because having a filter will increase resistance and reduce airflow which kills the desired cooling effect.

      Instead of using a filter simply buy either:

      1: A can of compressed air every now and then (expensive, but easy and reliable)

      or

      2: A small air compressor (however this can get much more expensive in the short term especially considering you need not only a compressor, but also, hose, fittings, an air chuck and most importantly a dryer (aka de-humidifer), so unless you have alot of stuff that needs cleaning and you live in a place that makes it needed fairly often you should probably stick with #1)

      I must say though, what a cooling system! I don't know about everybody else, but I used to have a nice voodoo 3500 that would get so hot that you could burn yourself on it, I was always worried about that thing.... I finally rigged up a cooling system for it (yeah I know, buy one.... but it's more fun to make it out of old parts :) ) It's nice to see that nvidia is thinking of these things.
      [ Parent ]
    • Re:Cooling system by joib (Score:2) Monday November 18 2002, @04:24PM
    • Re:Cooling system by MagPulse (Score:2) Monday November 18 2002, @06:16PM
    • Just wait a lil and the dust problem will go away by RallyNick (Score:1) Monday November 18 2002, @07:22PM
    • 4 replies beneath your current threshold.
  • New card = cheaper current cards by southk (Score:1) Monday November 18 2002, @03:30PM
  • Doom III by viper21 (Score:2) Monday November 18 2002, @03:31PM
  • Some other useful links (Score:5, Informative)

    by JavaTenor (232983) on Monday November 18 2002, @03:31PM (#4700450)
    NVidia's official Geforce FX site [nvidia.com]

    NVNews has a large group of links to previews [nvnews.net](scroll down to the "Geforce FX Preview" article)

    Some impressive images from the release demos [nvidia.com]
  • Cooling System (Score:4, Interesting)

    by killmenow (184444) on Monday November 18 2002, @03:31PM (#4700451) Homepage
    I'm not so sure about that cooling system. Why put the intake right next to the output? Seems to me like it'll just be sucking that hot air right back in.

    I'd think it would make more sense to use air inside the case and blow it out the back. With a grill/fan on the front of the PC, you're helping to improve the overall air-flow inside the system instead of just recycling your heat-wash.
    • Re:Cooling System by scott1853 (Score:2) Monday November 18 2002, @03:38PM
    • Re:Cooling System by drinkypoo (Score:2) Monday November 18 2002, @03:50PM
    • I hate to imagine... by MtViewGuy (Score:2) Monday November 18 2002, @03:51PM
    • Re:Cooling System by EMH_Mark3 (Score:1) Monday November 18 2002, @03:52PM
    • Re:Cooling System by digerata (Score:1) Monday November 18 2002, @04:00PM
    • Re:Cooling System (Score:5, Informative)

      by tbmaddux (145207) on Monday November 18 2002, @05:17PM (#4701570) Homepage Journal
      Why put the intake right next to the output? Seems to me like it'll just be sucking that hot air right back in.
      Assuming that you leave enough space behind the PC the card is installed in (that may or may not be a fair assumption), the turbulent jet of air blowing out will penetrate quite a bit farther into the surrounding still air around the PC than the intake is able to draw back in.

      It's similar to how you can't feel the air blowing towards a fan intake as well as you can feel the air blowing out. Try it with a household fan sometime. Orient your hand parallel to the intake/output so that you're not blocking the flow much.

      So, if they can get the cool air from outside, it's a better solution than using the pre-heated air from in the case.

      [ Parent ]
    • 1 reply beneath your current threshold.
  • Wattage (Score:3, Interesting)

    by haxor.dk (463614) on Monday November 18 2002, @03:32PM (#4700459) Homepage
    How many Watts does this monster dissipate?

    I'm just thinking of the power economics of the todays 3D accellerators... :/
  • lossless compression by mikeee (Score:2) Monday November 18 2002, @03:32PM
    • Re:lossless compression by Camulus (Score:2) Monday November 18 2002, @03:36PM
    • Re:lossless compression (Score:5, Informative)

      by mmacdona86 (524915) on Monday November 18 2002, @03:43PM (#4700591)
      Compression within graphics boards is very different than other kinds of compression. They aren't really trying to make the amount of data you need to store smaller; they are just interested in making the amount of data you need to shuffle between the chip and the card memory smaller. They also know that in some circumstances (multi-sampling) the data is going to be redundant in very predictable ways. This lets them take some shortcuts that let them have good average compression ratios, lossless, with very low latency. The risk of very bad cases is small--people aren't going to run games where everything looks like TV snow--and the worst-case penalty isn't too bad.
      [ Parent ]
    • Re:lossless compression by be-fan (Score:2) Monday November 18 2002, @04:52PM
    • Re:lossless compression by zodar (Score:1) Monday November 18 2002, @05:15PM
  • How many watts? (Score:3, Interesting)

    by SClitheroe (132403) on Monday November 18 2002, @03:32PM (#4700467) Homepage
    So how many watts is this GPU drawing, to require an active cooling system that major? It seems that the latest GPU's from both major manufacturers are favoring a brute force approach to performance, rather than improving their architecture. I wonder what implications this will have for power supplies in your average PC - are we getting to the point that a fast P4 or Athlon system is going to require a 600 watt or more power supply to be adequately stable?

    I also would love to hear how loud this video card is..blowers are generally pretty noisy.
  • woot. (Score:5, Funny)

    by grub (11606) <slashdot@grub.net> on Monday November 18 2002, @03:35PM (#4700491) Homepage Journal

    There I was with my Beowulf cluster of GeForceFX(NV30) cards..
    The duct tape glistened in the weak 40 watts of light in my parents' basement. "g1bb0r m3 T-Fl0p5!" I screamed but it was not to be. There was no joy in Mudville, the mighty cluster had blown a fuse.

    • 1 reply beneath your current threshold.
  • Don't hold your breath by szquirrel (Score:1) Monday November 18 2002, @03:35PM
  • Okay, this is getting crazy... by Anonymous Coward (Score:1) Monday November 18 2002, @03:35PM
  • Love the cooling system (Score:5, Funny)

    by grub (11606) <slashdot@grub.net> on Monday November 18 2002, @03:37PM (#4700525) Homepage Journal

    I could hook that thing up to my ductwork and save a fortune on natural gas this winter.

  • To Late For The Fall Leaves (Score:5, Funny)

    by scotay (195240) on Monday November 18 2002, @03:39PM (#4700546)
    Damn, Nvidia, why couldn't you have this thing ready for fall?

    I've been searching for years for a leaf blower that could run Doom III at acceptable frame rates.

  • cooling excess... (Score:5, Insightful)

    by sapgau (413511) on Monday November 18 2002, @03:40PM (#4700553) Journal
    This board is clearly out of spec... since when I need to free up two slots to add a graphics card?

    Obviously inserting it wont be easy and expect many breakage and damage returns.
    • Re:cooling excess... by headkase (Score:1) Monday November 18 2002, @04:19PM
    • Re:cooling excess... (Score:5, Insightful)

      by stratjakt (596332) on Monday November 18 2002, @04:21PM (#4700965) Journal
      Most enthusiasts know to leave the next PCI slot next to the AGP free as it is, for at least 2 reasons.

      1) Imrove airflow to the Vid Card

      2) That first PCI slot often shares an IRQ with the AGP slot - uncool, performance wise.

      So for the gamers that the card is targetted for, business as usual.

      For everyone else, I'm sure it'll be implemented with a more 'normal' cooler.

      If a 1.3ghz tualitan P3 and 1.8ghz P4 can run a low profile cooling setup in a 1U rack, so can this.

      Or they could place the GPU back on the 'top' of the card so that heat can rise off it and out of the case, equip it with a more conventional GF4 style sink/fan, and there ya go.

      Also note, that this is an optimized, hopped up reference board for Tom, and not something we'll ever be buying. It's like a concept car at a car show.

      I've been burned enough with Tom's special 'reviewer edition' hardware ad-hype pieces. Wait for the real thing.

      [ Parent ]
    • Re:cooling excess... (Score:5, Interesting)

      by Zathrus (232140) on Monday November 18 2002, @04:46PM (#4701287) Homepage
      This board is clearly out of spec...

      Which spec? Would you care to give references? While the heatpipe/blower is indeed massive, I see nothing to indicate that it does not comply to the ATX 2.03 spec.

      since when I need to free up two slots to add a graphics card?

      Well, with the Voodoo2 I had to clear up 3 - the main video card and 2 more for the dual V2 setup.

      And who uses all their slots anyway? Excepting micro ATX systems like Shuttle how many people actually have an AGP card and 4-5 PCI cards? Oh, sure, there will be some here since this is /., but most people have video, sound, and network. And nowadays you can do without the network and perhaps the sound - it's called the magic of integration.

      Another poster made some good comments about why you should leave the PCI slot next to your video empty anyway.

      Oh, and would you like to take a guess at how many current cards prevent use of the adjoining PCI slot because of the normal fan/heatsinks? Most of the high-end Ti4600 designs fall into this category.

      Obviously inserting it wont be easy and expect many breakage and damage returns

      Doubt it. About the only problem with inserting it will be the mass - it's going to be rather ungainly compared to a normal card. The distance between slots is spec'd, so actually lining it up is a non-issue. And it's not actually plugging into the PCI slot either, so alignment isn't a problem there either.

      Of course, if this whole thing scares you, or makes too much noise (which it probably will - sigh), then don't buy it. There will be a slower version available that has a more normal profile. I still wouldn't recommend utilizing the PCI slot next to it though.
      [ Parent ]
    • Re:cooling excess... by SkankhodBeeblebrox (Score:1) Monday November 18 2002, @04:58PM
    • Re:cooling excess... by ejaw5 (Score:2) Monday November 18 2002, @06:26PM
    • Re:cooling excess... by CityZen (Score:1) Monday November 18 2002, @09:26PM
    • 1 reply beneath your current threshold.
  • WTF? by Eros (Score:1) Monday November 18 2002, @03:41PM
    • Re:WTF? by Anonymous Coward (Score:2) Monday November 18 2002, @03:44PM
    • Re:WTF? by retrac (Score:1) Monday November 18 2002, @03:57PM
      • 1 reply beneath your current threshold.
    • Re:WTF? by m1a1 (Score:1) Monday November 18 2002, @04:00PM
    • Re:WTF? by be-fan (Score:2) Monday November 18 2002, @04:31PM
    • 1 reply beneath your current threshold.
  • Crazy World by RAMMS+EIN (Score:1) Monday November 18 2002, @03:41PM
    • Re:Crazy World (Score:5, Insightful)

      by Junks Jerzey (54586) on Monday November 18 2002, @04:05PM (#4700826)
      There's this trend in computing to make everything faster, more featureful, hotter, and more energy consuming.

      I agree. We're not getting huge, usable leaps in computing capabilities, we're getting continual, incremental improvements. Even these incremental improvements are not coming for free, we're getting them at the cost of increased power consumption, and millions of people throwing away motherboards and video cards every few years. And the incremental nature of it all keeps developers back a couple of generations. It's just barely getting to the point where you can realistically ignore everyone who doesn't have hardware T&L, several years after the introduction of the GeForce 2. But this is still a questionable choice, as a large number of PCs from Dell and Gateway still ship with generic video chipsets that don't have hardware support for T&L. Doom 3, which isn't even on the release radar yet (2003? 2004?), is the first game that's going to require the pixel shaders of the GeForce 3 and beyond. No other developer is going out on such a limb, as cool as shaders may be.

      I'd love to see a quantum leap in desktop PC capability that isn't a one-to-one trade of MIPS for wattage. It's very possible, but we're running down this bizarre path where everyone gets all excited about a 9% increase in raw clockspeed (which translates into maybe 4% in benchmarks), even though it increases power consumption by 9% or more.

      I'm at the point where I'd be willing to chuck the historic trappings of desktop PCs--x86, UNIX-like operating systems, C++, gcc, etc--for something simpler and cooler running, whose blatant wrongness doesn't eat away at your soul every time you use it. The whole Windows vs. Linux nonsense is a complete red herring in that regard.
      [ Parent ]
      • Re:Crazy World by Gaccm (Score:2) Monday November 18 2002, @04:40PM
      • Re:Crazy World by stu72 (Score:2) Monday November 18 2002, @04:46PM
        • Re:Crazy World by DeathPenguin (Score:1) Monday November 18 2002, @05:26PM
          • Re:Crazy World by DeathPenguin (Score:1) Monday November 18 2002, @05:35PM
      • Re:Crazy World by William Tanksley (Score:2) Monday November 18 2002, @04:46PM
        • Re:Crazy World by Christopher Thomas (Score:2) Monday November 18 2002, @06:19PM
          • Re:Crazy World by William Tanksley (Score:2) Tuesday November 19 2002, @11:51AM
            • Re:Crazy World by Christopher Thomas (Score:2) Tuesday November 19 2002, @01:23PM
      • Re:Crazy World by Moloch666 (Score:1) Monday November 18 2002, @04:56PM
        • Re:Crazy World by Junks Jerzey (Score:2) Tuesday November 19 2002, @10:38AM
      • Re:Crazy World by Zathrus (Score:3) Monday November 18 2002, @05:01PM
      • Re:Crazy World by ameoba (Score:2) Monday November 18 2002, @07:29PM
        • Re:Crazy World by Junks Jerzey (Score:2) Monday November 18 2002, @09:29PM
          • Re:Crazy World by runderwo (Score:1) Monday November 18 2002, @10:09PM
            • Re:Crazy World by Junks Jerzey (Score:2) Tuesday November 19 2002, @10:35AM
              • Re:Crazy World by runderwo (Score:1) Tuesday November 19 2002, @01:39PM
      • Switch? by Soulfader (Score:2) Monday November 18 2002, @10:05PM
    • 1 reply beneath your current threshold.
  • Memory vs. Chip Speed by Spaceman40 (Score:1) Monday November 18 2002, @03:42PM
  • Dawn demo looks awesome (Score:5, Funny)

    by Anonymous Coward on Monday November 18 2002, @03:42PM (#4700584)
    NVIDIA has a few more shots of that Fairy:
    1 [nvidia.com]
    2 [nvidia.com]
    3 [nvidia.com]
  • Thanks alot Nvidia! by xchino (Score:2) Monday November 18 2002, @03:45PM
  • Article At HardOCP.com (Score:3, Informative)

    by AskedRelic (620439) on Monday November 18 2002, @03:45PM (#4700614) Journal
    Another preview at HardOCP here. [hardocp.com]
  • Water cooling needed a killer app... by Junior J. Junior III (Score:2) Monday November 18 2002, @03:45PM
  • Cooler similar to Abit OTES by Boone^ (Score:2) Monday November 18 2002, @03:46PM
  • "Officially Launched" (Score:5, Funny)

    by nakaduct (43954) on Monday November 18 2002, @03:48PM (#4700652)
    Release Date: February 2003


    Dear Timothy,

    1. Do you understand what the word 'launch' means?
    2. Are you aware it is not yet February 2003?

  • Sharky Extreme Article by Tidan (Score:2) Monday November 18 2002, @03:49PM
  • Wait a minute... by i_need_no_nick (Score:1) Monday November 18 2002, @03:51PM
  • Still far off by MagPulse (Score:2) Monday November 18 2002, @03:53PM
  • always half the story. (Score:3, Insightful)

    by stratjakt (596332) on Monday November 18 2002, @03:55PM (#4700728) Journal
    3D graphics are fine and good, I do play enough games to want some polygon-smashing horsepower.

    But has nVidia done anything towards improving 2D and multimedia performance yet?

    The difference between the Radeons and the GF4's when it comes to watching DVD, using TV-Out, or just plain desktop computing is night-and-day.

    The nVidia offerings always seem plagued with washed-out colors, shimmering refresh rates, albeit not nearly as bad as the 3DFX offerings. ATI cards have always been as good as it gets.

    Sure I do alot of gaming, but not all of it is in 3D. I also watch movies, write code, surf the net, etc, etc.. Not only does nVidia never pay attention to any of that, nor do any of the review sites.

    Video card != 3D Accelerator alone, IMO.
  • DAMN YOU ALL TO HELL! by Sj0 (Score:2) Monday November 18 2002, @03:57PM
  • what gives?? by Lumpy (Score:2) Monday November 18 2002, @04:07PM
  • muscle card by rendermouse (Score:1) Monday November 18 2002, @04:09PM
    • 1 reply beneath your current threshold.
  • My prediction (Score:5, Funny)

    by Waffle Iron (339739) on Monday November 18 2002, @04:11PM (#4700876)
    There seems to be a trend lately of graphics adapters kludging ever bigger chips and heatsinks onto a PCI card. Motherboards seem to get smaller and more integrated.

    I predict that we'll soon be buying big metal graphics controller boxes from nVidia complete with heavy duty power supplies and massive cooling capacity. After you get it home, you'll open up your graphics adapter and insert a little motherboard and CPU into an option slot to complete your computer system.

    • Re:My prediction by MImeKillEr (Score:1) Monday November 18 2002, @04:15PM
    • Re:My prediction by Anonymous Coward (Score:1) Monday November 18 2002, @04:32PM
    • Mnehe by Bert Peers (Score:1) Tuesday November 19 2002, @07:05AM
  • Exciting (Score:5, Funny)

    by be-fan (61476) on Monday November 18 2002, @04:13PM (#4700891)
    New hardware mentioned on Slashdot. Now it's time for all the lamers to come up with the following posts:

    1) Who needs all that power anyway? I'm running Windows XP just fine here on my 486SX/33!

    2) Why cares if it's fast? It uses up too much power and has a *fan* on it. God forbid a computer have a fan on it! It sucks because it's not fan-less like my Mac!

    3) Sure it might be fast, but I bet it isn't as *efficient* as a G4!

    4) NVIDIA sucks because it's drivers are closed source.

    Did I forget anything? Anyway, I couldn't care less what the lamers think. This is a genuinely cool piece of hardware. There are a few things that make it so:

    1) 500 MHz! That's half a gigahertz! A very large jump in clock-speed here, much more so than the usual 33 MHz pussy-footing the industry (particularly Intel!) is guilty of.

    2) Compressed-memory access. Ah, computational power exceeds memory bandwidth to the point that it's more efficient just to compress the data before sending it over the bus... The 16 GB/sec memory bandwidth (which is also quite a big jump from existing machines) is made even more impressive by a lossless compression that can achieve 4:1 ratios. This is very helpful for multisample AA graphics, because it reduces the memory bandwidth hit to just the pixels that occupy the edges of polygons rather than every pixel in the scene.

    3) Fully floating point pixel pipelines. Carmack was asking for 64-bit floating-point point pipelines a while ago. While this doesn't quite get there (it's 32-bit floating point) it is a major step, and makes life a lot easier for game developers.

    Overall, this card is definately in the cards for me :) Maybe along with a dual Opteron machine. And before you scream excess, have you checked Pricewatch lateley? I remember paying $3300 for a single processor PII-300 with 64MB of RAM and a Riva 128 in January of 1998. If the Opterons don't cost that much more than the high-end Athlons today, I could put together this machine for significantly less than that!
    • Re:Exciting by ivan256 (Score:3) Monday November 18 2002, @04:59PM
      • Re:Exciting by be-fan (Score:2) Monday November 18 2002, @05:44PM
        • Re:Exciting by ivan256 (Score:1) Tuesday November 19 2002, @06:00AM
          • Re:Exciting by be-fan (Score:2) Tuesday November 19 2002, @12:06PM
      • Re:Exciting by tshak (Score:2) Tuesday November 19 2002, @02:04AM
        • Re:Exciting by ivan256 (Score:1) Tuesday November 19 2002, @06:03AM
          • Re:Exciting by tshak (Score:1) Tuesday November 19 2002, @04:26PM
            • Re:Exciting by ivan256 (Score:1) Tuesday November 19 2002, @05:17PM
    • Re:Exciting by dotslash (Score:1) Monday November 18 2002, @05:17PM
      • 1 reply beneath your current threshold.
    • Re:Exciting by mojowantshappy (Score:1) Monday November 18 2002, @06:00PM
    • Re:Exciting by subsolar2 (Score:2) Monday November 18 2002, @09:38PM
      • Re:Exciting by be-fan (Score:2) Monday November 18 2002, @10:36PM
        • Re:Exciting by subsolar2 (Score:2) Tuesday November 19 2002, @09:42PM
    • Boring by Bitmanhome (Score:2) Monday November 18 2002, @10:49PM
      • 1 reply beneath your current threshold.
    • Re:Exciting by Ziviyr (Score:2) Monday November 18 2002, @11:20PM
    • Re:Exciting by be-fan (Score:2) Monday November 18 2002, @04:43PM
      • Re: Exciting by ni5mo (Score:1) Monday November 18 2002, @07:41PM
      • Re:Exciting by be-fan (Score:2) Monday November 18 2002, @05:40PM
      • 1 reply beneath your current threshold.
    • Re:Exciting by be-fan (Score:2) Monday November 18 2002, @11:45PM
    • Re:Exciting by be-fan (Score:2) Tuesday November 19 2002, @03:06AM
    • 7 replies beneath your current threshold.
  • GeforceFX Launch Games (Score:4, Informative)

    by DeadBugs (546475) on Monday November 18 2002, @04:15PM (#4700911) Homepage
    NVidia [nvidia.com] has a list of "Lauch Games" for the GeforceFX. Command & Conquer: Generals, Unreal II, Rallisport Challenge, Sea Dogs II & Splinter Cell. Screen shots and some movies are included.
  • Best Value? by rirugrat (Score:1) Monday November 18 2002, @04:17PM
    • Re:Best Value? by MImeKillEr (Score:1) Monday November 18 2002, @04:21PM
    • Re:Best Value? by L0rdJedi (Score:1) Monday November 18 2002, @04:22PM
    • Re:Best Value? by be-fan (Score:2) Monday November 18 2002, @04:34PM
  • How in the hell do I use that? (Score:3, Insightful)

    by Longinus (601448) on Monday November 18 2002, @04:22PM (#4700980) Homepage
    I am the only one with my AGP slot as the first slot at the top on my motherboard? That means there's no open slot on the back of my case for that fan to stick out of. The only way I can see a contraption like that working is if it was taking up two PCI slots, which of course it doesn't... Any ideas?
  • Why this card was worth waiting for by seismic (Score:1) Monday November 18 2002, @04:23PM
  • Vertex animation is HOT by DigitalDragon (Score:1) Monday November 18 2002, @04:23PM
  • It is upgrade time... (Score:4, Interesting)

    by Fulg0re- (119573) on Monday November 18 2002, @04:23PM (#4700997)
    Well, I've had my GeForce2 for almost 2 years now, and with this announcement of the GeForce FX, it's finally a sign to upgrade.

    It's funny, practically my entire workstation (P4 2.2GHz, 256MB DDR400, 80GB HD, etc.)has been upgraded in terms of components, however, my video card has remained static. Not that I'm complaining, because I can run pretty much every game out there at (what I consider to be) fairly decent speeds. Take Age of Mythology as an example. It's more than fast enough. Unreal Tournament 2003 is a tad different, as I have to turn down some of the graphics, but it's is still fine for the 'average' game. Plus, my Xbox and PS2 are for my gaming needs :)

    Now, does the theory of diminishing marginal utility apply to video cards, or is it the opposite? How much more powerful can video cards get so that we won't even 'notice' (at least in the loose sense) any difference when playing games? The Radeon 9700 Pro (with a fast CPU) can run pratically every game on the market at max details at most resolutions. Well, so can the GeForce FX 5800. Sure it may be 30-50% faster, but the utility gained for current games is definately marginal.

    Since I've held out for 2 generations of video cards, for me, it's definately the time to upgrade. Though, it's not really because my video card is too 'slow'. I suppose it's an issue of just gloating to my friends!

    Moreover, in terms of approaching cinematic rendering, nVidia is definately going in the right step. They are quickly approaching the level of "Final Fantasy" in terms of quality of output. Nonetheless, they'll still need to add quite a bit of horsepower to be able to do it all in real-time.
  • Oh no by lewp (Score:2) Monday November 18 2002, @04:23PM
    • Re:Oh no by DeathPenguin (Score:1) Monday November 18 2002, @05:05PM
      • Re:Oh no by apoc.famine (Score:1) Monday November 18 2002, @06:08PM
  • Anandtech says it all. (Score:4, Informative)

    by BrookHarty (9119) on Monday November 18 2002, @04:24PM (#4701007) Homepage Journal
    So there you have it; the elusive NV30 has surfaced in the form of GeForce FX. ATI has won the first round with the Radeon 9700 Pro, what will be most interesting will be what ATI has up their sleeves when the GeForce FX hits the shelves in February.

    Myself, I had a GF3 Ti500, I upgraded to a GF4 4600, but it wasnt much faster, returned it. Then a couple games came out (Battlefield 1942, Unreal2003) that really needed some gfx horsepower. So I bought the Ati 9700, Amazing. I can run older games with 6x AA perfectly, and Newer games run at 60FPS with 2x AA enabled. The GFX card works fine with the CVS version of Xfree also. (Or vesa mode for older 4.2.1) Also, I can output to TV at 1024x768, and have it mirror my monitor, great when playing some multiplayer games, or playing some divx/svcds. The Ati 9700 is a very nice product, and found some great forums at Rage3d [rage3d.com] for questions and updated beta drivers. (Like the new DX 9.0 drivers and DX 9.0 demos)
    • XFree support by roystgnr (Score:1) Monday November 18 2002, @11:29PM
  • China Syndrome (Score:4, Funny)

    by binaryDigit (557647) on Monday November 18 2002, @04:25PM (#4701018)
    My goodness, can you imagine a "workstation" running one of these nVidia cards with dual Itanic processors? Heck, if you got a university to run this configuration, you could bring Enron back from the brink. I see 20amp fuses in many homes going "POP" right now.
  • nvidias gffx funfacts by paradesign (Score:2) Monday November 18 2002, @04:28PM
  • Anyone else disgusted with NVIDIA / NV30 Launch? by Bullseye_blam (Score:2) Monday November 18 2002, @04:28PM
  • Ewww by poity (Score:1) Monday November 18 2002, @04:31PM
  • by alchemist68 (550641) on Monday November 18 2002, @04:33PM (#4701144)
    That new graphics card sure looks pretty and EXPENSIVE with all that copper. This will certainly add to the cost of that product. I wonder what percent by weight of the entire product is copper, seeing that copper is a commodity metal.

    Regarding those comments about the cooling system not having a filter, this is a pre-production model. Give it some time, it will have to use a filter to keep the small space between the copper fins free of dust.

    Hey Bob, while you're out at Murray's Automotive, get me a new oil filter model number P3160 for a Saturn SL2 dual overhead cam and FX160 filter for my NVidia graphics card, 128MB DDR2 RAM, and be sure to read the serial number information. My FX card is post 4375XXX, so it doesn't need a finotany rod or a muffler bearing.
  • Nvidia picked up a 3Dfx trait... by Chicane-UK (Score:2) Monday November 18 2002, @04:41PM
  • Slot Cooling by Salden (Score:1) Monday November 18 2002, @04:47PM
  • Not only can I cook eggs on my P4 but I by SensitiveMale (Score:2) Monday November 18 2002, @04:51PM
  • Dawn... by jonr (Score:2) Monday November 18 2002, @04:53PM
    • Re:Dawn... by Ziviyr (Score:2) Monday November 18 2002, @10:52PM
  • Distributed.net client for it? by dayve (Score:1) Monday November 18 2002, @04:53PM
    • 1 reply beneath your current threshold.
  • cynical by DarkHelmet (Score:2) Monday November 18 2002, @05:00PM
  • Wow... by darketernal (Score:1) Monday November 18 2002, @05:01PM
    • GF4 ti4200 by CrackHappy (Score:2) Monday November 18 2002, @05:27PM
  • Turbo power, the problem (Score:3, Insightful)

    by Animats (122034) on Monday November 18 2002, @05:01PM (#4701425) Homepage
    This is impressive, but it may exceed the heat and power consumption acceptable in a consumer product. Especially with power supplies out there from those slimeballs who forge UL certifications. Remember the article about power supplies catching fire when loaded up just to their rated load?

    From a developer perspective, we're headed for a shader fight between NVidia's Cg, OpenGL 2.0 shader languages (shader assembler, ISL, and Quartz Extreme) and Microsoft's HLSL. It's not enough to have shader languages; they have to be supported in the content creation tools, so the artists can see what they're doing. This will take a while.

    Developers need to buy this thing, but everybody else can wait a year.

  • by scotay (195240) on Monday November 18 2002, @05:09PM (#4701503)
    From Beyond 3d:

    "However, two questions remain - will developers use the extra shader capabilities over R300 and will shaders of the full length of GeForce FX actually be sensible to run in real-time? Undoubtedly there will be some developers who will choose to go for as much as the hardware will allow, but if the past is any indication then it will likely be the API specifications that will be the leveller and many developers may just opt to code for the base VS/PS2.0 DirectX9 specifications."

    Hasn't the R300 and NV30 just established D3D's vanilla pixel/vertex shader 2.0 as the LCD for mainstream gaming development? Will all that 2.0+ hotness of the new FX actually end up never getting used? What say ye, developers?

    Hell, I'm still waiting for something (anything) DX9 to push my 2-months-old 9700 pro.
  • Making nVidia work for you by Ninja Master Gara (Score:1) Monday November 18 2002, @05:17PM
  • by bryanbrunton (262081) on Monday November 18 2002, @05:21PM (#4701607) Homepage

    Its amazing!

    The specs for this board should include a noise dampener to counter the hoover that they have strapped to its circuit board.

    The ex-3DFX engineers that NVidia acquired somehow managed to brainwash the NVidia guys into releasing a gigantic monster of a board that can only rival the VooDoo 5000 in its unpracticality and ungainliness.

    Those 3DFX guys have had their revenge.

  • shuttle cases by slithytove (Score:2) Monday November 18 2002, @05:28PM
  • D*MN Gina by Anonymous Coward (Score:1) Monday November 18 2002, @05:38PM
    • Re:D*MN Gina by DeathPenguin (Score:1) Tuesday November 19 2002, @04:41PM
  • Does anyone remember something called "Socket X"? by autopr0n (Score:2) Monday November 18 2002, @05:53PM
    • 1 reply beneath your current threshold.
  • Buh bye, SGI (Score:3, Interesting)

    by Anonymous Coward on Monday November 18 2002, @06:01PM (#4701961)
    Right now I'm on a project where we are reluctantly (well, I'm reluctant: others are quite happy) using SGIs: we just dropped mid-five figures, and will probably come close to six before we're done (on this machine, we have about another $500k or so worth already). A lot of this is because of SGI's graphics pipe: we're doing some convolution and other stuff where we use pretty much all of the 512MB of texture memory that we have.

    I believe that current Nvidia Ti4600s have 128MB (256?) of memory, so I hope that a professional level of this new card might scale to the half Gig we need.

    Additionally, the SGI is 12-bits per color channel, which is a bummer since the interface it is simulating is 16-bit monochrome. Sure, you can try and do tricks, but from a quick glance over the FX's specs, I see 32 bits per channel, which would be very nice.

    With this FX card, a reasonably setup AMD Clawhammer system, and the scalability and preemption stuff that's going into 2.6/3.0 Linux kernels, we might be able to move from SGI within the next year or two, thus saving taxpayers on the order of $40-80k or more per system. A lot of development is already done on Linux, but it sure would be nice to move over fully.

  • Questionable Name (Score:5, Interesting)

    by Galahad2 (517736) on Monday November 18 2002, @06:29PM (#4702168) Homepage
    Why didn't they name it the GeForce5? That sounds soo much cooler than FX. FX doesn't sound powerful at all, especially when their low end chip is called the "MX." Pronouncing the two isn't that different, too. Which sounds faster: Radeon 9700 Pro or GeForce FX? Sheesh.
  • Someone Please Help... by xanadu-xtroot.com (Score:2) Monday November 18 2002, @06:42PM
  • Quit moaning about the fan... (Score:4, Informative)

    by Grandal (216720) on Monday November 18 2002, @06:44PM (#4702297) Homepage
    It will be on their enthusiast-level card, but it looks like there will be a version for you mainstreamers too:

    "NVIDIA has hinted at offering another version of the GeForce FX at a lower clock speed that would only occupy a single slot cutout, but we will have to wait until the product line is announced before we can find out what the differences will be. Our initial guess would indicate that a simple reduction in clock speed would be enough to go with a more conventional cooling setup."

    And:

    "The other issue that users may have is noise, luckily NVIDIA has taken steps to make sure that the GeForce FX is one of the most quiet running cards they've ever produced. Borrowing technology from their mobile parts and combining it with the FX Flow cooling system, NVIDIA is able to dynamically reduce the speed of the fan based on the graphical needs of the system. When sitting in a 2D situation the card will scale back the clock speed of parts of the 3D pipeline that aren't in use, thus allowing the fan to spin much slower. As soon as you start using the GPU for games or any other 3D intensive applications, the clock speeds up as does the fan. The idea is that if you're gaming you're not as concerned with noise as when you are typing in Word."

    Link: http://anandtech.com/video/showdoc.html?i=1749&p=6 [anandtech.com]

  • Another preview at HotHardware.com by Anonymous Coward (Score:2) Monday November 18 2002, @07:36PM
  • ATI vs. Nvidia.. by caino59 (Score:1) Tuesday November 19 2002, @12:10AM
  • lsl by null-sRc (Score:1) Tuesday November 19 2002, @01:15AM
  • warcry.com debate on NV30 vs 9700 in Irc by Bruha (Score:1) Tuesday November 19 2002, @03:02AM
  • Flip-chip technology (Score:3, Interesting)

    by doug363 (256267) on Tuesday November 19 2002, @04:34AM (#4704582)
    I'm suprised noone has commented on NVidia's change to flip-chip technology yet. It's the first time that I've seen it used in consumer computer technology. Instead of having small legs like surface mount chips, the chip has blobs of solder underneath it, and the solder bonds to the PCB when the chip is pressed against the board during manufacturing. It's important because it lowers the capacitance of the external pins, which means that the chip can interface to the outside world at higher clock rates. It's an important shift in packaging technology.
  • Apple Leaked Documents! (Score:3, Funny)

    by Isldeur (125133) on Tuesday November 19 2002, @05:51AM (#4704793)
    I just found these leaked from a "reliable" source!! :)

    Official MacOSX 10.2.7 Patch schedule

    Because many new GPUs are reaching a stage where they are faster than our G4s, code has been added to swap the GPU into a CPU and the CPU(G4) into a GPU. We anticipate a 15-30% boost in Photoshop.

  • Great... by Aiwendil (Score:1) Tuesday November 19 2002, @01:13PM
  • Last Post! by alpg (Score:1) Monday December 02 2002, @12:26PM
  • Re:Here's the no advertisement version by b0r1s (Score:2) Monday November 18 2002, @03:42PM
  • MOD PARENT DOWN -GOTSE.CX by xjerky (Score:1) Monday November 18 2002, @03:52PM
    • 1 reply beneath your current threshold.
  • Re:Real cool, but by MImeKillEr (Score:1) Monday November 18 2002, @04:01PM
  • Re:Graphic cards are scam! by Anonymous Coward (Score:1) Monday November 18 2002, @04:17PM
  • Re:Add John Carmack to your FOES list! by FlyingHat (Score:1) Monday November 18 2002, @04:18PM
    • Re:I'm 133t! by FlyingHat (Score:1) Tuesday November 19 2002, @04:14PM
    • 1 reply beneath your current threshold.
  • Main event: ALICEbot v SexyKellyOsbourne by Anonymous Coward (Score:1) Monday November 18 2002, @06:46PM
  • Get a job, yah bum! by RatBastard (Score:2) Monday November 18 2002, @07:22PM
  • 31 replies beneath your current threshold.
(1) | 2