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Gaze Gaming Tech Promises Faster Eye-Controlled Interaction
Posted by
ScuttleMonkey
on Mon May 05, 2008 02:23 PM
from the i've-got-my-eye-on-you dept.
from the i've-got-my-eye-on-you dept.
NewScientist is reporting that further research is progressing on new types of user input devices. Specifically, "gaze gaming," a technology that promises faster interaction using only your eyes. Currently technology for sight-based interaction is far too slow for practical applications in things like gaming. "Eye-gaze systems bounce infrared light from LEDs at the bottom of a computer monitor and track a person's eye movements using stereo infrared cameras. This setup can calculate where on a screen the user is looking with an accuracy of about 5 mm."
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Imagine turning this technology into a mouse (Score:3, Interesting)
Re:Imagine turning this technology into a mouse (Score:4, Interesting)
I was thinking a contact lens with an inlaid tracker could improve the accuracy.
I already have suspicions that sitting in my cubical in front of my good old CRTs and other equipment is already unhealthy enough, wouldn't want to add more EMR in my face on top of that. Although I know there's nothing inherently unhealthy with IR EMR...
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Re:Imagine turning this technology into a mouse (Score:5, Funny)
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There are actually LCD monitors which actually have built in eye tracking hardware. [tobii.com]
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I'm not sure I can right now, but then I haven't exactly been practicing using my blinking techniques as much as I have been using my hands.
If this technology really is more than some vapourware, I can see it finally making console FPS's rival PC FPS's. I mean, the biggest reason why the mouse is better for controlling those games is precision and speed, but if you could simply look at your enemy to target them, you'd be just as fast. Then all you need
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In other words, it needs at least a 10x improvement to be a mouse replacement with current UIs.
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just for fun on my 800x600 screen the default windows taskbar buttons are 6mm high. The slashdot submit button is 5x16mm It might be accurate enough, though down to a 1 or 2 mm range would be necessary to start out with.
Re:Imagine turning this technology into a mouse (Score:5, Informative)
The fovea (dense area of rods and cones) in the retina is large enough to give you approximately a 1 deg cone of "focus". Which means depending on the distance, you can focus on an area of a given size on the screen. So even with a perfect eye tracker, you cannot pinpoint gaze location exactly just by measuring eye orientation. Accuracy depends on distance from the screen, but 5mm is in the ballpark for what you can achieve (and that is with a perfectly calibrated system, real accuracy will be worse).
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Re:Imagine turning this technology into a mouse (Score:4, Interesting)
Gaze tracking seems to me to be perfect for a secondary 'information' cursor. Wonder what the date is? Look at the clock on your taskbar and the calendar will pop up. Curious what guild that undead priest over there is in? Simply looking will give you some transparent overlay text detailing guild, current health/mana, and what spell he's casting. Cast your eyes to a person's name on your IM list and it'll tell you when they were last at their computer and what their status message is.
Another interesting thing I remember reading about was using eye tracking for security. The whole screen is a ramble of random characters, except the precise area of interest being focussed on, which is unscrambled. The viewer's brain assembles what they see into an unscrambled screen, and any onlooker just sees junk.
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Re:Imagine turning this technology into a mouse (Score:5, Informative)
Darting eyes indeed!
Why oh why do I have to think about a situation I was in a few years ago.
I was taking driving lessons together with a friend of me. I was sitting in the backseat when the driving instructor was explaining how it was very important to look ahead, but also that _you will tend to go wherever you are looking_.
And as if to emphasize the importance of this, our sometimes playful Universe introduced a few seconds later this synchronicity in the form of one of the most stunning blonde girls we have ever seen.. (oh those legs!)... my friend almost hit the sidewalk and I can still hear our driving instructor saying: "SEE!? That's what I mean! Keep your eyes on the road"
It was such a brilliant moment.
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Just as I don't want to look at the keyboard while I'm typing, or sometimes even at the screen (say, looking at some notes on my desk) I don't always want the mouse cursor where I'm looking.
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Eyes are designed for frequent, small movements. Fingers aren't.
Retinal image (Score:3, Interesting)
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Sounds like the Great Equalizer... (Score:3, Insightful)
Otherwise, mostly a Gee Whiz! tech, though I suppose it could have useful applications for the disabled. But I wonder if we won't see wrist-based Repetitive Motion problems transferred to increased eyestrain...
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Oh no! (Score:2, Insightful)
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I hope this is not only for games (Score:5, Interesting)
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I already don't... (Score:2)
So... this means... (Score:5, Funny)
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And after that... (Score:5, Funny)
Yes, and eventually they'll create a console that can read your intentions without any conscious effort on your part at all - all you have to do is exist.
This console will be called the Bii.
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Ok, I only see one issue (Score:4, Insightful)
Or, if you look up to check your HP/MP in an MMO, will you be randomly changing targets, or worse, disengaging them to move?
Its an interesting idea, definitely useful for somethings, but it shouldn't ever take the place of a mechanical pointing device like a mouse or trackball.
What about four eyes (Score:3, Interesting)
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Selective Rendering (Score:4, Interesting)
Re:Selective Rendering (Score:5, Interesting)
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Obligatory (Score:2, Redundant)
Continue use? (Score:2, Funny)
Good for games, but.. (Score:2)
Hand/Eye Coordination... (Score:2, Funny)
Shifty eyes (Score:5, Insightful)
Re:Shifty eyes (Score:4, Informative)
I have. I'm a visual neuroscientist and my research involves accurate measurement of eye position. I also own a relatively high-end SLR camera that senses eye position to control focus (this is not a coincidence). Humans have exquisite control over their eyes. With a good low-latency mechanism to read gaze position, system control (camera, computer, whatever) becomes incredibly quick, efficient, and fluid. The only problem is that you do NOT want the cursor to always track your eye position, you need a switch: sometimes you want the cursor where you are looking, sometimes you want to leave the cursor in place and look around. But this switch is no more than the equivalent of a mouse button, a shift key on a keyboard, or a foot switch. All work, although I prefer the keyboard approach.
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Looking plus voice (Score:2)
say "click"
or
say "nudge [right|left|up|down|north|northwest|west|..." , then say "click|pow|go|do it".
As long as no lady's chests in image (Score:4, Interesting)
They tracked where guys were looking and it was not at the product.
In fact, they frequently didn't remember the product.
Very popular commercial of a girl exiting the water in a little suit holding a can of pepsi.
Visine stocks soar from Google targeted adds (Score:2)
Sore eyes from too much Gaze Gaming cursor control? Buy Visine!
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Me fail English? That's unpossible!
just like STNG.. (Score:3, Funny)
Why should it be used as a pointing device? (Score:3, Insightful)
Looks still can't kill .. (Score:3, Funny)
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When you focus on something, more info about it slowly appears.
Either it becomes more detailed then the suroundings, or details like health, stamina, or whatever.
It could be quite impressive.