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OCZ Prepares Neural Impulse Actuator for Shipping
Posted by
ScuttleMonkey
on Sun Mar 02, 2008 03:29 AM
from the by-the-time-you-get-the-hang-of-it-they-might-be-in-mass-circulation dept.
from the by-the-time-you-get-the-hang-of-it-they-might-be-in-mass-circulation dept.
An anonymous reader writes "Technology review site Overclock3D has received word that OCZ Technology is putting their neural impulse actuator (NIA) into mass production for shipping next week. The device, aimed at gamers, works by reading biopotentials. 'These include activities of the brain, the autonomous nervous system and muscles — all of which are captured using embrace sensors located on the NIA's headband, amplified and sent to the PC via USB 2.0.' Users of the NIA will be able to control their in-game movements using only the power of mind. The device is priced at around $600USD"
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Submission: OCZ prepares neural impulse actuator for shipping by Anonymous Coward
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OCZ's Brain Mouse Hits the Store 150 comments
John Roller writes "Three months to the day since Slashdot originally received word that OCZ's "brain-mouse" — the Neural Impulse Actuator was ready for shipping, the first in-depth review of the device containing pictures of the retail packaging along with several videos have arrived on the internet.
Overclock3D.Net got the first look at the device, and although it's still early days, they managed to play a game of "Pong" using only brain power.
The article is only part one in a month-long log of using the device, but it's extremely interesting to see what the people who have pre-ordered the device can expect from it when it arrives on their doorsteps shortly."
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DirectX better be thread safe... (Score:2, Funny)
This would be great, (Score:5, Funny)
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non-gaming application (Score:5, Funny)
Correction (Score:5, Informative)
I love gaming as much as anyone... (Score:2, Funny)
but that makes even me chuckle.
Re: (Score:3, Insightful)
Uses for this technology (Score:5, Interesting)
Also, these idiots are missing a revolution here. I believe that something like this device coupled with HUD glasses will be a revolution as large as the mouse and GUI were back in the day.
Right now I am coupled to my computer. It got better when I got a laptop. Now my computer comes with me. Still though, I have to take it out, sit down, and while I'm using my computer I'm stuck staring at a screen and using a keyboard/mouse. The "Mobile" in mobile computing only counts when you're not using your computer.
Imagine if you didn't even have to take out your computer.
Leave your computer in your bookbag or pocket. Put on your display glasses so you can see your "screen" hovering in your view. Use a headband (perhaps hidden in your hat) to control the interface (and perhaps one day type). Use speech recognition to type and control.
No more hands. No more being chained to your computer. This frees us as much as the mouse/gui freed us, and will pave the way to opportunities I can't even imagine....
And these idiots are touting it as a gaming gimmick. Not even one mention of UI possibilities. Sigh.
I want my Shadowrun Comlink. The future is staring at us and people aren't even paying attention.
-Tony
Re:Uses for this technology (Score:5, Insightful)
"Mobile computing" is currently about doing the stuff you do on a desktop computer while you are not sitting at a desk. This even includes "making calls", even if you more often than not use your land line instead of something like Skype when you are at your desk.
In the future (the magical super future) the computers that are sewn into your clothes will not be helping you check your email.. they are will be helping you do all those things that just don't make any sense if you're not on the move:
* Helping you avoid traffic jams
* Telling you when the next bus/train/rocket is leaving on your regular route so you know to walk faster
* Posting your position to Facebook - or whatever takes its place
* Keeping track of where your friends are - cause kids in the future will care more about being able to find their friends than who can see where they are.
* Enabling you to search the local environment for businesses, single women, whatever.
* Interacting with all the new network enabled devices that haven't been invented yet.. and don't be surprised if you can't even get a coke from a vending machine if you don't have sufficient network presence.
and so on and so on.
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Ducks... (Score:2)
Re:Uses for this technology (Score:4, Insightful)
In any case, there's something even more important than having display glasses let you use your computer while mobile: This is a major step towards augmented reality [youtube.com]. We can do the visual overlay with some effort, and the audio overlay is as simple as a mic & headphones. But this is what will enable you to do something in virtual reality without appearing to be in a trance. Just fucking think about that for a second. Don't like your home decor? Think your way through the menus and *poof,* new decor is overlaid on your walls - no pesky laws of physics attached either. Instead of talking into a block, you talk to your friend's avatar right in front of you (which is copying your friend's facial expressions to boot). Teleconference? Telepresence. You'd never get lost again - stick a GPS card into your laptop and overlay a line leading you to your destination in your vision. Designing something? Have the design hover in front of you, see how it fits in.
I mean, augmented reality is pretty much the next best thing before the Singularity. Imagine living at the intersection of two realities, physical and cyber. An LCOS display in your glasses overlays the cyber world (however you wish to perceive it) onto a video feed captured by stereo cameras mounted on the rims. A next-generation cochlear implant overlays sounds from your computer - pings about new e-mails, new aim info, new searches, new news - straight into your mind. My book hovers in front of me and flips the page when my eyes reach the last line.
This is incomprehensibly awesome.
Parent
Where's the... (Score:2)
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Screw you, 30 second timer.
Don't complain (Score:2)
Right here (Score:2)
My friend (Score:5, Interesting)
Forget about games, this being mass-produced is a great step towards turning the handicapped into the handicapable .
Also, look for the New Agers gobbling this stuff up for their meditation ceremonies.
Neuroprosthetics, bionic man control? (Score:2, Interesting)
but the first thing that comes to mind with one of these things
is if it could be used to control motorized missing limbs?
wikipedia mentions neural interfaces that connect directly to the brain http://en.wikipedia.org/wiki/Neuroprosthetics [wikipedia.org]
if you could carry a laptop around with one of these little boxes
it might be a bit more convenient (and perhaps safer) that having direct brain implants
with enough time and miniaturization you might even be able to get feedback
not to mention
bioptentialsisnotaword (Score:4, Funny)
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competitor (Score:5, Informative)
Pricetag in summary doesn't match article... (Score:2)
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Old Hat New Trick (Score:2)
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However, the nia does have a big advantage over the traditional mouse with OCZ claiming that reaction times can be cut by anything up to 60%.
Why that may very well be true, but we are talking about milliseconds here... If I remember correctly, that is an issue in neuro science as to why we don't notice the actual lag from when our brain sends the command and our muscles respond... I believe it was in an Scientific American 'Mind' quarterly from a year or two ago (I'll dig it out later if need be). Either way theres a lag between command and response, but in the 200-300ms region (which we don't perceive, one of the
So what happens (Score:2, Funny)
unclear what this does (Score:2)
Of course, whatever it reads, it may still be useful.
Awesome military applications? (Score:4, Insightful)
Linux drivers? Time to get started. (Score:3, Insightful)
I then hope to see people writing FOSS APIs that can be used in non-gaming applications (word processor, anyone? Lots of embedded possibilities... imagine using this as a UI for graphics applications... whether for paint or CAD/CAM apps)
Don't they mean "sensor"? (Score:3, Interesting)
The article is wrong... (Score:3, Funny)
From TFA... "the OCZ neural impulse actuator doesn't use electrode cream, which is a good thing because the last thing gamers would want to do is lube up before playing their favorite game."
They clearly haven't tested it with this game [3dslut.com] yet...This is so real. (Score:4, Informative)
It is real and the technology exists. I have had past PERSONAL experience with computer control via neural feedback.
--side story to explain: I have ADD and aspergers. When I was about 8 (I think) I saw for some time a particular specialist and one of the activities I did was to be hooked up (with electrodes on my head) to a computer and navigate a 2D map with a little dot.
Not quite the level of control that you'd need however I can tell you with practice it gets easier.
This is amazing stuff. I'm so getting one.
Power of the mind? (Score:5, Funny)
'Tis a shame some won't be able to play.
Re: (Score:2, Insightful)
In Crysis, for example, there is so much input/output between switching weapons, suit settings, reload, not to metion run-of-the-mill aiming and movement. There's just no way without even a minor component like some sort of eye motion scan.
If it works well, I'll be the first to happily call myself an unbelieving douche and will post naked pictures of me playing games with it. Not that anyone wants to see th
Re:April Fools!? (Score:5, Interesting)
Parent
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I'll be buying one, but not for games. Even if Ken doesn't make it, I think there is promise in a software app to use this for limited communication (teach limited words: yes, no, hurt, cold, hot, help, h
Re:April Fools!? (Score:5, Funny)
Parent
Re:April Fools!? (Score:5, Informative)
A more detailed review [legitreviews.com] might help.
Parent
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There have been devices like this for paralyzed people for years.
Yes they have, but they require in depth training and in no way can they even parallel what can be down with a keyboard mouse combo. Let alone a keyboard itself. It's basically a yes or no response, true or false etc. Probably a bit more advanced nowadays. But it would still probably be operated with a similar interface, such as a group of letters would appear on the screen, you issue basic commands to select the character or move to the next set.
So even typing out a simple email is/would be very time con
Not April fools... (Score:5, Interesting)
Atari's MindLink controller was never released to production though...testers often experienced tension headaches after using the device for extended sessions and it was not very precise. Beyond pong and breakout and other simple games it was not very effective because users had trouble coping with more than simple linear control. Also, furhter refinement of the product was abandoned as this was around the time of the Tramiel takeover (and Tramiel was known not to ever be enthusiastic about the potential of home video game consoles vs. low cost home computers) and the big console industry shakeout made for a lot of vapourware from all industry players.
Certainly with increased processing power and better sensor technology in the past 25 years there could be much more potential in such a device, especially for those who have physical disabilities that prevent them from effectively using keyboards and mice. This isn't April fools or even a new idea, and it employs passive sensors (they do not transmit neural impulses--only detect the ones you generate) so a "blue screen of death" won't really kill you, and if you get a good fragging it won't fry your brain (the feedback is only visual--what is on the screen).
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OMG!!! Ponies!!!
If it has API - it will ROCK (Score:2, Insightful)
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The problem is that you normally attach the sensors to your head with a conductive gel or something similar, so if the system fails in such a way that a large voltage potential develops between two sesors, or a sensor and ground, the path to your insides (eg your brain) has a lot less resistance than d
Escape key (Score:2)
it is unlikely that the sensor will be able to map the complex ideas of the mind, instead it would reduce it to basic commands, so they can be mapped to the computer.
I wonder if it could pick up the OhFuckGetmeOutOfHere signal in the brain when things go really bad and bind it to generic backout/escape/undo actions. Handy for ejector seats in military aircraft too.
I work with ATC user interfaces and I wonder if something like this could be used to sense cognitive overload when the controllers job gets busy.
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