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Nintendo Blocks Homebrew Installation

Posted by kdawson on Fri Oct 24, 2008 10:55 AM
from the see-how-long-that-lasts dept.
ElementC writes "Sometime yesterday Nintendo uploaded the latest Wii system update. This update quietly patches a few bugs that allowed the installation of both homebrew and warez apps. Currently installed apps such as the Homebrew Channel and the video DVD library, DVDX, are reportedly not affected. Those not installing this update are blocked out of the Wii Shop channel and in the future may be blocked out of certain games. Team Twiizers cracked the last update within about eight hours. They're already on the case. Readers familiar with the architecture of the Wii will find the list of currently discovered changes interesting."
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[+] Games: Nintendo's Homebrew-Blocking Update Hacked 157 comments
ElementC writes "Team Twiizers, the group behind almost all of the Wii Homebrew scene, has released an update to the Homebrew Channel (and installer) that allows for installation on a Wii with the most recent update installed. While the team still recommends against installing the Nintendo update, those who accidentally updated or purchase games that require the update are no longer left out to dry. This update to the Homebrew Channel also adds SDHC support, a feature Nintendo has not implemented in vanilla Wiis. The community has also created an app that updates just the Wii Shop Channel — allowing users to purchase Wiiware and Virtual Console games without losing their homebrew. It took the team only two days to get the fix out."
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  • by Drakkenmensch (1255800) on Friday October 24 2008, @11:00AM (#25498849)
    If there's anything we have learned from the homebrews on the PSP, it's that people involved in firmware cracking are a resourceful bunch, always a step ahead of the big companies running around with a trowel and mortar to plug the leaks in the dam. Expect your favorite Wii homebrew to be restored to business as usual within a day or two.
    • by Sockatume (732728) on Friday October 24 2008, @11:05AM (#25498935) Homepage
      As a remorseless pedant I feel obliged to observe that by outsmarting the manufacturer after the new firmware comes out, the hackers are surely one or more steps behind the big companies. When the homebrew community anticipates upcoming fixes and pre-emptively beats them, then I'll concede that they are indeed one step ahead.
      • by IndustrialComplex (975015) on Friday October 24 2008, @11:15AM (#25499091)

        Ahh but what if they had anticipated the fix, pre-emptively beat them, and then feigned ignorance for a few days to make the companies think that they had outsmarted the hackers.

        Only to find out that they themselves were victims of a double-cross, but the real joke is that it wasn't even a cross since the hackers were employees that were posing as hackers to lull the homebrew community into installing their code. The result is that the homebrew community has been slowly installing pieces of a much more vast program conceived in the secret vaults underneat the Washington Monument. The true nature of these fixes won't be known until the third high tide past the winter solstice when the tidal forces on the wii controllers motion sensors will signal the code to execute.

        There is more, but you will

      • When the homebrew community anticipates upcoming fixes and pre-emptively beats them, then I'll concede that they are indeed one step ahead.

        That's pretty much what happened. We've been sitting on more exploits for ages, and it took us two hours to make one work after the update. Expect public release in, oh, a day or so.

        We're several steps ahead. Their code is too buggy.

      • by Tatsh (893946) on Friday October 24 2008, @02:55PM (#25502209)

        There is a LOT of attention and appreciation for these hackers. I think these hackers love that and that they continue to be successful at cracking open basically a 'virtual safe'. They are cracking things that the companies who make the products want none of. If a company is open to user modifications, that hardly qualifies as 'cracking', as a company like that would probably release specifications, etc.

        For the individual hacker, it is definitely a feeling of 'I have beat them at their own game'. And for both the hacker and the community, it is that and a statement like 'We will continue cracking until you give us what we want'. What people want is subjective. Some strictly would like to see homebrew allowed legally on all consoles. Some would like to be able to use backups as well as legitimate copies of their games. Regardless, a very high number of the users of homebrew, modchips, and other modifications to consoles enjoy being able to play downloaded games without having to pay for them.

        These products are definitely 'defective by design'. The whole scheme of video game selling has always been to screw over a consumer. Today you cannot return a game if you legitimately dislike it after playing (ridiculous considering some are $50+). You also legally cannot make a backup copy and use that to keep the original safe 5 year olds and optical discs? As if. And when they get ruined, does the company give you a new copy when you send in your old one? Very few do. So 90% of the time you are stuck buying a new copy if you want to stay all legal.

        To the companies involved: give us at least A) homebrew ability (and free development tools and full access to the console (that means you, Sony) for at the least non-commercial use), and B) backup ability (that includes PC games!).

  • by hansamurai (907719) <hansamurai@gmail.com> on Friday October 24 2008, @11:02AM (#25498871) Homepage Journal

    8 hours is significant because I believe for that update, Nintendo had something like a three or four month development, testing, release schedule. This is of course not out of the norm for an update that will affect millions of people, but I can't imagine how much money was put into "fixing" the homebrew problem only for it to be cracked again in hours.

    • by tepples (727027) <slash2006&pineight,com> on Friday October 24 2008, @11:20AM (#25499193) Homepage Journal

      8 hours is significant because I believe for that update, Nintendo had something like a three or four month development, testing, release schedule.

      It was actually a half year cycle. Nintendo released IOS37, and it got a few months of production testing. Then Nintendo released IOS30 and IOS31 with the signing bug fix backported from IOS37, and it also got a few months of production testing. Now we're seeing the signing bug fix in every IOS major version.

      • by v1 (525388) on Friday October 24 2008, @01:00PM (#25500703) Homepage Journal

        The difference is they have a pocketful of known exploits they can use. They only implement one. Months later it's patched out. Then they can just get out their list and see which one they're going to use next. Maybe the update eliminated one of the options, maybe it added a few more that they will discover and add to their list in the next few months. That's the difference - preparedness, turn-around time. They're doing their R&D while they already have a working exploit in place. Then when that one stops working, they've got one waiting in the wing to be polished and rolled out.

        That's the difference between when the next salvo gets fired. Own the box, wait 4 months, patch. Take another 8 days, owned again. Another 4 month wait for the next patch maybe? You can't possibly say the hackers aren't ahead of the curve here.

      • by lysergic.acid (845423) on Friday October 24 2008, @01:24PM (#25501033) Homepage

        what on earth are you talking about? so some locksmith who spend 2 years to design a lock that a thief cracks in 2 minutes means that the thief spent 2 years and 8 hours to crack the lock? i'm sorry, but your logic is severely wanting.

        crackers don't take credit for the new features that hardware vendors add to firmware updates (if there are any), they're merely credited for bypassing the security/DRM/defective-by-design (pick your favorite) mechanisms the vendor added to prevent users from running homebrew. in the case of PSP, most firmware updates don't add any real value to the PSP. they're merely released to break the forward-compatibility of old/cracked firmwares so that users would have to update to OFW to play newly released games. that's why many people simply continue to run CFW based off of an older firmware version.

        if vendors didn't intentionally cripple their devices in firmware then hackers wouldn't have to crack the firmware to enable homebrew development on these platforms. both the vendor and the homebrew developers' time and resources could be better spent on improving the platform rather than participating in this fruitless arms race. and often it's homebrew developers that add more value to a system through CFW than the official firmware updates that just cripple the system.

        for instance, the M33 CFW for the PSP allowed early adopters who purchased the PSP-1000 (which Sony has apparently turned their backs on) to actually use VoIP (Furikup) on their PSP--a feature that the Sony update only gave to the PSP-2000. and Furikup actually has more robust features than the Skype add-on of Sony's OFW.

        what's silly is someone who obviously has no clue about how homebrew works, or what it is, commenting about homebrew development and the efforts of the hackers who make it possible.

  • by glindsey (73730) on Friday October 24 2008, @11:07AM (#25498971)

    Did the update actually do anything to the Wii Shop Channel (other than making it inaccessible without the update)? Or was that simply a ruse to get everybody to apply an update that is really designed for a totally different purpose?

    • by Goose42 (88624) on Friday October 24 2008, @11:15AM (#25499095) Homepage

      It renamed Wii Points to Nintendo Points, and added clearer warnings about what controllers you have to own in order to play a game before you purchase the game.

    • by Kjella (173770) on Friday October 24 2008, @11:24AM (#25499265) Homepage

      Did the update actually do anything to the Wii Shop Channel (other than making it inaccessible without the update)? Or was that simply a ruse to get everybody to apply an update that is really designed for a totally different purpose?

      Many systems that work with an online service have a policy that you must have the latest version and if you don't it'll be upgraded first, even those where there's no such ulterior motive to be found. I think it's mostly a case of ease of testing and support, rather than test a huge range of versions all they need to know is that build 23425 of the client works with build 5435 of the server. If someone calls support and have a problem with the service, everything is where you'd expect things to be in the latest version. Of course to them it's not a downside that things like homebrew are blocked either, but I don't think it's the main reason.

      • I agree it's good to have everyone running the same update for service and support purposes, but this update really doesn't seem to do anything important.

        Instead of wasting time developing an update to block a handful of people from hacking their Wiis, why doesn't Nintendo put their time and development cycles into upgrading the freaking Internet channel flash player already. It's over a year and a half out of date and more and more flash videos are unplayable on the Wii as websites upgrade to the newest version. At least Youtube still works (mostly).

        I know I can just go use my computer, but it's fun to watch Internet videos on my couch (and streaming TV shows) instead of having everyone huddle around the computer monitor.

  • Remember when... (Score:5, Insightful)

    by SirCowMan (1309199) on Friday October 24 2008, @11:09AM (#25498985)
    I saw the update message on the Wii this morning, lame. Unauthorized software? Remember the time when software updates added functionality and/or fixed bugs? Rather than trying to limit your use of your own hardware (or is it leased now?) and protect the suppliers own revenue streams. While I haven't (yet) played around with the homebrew channel, and probably won't for a couple months (newborn due shortly!), I'm skipping this 'update' out of disgust.
    • by moderatorrater (1095745) on Friday October 24 2008, @11:57AM (#25499725)
      if you want to think about it in terms of limiting the use of the hardware, then they're not doing anything of the sort. The only thing you get out of these fixes are online play and the ability to use their online store, both of which are value added services which require effort on the part of Nintendo to run and maintain. You're welcome to do whatever you want with the hardware, but if you don't use their firmware, you don't get to use their other services. In this case, it seems perfectly reasonable to me.

      We should be complaining about the other locked down hardware that we get, like cell phones, where we're paying for the service and the hardware and get to use neither like we'd like. The Wii could be used almost to its fullest potential without installing a single update, but you can't say that about the iphone.
      • How about new games that require updates to the newest firmware? The ones that auto-update the system the first time that you stick the disk in? Sometimes, core functionality of the system requires a forced update.
    • by Duradin (1261418) on Friday October 24 2008, @12:08PM (#25499945)

      I don't see it as limiting the use of your own hardware.

      It's limiting the use of your modified hardware with Nintendo's servers and software. Just because you have the ability to take hardware out of spec does not mean the original manufacturer *has* to continue to interact with your modded hardware.

      If the homebrew and various activities of questionable legality offer more value to you than Nintendo's services why even bother with Nintendo updates? Unless you want to eat your cake and have it too by expecting Nintendo to do the extra work necessary to make sure their services play nicely with your out of spec hardware and, more importantly, that your out of spec hardware plays nicely with their services.

      Now if the Wii, or any console, was touted as a general purpose computer, restricting its use would be dirty pool. Though when you purchase a console, you know you are buying a device made for a specific purpose. Perhaps you can change it to do other things, but it is rather silly and selfish to expect the manufacturer to welcome this now foreign hardware with open arms.

      For some extra disclosure, I run a cycloDS setup on my DS Lite. I got tired of having GBA carts protrude from the case. Not having to carry all the carts along (using roms made from my own carts only) is a big bonus. Now if there came a along a patch that would break compatibility with the cycloDS, I wouldn't install it, unless whatever the patch was for was worth giving up the flash carts OR purchasing a new DS to run the new firmware and whatever game or feature that needed the patch. I am totally aware of the fact that while the DS has the capability to be more of a general purpose platform that is not the way Nintendo intended it to be used and that in using such a way that it is not Nintendo's responsibility to keep their goods compatible with my modified system.

      • Re: (Score:3, Insightful)

        Now if the Wii, or any console, was touted as a general purpose computer, restricting its use would be dirty pool.

        The failure is that since the 8-bit microcomputers of the 1980s, there really hasn't been a general purpose computer that's marketed by its manufacturer for use with a television.

        • Re: (Score:3, Informative)

          They patched *bugs*. Which we happened to use to run homebrew.

          There has never been a way of running homebrew except via bugs.

  • by Mr_Silver (213637) on Friday October 24 2008, @11:12AM (#25499049)

    Serious question, is it really worth installing the Homebrew channel if you don't plan to do any development and don't have any intention of buying a classic controller?

    I took a look at what was offered about 2 months ago and nothing that was developed really made me want to rush out and install the channel. Don't get me wrong, people are doing great things, but I just ended up saying "meh" and went about playing Super Mario Galaxy.

    If I want emulators I can get that on the PSP now and the control system is better suited for the task. If I want DVD playback, then I already have a great Philips box which does DivX too.

    So ... is there something absolutely fantastic which I'm missing out on?

    • So ... is there something absolutely fantastic which I'm missing out on?

      Well, you can install Ocarina and spam infinite blue shells in MarioKart Wii wifi...

      • by FictionPimp (712802) on Friday October 24 2008, @12:40PM (#25500411)

        Is format shifting a form of piracy? I bought a whole ton of nintendo and super nintendo games and I still own them. If I could rip the roms from them what is wrong with using the homebrew to play those roms via an emulator?

        • by Carnildo (712617) on Friday October 24 2008, @02:24PM (#25501815) Homepage Journal

          Is format shifting a form of piracy? I bought a whole ton of nintendo and super nintendo games and I still own them. If I could rip the roms from them what is wrong with using the homebrew to play those roms via an emulator?

          To the best of my knowlege, there is nothing wrong, legally or morally, with format-shifting games you already own. In order to be strictly legal, you need to do the ROM-dumping yourself rather than downloading ROM images someone else has already dumped. Running an emulator is totally legal -- this was tested in court back in the early 90s when the first console emulators came out.

        • by tepples (727027) <slash2006&pineight,com> on Friday October 24 2008, @02:27PM (#25501865) Homepage Journal

          If I could rip the roms from [my NES and Super NES Game Paks] what is wrong with using the homebrew to play those roms via an emulator?

          In countries with case law analogous to Sony v. Universal and RIAA v. Diamond, nothing. But what brand of NES and Super NES cart dumper do you recommend? (The Internet doesn't count, per UMG v. MP3.com.)

  • Blocking owners? (Score:3, Insightful)

    by Drakin020 (980931) on Friday October 24 2008, @11:44AM (#25499521)

    Those not installing this update are blocked out of the Wii Shop channel and in the future may be blocked out of certain games.

    Uh, so let's say Jimmy purchases a Wii, takes it home with his new game and tries to play but it won't let him because the Wii has yet to be updated.

    Are you saying that now Wii owners are required to have Internet access in order to update the console to let them play games?

    • Re:Blocking owners? (Score:4, Informative)

      by krakelohm (830589) on Friday October 24 2008, @11:50AM (#25499609)
      I believe games that require an update will come with the update on the game DVD as well. Mario Galaxy was this way.
      • Re: (Score:3, Interesting)

        Interesting fact: Although the game discs force you to update, the games themselves often don't actually require the update. I don't endorse game piracy, but I did investigate the piracy scene while waiting for Smash Bros. Brawl to be released in Australia and was surprised to discover the pirated version had the update stripped out of the iso, and could still be played with no problems.

        Apparently this was also true for every other game that had previously come bundled with an update.

  • by edmicman (830206) on Friday October 24 2008, @11:56AM (#25499705) Homepage Journal
    When will they update their Flash player? I paid 5 bucks to have big screen streaming web p-, er, videos, and all that seems to work is YouTube. WTF?
  • by Piranhaa (672441) on Friday October 24 2008, @02:29PM (#25501887)

    You currently need this update to access the Wii Shop Channel. from http://wiibrew.org/wiki/Wii_System_Updates [wiibrew.org]

    Umm.. So what Nintendo is basically saying is "Well, if you don't upgrade you can keep pirating but we REFUSE to let you pay for us for anything" Whoever thought that up should be fired. By doing this update, I'm sure that they're actually losing revenue from people that will not update. Of course, only until the patch gets a workaround again.

    • Re: (Score:3, Interesting)

      Honesty, why bother? I have not seen any Wii homebrew stuff compelling enough to risk bricking my Wii. I am not an expert on this, but here is my take: you can add the following applications:

      * Pirated stuff (WiiWare, virtual console, Wii game copies). I am not into piracy at all. I believe in paying for the stuff that I use. Not interested

      * Mame. This is interesting. Still "borderline" piracy, but I can at least understand this. Still, I am not that much into old games when there are so many good ne

      • I live in Australia and many games (especially Nintendo and Capcom titles) take weeks, if not months longer to reach here after their US release.

        I can think of two reasons:

        For one thing, game consoles are typically used with large displays called "TVs". TVs in New Zealand and Australia run slower than North American TVs. A lot of games' physics are based on a time quantum based on that of the TV's vertical retrace, and developers need to retune the physics, retest all the levels to compensate for this.

        Some video games include depictions of violence or sex that the community deems unsuitable for small children. The standards and practices differ from country to country, and rating boards in each country classify each game based on local standards. It takes time to remove depictions that would result in a refusal to classify a game.

        • Every TV since the rise of consoles, pretty much, has been capable of running NTSC signals, or even PAL signals using a 60Hz refresh rate.

          You'd be hard pressed to find a TV that had ports on it for attaching a console that couldn't flip between different systems at will based on the input signal.

          The distribution rights tend to be the thing that really slows down the release of games, videos and music in a region - it's almost never a technical problem any more.

            • I was talking about in Europe, Aus and any other region of the world where NTSC isn't the primary TV system.

              Every single European TV I have seen that has RCA ports on it since the mid 90s or earlier has been able to function with at least PAL and NTSC signals. More modern ones can handle anything you can throw at them.

              I have a wide selection of Region 1 and Region 2 DVDs and an unlocked DVD player and I've never come across a TV that I can't play those US DVDs on (and the DVD player doesn't change the disc to PAL, it outputs in NTSC when a region 1 disc is played).

              Maybe US TVs are all NTSC only, but here in Europe, they are all multi format.

    • Stick that wiimote in your assholes, faggot WEE owners!

      You should have got a Playstation 3, the TRUE winner :P

      What's the point of the anal wiimote installation? To simulate the expense of buying one? Looking for a lil sympathy?

              • Re: (Score:3, Interesting)

                I completely disagree. Sony could just give access for non-commercial use. All Sony has tried to do with PS2/PS3 Linux is prevent decent game development, making Linux for the consoles nearly useless. Instead of making the licence state 'not for commercial development' and suing anyone who does not follow, they block access to basically the 'most important' parts of their systems, the graphics processors. Why bother installing Linux then? Would not it be cool to run some of those free OpenGL games (such as