Slashdot Log In
ILM's Datacenter
Posted by
CmdrTaco
on Thu Mar 30, 2006 11:14 AM
from the something-to-read dept.
from the something-to-read dept.
kylegordon writes "CGW has inside scoop on Industrial Light and Magic's facilities after they moved from San Rafeal to San Franciscos Presidio. With 3000 disks, it can shift 170Tb to 5000 rendernodes over 10GbE and 1GbE network links. It's an impressive system, for impressive films."
This discussion has been archived.
No new comments can be posted.
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
Hurray for Movie Technology! (Score:5, Funny)
I bet I could make a graph that represents how the quality of movies is characteristically inversely proportionate to the amount of CGI effects in them. Oftentimes, eye candy is used to shroud the plot and mask the bad acting/directing. American audiences especially just go looking for explosion sequences and CGI in the annual summer action flick hunt. We often fear a movie that might prove to be too cerebral and that pretty much disgusts me. Way to reinforce bad movies that are only good for one viewing with volume set to 'loud' and TV set to 'huge.'
ILM is responsible for making movies like The Mask [imdb.com] (of which there are seven films) and characters like Jar-Jar Binks [wikipedia.org] possible. Be sure to thank them for that.
Re:Hurray for Movie Technology! (Score:2)
Re:Hurray for Movie Technology! (Score:2)
I really, really hope that was a typo.
Unless you happen to be female...
Re:Hurray for Movie Technology! (Score:2)
There were only two "The Mask" films. And only the first one counts if you don't like stuff that sucks.
Re:Hurray for Movie Technology! (Score:2)
You say that like it's a bad thing.
Okay, CGI of explosions is bad, though. Stuff should get really blown up. Big stuff, not just models. It's the American way!CGI is not the enemy (Score:3, Insightful)
OK, here's the thing. Movies that are "cerebral" and thought-prov
Re:CGI is not the enemy (Score:2)
You mean the final splashdown? It was fine. What stretched things just a bit was a middle-aged politician who could beat the shit out of a whole squad of elite Spetsnaz; or trying to work out the motivation of the Secret Service traitor; or.... the plot was a much bigger obstacle to enjoyment than the SFX, for me. Nevertheless, Gary Oldman, William Macy, and even Ford made it watchable.
Re:CGI is not the enemy (Score:2)
Re:Hurray for Movie Technology! (Score:2)
Also, ILM didn't "make" those movies...and hasn't actually "made" any movies. They're an FX house. They provide a service to someone that pays them. Like any other service industry really.
But as the other posters said above, don't blame ILM for movies sucking. They did some effects for "Schindler's List" and "Saving Private Ryan"...so shoul
Re:Hurray for Movie Technology! (Score:3, Interesting)
This statement is more true than you think. One of my high-school friends who went to work for ILM lamented that, as the most expensive special effects house in the business, they attract particulary the films that have nothing going for them but a high budget. No engaging plot, no spectacular acting, just a dumptruck full of money.
What they end up with, and why he was so upset, is t
Way to go Spinnaker! (Score:3, Insightful)
Re:Way to go Spinnaker! (Score:2)
Engineers flee Pittsburgh (Score:2)
I met lots of CMU people in Boston, though.
By my calculation ... (Score:3, Interesting)
Re:By my calculation ... (Score:2, Insightful)
Re:By my calculation ... (Score:2)
Re:By my calculation ... (Score:2)
Re:By my calculation ... (Score:2)
Re:By my calculation ... (Score:2)
Re:By my calculation ... (Score:2)
170TB*8=1360Tb
1360Tb/(35*60)s = .65 (rounded)
As another poster said, your travel time would have to be VERY VERY fast to get 3e16 Tbps...
Re:By my calculation ... (Score:2)
Bandwidth is not the issue here - latency is...
A 70-minute Ping can really ruin your killing spree in Quake
Re:By my calculation ... (Score:4, Funny)
As an aside, the other day in the lab a coworker asked me for an application I had on my thumbdrive. I tossed it across the room to him and then observed that I had just moves 1GB of data in 1 second, wirelessly!
BTW, I tried to read the article but the site was slashdotted at the time.
Parent
What?!?! (Score:2, Interesting)
http://www.ilm.com/ilm_services.html [ilm.com]
Look at all they have done. While some of the stuff on there may have sucked... there is some really fucking good stuff on there.
Also, if I remember correctly, they were some of the first to experiment with particle renders for CG (they used it in the Mask to create some of the storm/tornado transformations). Anyways...
I ALWAYS notice CGI. (Score:2)
Liar (Score:5, Insightful)
No you don't. You think you do, but you don't. When you do notice it, you point it out and say to yourself, "that was so obvious, CGI sucks." But when you don't notice it, you don't realize that what you're looking at is CGI. You think it's real. You think the man really has had his legs amputated ("Forrest Gump") or Arnie really did jump his motorcycle off a 15 foot ramp ("Terminator 2"). CGI is used all over the place in movies now, not just for the big explosions that still may not look 100% convincing (however, it's much better than stop-motion animation).
Parent
Re:Liar (Score:2)
Stop, man, you're tripping me out... This sounds like Total Recall or something. It's heavy.
Re:Liar (Score:2, Funny)
Re:Liar (Score:2)
It wasn't Arnie on the bike, but it wasn't CGI.
Re:Liar (Score:2)
With a crane and steel wires that were digitally removed. That was my point.
Re:Liar (Score:2)
Re:What?!?! (Score:4, Insightful)
IMHO, you are wrong. CG can make a movie suck. Once Hollywood understands this maybe good films will not be as uncommon as they are today. Good CG and/or a good story can both do something for the fantasy aspect of things but when you put too much CG in to make up for a lame storyline than CG does suck (*cough* matrix 2 *cough*).
It really doesn't bother me to watch an episode of (the old) Dr. Who, ST:TOS or Twilight Zone and notice that rocks are made of foam rubber or that a costume is little more than a pie plate and a grocery bag painted green on someone's head when the story is good and these series put out consistantly good stories. No amount of CG can make up for poor acting/writing.
Parent
Re:What?!?! (Score:2)
Not to me, but that's just me. I can accept having a budget that can't make everything spiffy or that effects just aren't that important if the writers and actors dedicate themselves to the overall concept.
ILM DataCenter Expansive (Score:2)
Nice setup (Score:2, Funny)
Re:Nice setup (Score:2)
"Fiber Channel, Dino."
"Be a shame if someone was to set fire to them."
"Set fire to them?!?"
"Things burn, Colonel."
impressive? (Score:2)
If it's for impressive films, why are they using it for soulless dreck? Some sort of beta testing period maybe?
Great Stuff Going on Nowadays but Not at ILM (Score:2, Insightful)
Still, there was Jurassic Park, which had that wow effect, but only in a suburban, sterilized kind of way. Maybe it was just t
machinima (Score:2)
Virtualisation (Score:3, Funny)
Re:Virtualisation (Score:2)
This is great (Score:2)
typo and Lucas Valley (Score:2)
Imagine... (Score:2)
Type of NIC and clustered file systems? (Score:2)
Re:Impressive films? (Score:2)
hello?!?!?!?!?
"Raiders of the Lost Ark"? is a GREAT movie.
http://www.imdb.com/title/tt0082971/fullcredits#w
Go down to Visual Effects, notice the big ILM after each of their names.....
Re:Nice network (Score:2)
If 3000 disks are spun up in the forest, and no-one is there to listen, will there still be a nationwide blackout?
Re:Nice network (Score:5, Interesting)
The shark, and many of the high-end raids, are really designed around transaction oriented applications (databases). ILM's application are classic video codes, which work better on a classic raid5, than they do on the data-sprinkler style raids like the shark, eva, clariion, etc. Netapp makes pretty decent storage boxes, and they're highly configurable, so I'm sure they have them fine tuned to the apps' preffered i/o size.
Furthermore, the nas/san has more to do with the spinaker software than the raid of choice. Back when I worked there, ILM was testing cluster sollutions, but the renderfarm was a bunch of sgi origins. The storage was hung off of a couple of 8-way irix boxes, and pushed around with NFS. Since then they've upped their compute capacity by a factor of 30, there's no way they'd be able to do all that I/O with NFS to a couple of big servers. The san setup lets them distribute the NFS load to a large number of servers, all sharing access to the storage on a san. A lot of other cluster filesystems allow this too.
From the benchmarking I've done of these types of storage clusters, you don't get the same single stream performance as you do from a big-iron server setup, but the aggregate across a large number of nodes is pretty good. Managing the mess, and reliability can be problematic. I've never used spinaker, but I've used almost all the other products in this space, and they're all in the "pretty good" category. My current favorite is apple's xsan, because it is really inexpensive, and so is the hardware.
Parent
Re:Nice network (Score:2)
Re:Nice network (Score:3, Informative)
Well, I've been around the block enough times to know that no filesystem is actually implemented in hardware. They may
Re:Gee, Lucas-Bashing? (Score:2)
i dry hump a beastie doll, you insensitive clod!