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The Ultimate Dual-Hand Touchscreen
Posted by
CmdrTaco
on Mon Feb 13, 2006 12:00 PM
from the please-let-me-have-one dept.
from the please-let-me-have-one dept.
LithiumX writes "This morning I saw a
video demonstration of the most interesting input technology I've seen for a long time. This is a touch-screen that accepts inputs from multiple (I saw at least 8) points at once. It seems very responsive, the display is large and of decent resolution, and they actually wrote software to take advantage of it.
It appears to be entirely research
at the moment. I'd offer up organs for one of these things."
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Looks similar to Apple's recent patents. (Score:2, Interesting)
Apple Patent (Score:2)
I need a kidney.... (Score:2)
Just kidding but that is seriously cool, and I dont say that often.
I'd pay 2,500 for that Way before I would shell it out for a plasma TV....
Uber-cool (Score:2, Interesting)
The Exploratorium had an exhibit like that (Score:5, Interesting)
The Exploratorium [exploratorium.com] in San Francisco had a multi-point touch screen paint system like this in the early 90's, which anyone could play with. It was really great, and quite elegant! It was running a fun program that let you paint with your fingertips, real paintbrushes dipped in water, as well as textured objects like a sponge and play-dough. It used an oblique video camera behind a plate of glass, and your fingers or the wet brush changed the index of refraction in a way that would show up brightly on the camera, and thus paint on the screen. There was no limit to the number of points you could paint at once, and what you could use as a brush was only limited by your imagination and what you could get away with in public: you could paint with brushes, sponges, clay, your fingertips, the palms of both hands, your face, your tongue, your boobs, greasy french fries and hamburger patties, or vomit on the screen to make interesting textures. (It's a good thing the Exploratorium makes everything robust, kid-proof, and easy to clean! I've been to some great parties at that place...)
-Don
Re:The Exploratorium had an exhibit like that (Score:3, Interesting)
Also working on a new version due to make an appearance in an art show in March. [contact-conference.com] -- Sync
fingerworks (Score:2)
Re:fingerworks (Score:4, Interesting)
When you place a finger or other appendage on the upper surface of the perspex, the total internal reflection breaks down and the fingertip (or whatever) gets illuminated - you track this with a camera pointing upwards at the perspex. To get the computer display gubbins, you also have a video projector pointing at the perspex.
I'm not sure how amenable it is to miniaturisation, but since it's used in fingerprint readers (without the video display) it's probably not too bad - presumably you'd have to change the projector and camera to flat equivalents, of course...
(Something I noticed on the page last week - a reference to work on identifying which finger is touching the display. He's updated that sentence to "Wouldn't it also be nice to identify which finger (e.g. thumb, index, etc.) is associated with each contact?" - but I'd had a sudden vision of this thing using fingerprints as, well, unique finger identification tags. The guy behind it seems pretty big on computer vision, and is also working on stuff like a "new generation of CMOS imaging sensors that feature on-board signal processing functionality, we are experimenting with creating a 1000fps non-invasive eye-tracker for under $100" - maybe some custom hardware for tracking and zooming in on the glowing fingerprints and identifying the fingers from there?)
Parent
Not all the Software (Score:2, Interesting)
very cool indeed. (Score:2)
Damnit!!! (Score:5, Funny)
May I suggest? (Score:5, Funny)
This being
Re:May I suggest? (Score:2)
Re:May I suggest? (Score:2)
Re:May I suggest? (Score:3, Funny)
Considering this *is* Slashdot, it'd probably have to be the brain. :)
Re:May I suggest? (Score:5, Funny)
Parent
Benefits vs cost (Score:2, Insightful)
Re:Benefits vs cost (Score:2)
In the comming decades, I'd expect people's "monitors" to be replaced with hardware similar to this drafting-table design.
Re:Benefits vs cost (Score:2)
What's so hard about using touch screens for the average consumer? They had to learn how to use mice, and it didn't kill them. I don't know of many ATMs that use mice, but a whole lot of them use touch screens, and they seem to be pretty popular with consumers.
But the point of this article that some people seem to be missing, is that the device is much more advanced than a typical touch screen, because it can sense multiple points of contact at once. Which is an advantage for people who have more than o
Me too (Score:4, Funny)
Me too, just not mine.
Ba-Bing!
Wow (Score:4, Insightful)
See, a lot of buttons on the mouse and on the screen are merely to differentiate between different actions, e.g. resize, fullscreen or close a window. More logical and intuitive options are possible with multitouch technology, e.g. as shown in the demos.
Re:Wow (Score:2)
Lemur! (Score:2)
YouTube Mirror (Score:2)
Lemur++? (Score:4, Informative)
I'd offer up organs for one of these things. (Score:2)
Now if we were talking true VR (think matrix) then yea they could have my organs.
multitouchreel.mpg (Score:2, Interesting)
For all you mad slashdot clickers
Star Trek (Score:2)
Either way... I could really use something like this, but I bet it gets dirty really quick. My Nintendo DS is kind of greasy as it is.
Not practical (Score:2)
Luddites, go hide! (Score:2)
Someone said they can't see the average user wanting this? Did you see the video? I could see about a dozen areas that the average end user would wan this display for:
Multimedia organization( group photos quickly and in a more native concept)
Multimedia editing.
More robust UI interaction and quicker access. Believe it or not, the computer mouse is not intuitive compared to point and touch.
Minority Report (Score:5, Insightful)
So, I'll be keeping my kidney this time, thank you very much. I'll just go grab a box of tissues and watch the video again...
Re:Minority Report (Score:3, Informative)
Ouch, sorry to hear that. Sounds like you need to lower your keyboard: in the rest position, there should be no strain in your arms or shoulders. If you feel you're raising your shoulders in the rest position, your keyboard/desk surface is too high.
Unfortunately, desk surface height is rarely adjustable. The trick then is to get a higher chair. Note that
It'll never fly. (Score:5, Funny)
Major technological innovations in computers and the Internet have been driven by porn. Adoption rates are, among most early adopters, driven by that technology's ability to deliver porn. This is true of Broadband, the early graphics card races, DVD drives and the Internet itself.
This interface requires two hands.
Need I say more?
Don't make me to spell it out in anatomical detail.
Re:It'll never fly. (Score:5, Funny)
In soviet russia, touch screen touches you?
Parent
I'd give my left hand (Score:5, Funny)
Re:Touchscreen keyboards (Score:3, Informative)
While applications like this have been around before, most of the time they still had to be controlled with a special hardware-device: And it's very cool to see they now succeeded in bringing it to only be controlled by the fingers.
Re:Touchscreen keyboards (Score:2)
Re:Touchscreen keyboards (Score:3, Insightful)
Just as keyboard driven applications had to be rewritten to accept input from mice. Horribly traumatic, wasn't it?
-Don
Two trackpoints on one keyboard (Score:3, Interesting)
Ted Selker [ibm.com] invented the "joy button" red keyboard cursor control thingie, and developed the "Trackpoint" at IBM's User Ergonomics Research Lab [ibm.com]. (Anybody remember the "So Hot We Had to Make it Red [slashdot.org]" two page Thinkpad ad?)
At one of the New Paridigms for Using Computers [ibm.com] conferences, he demonstrated a custom Thinkpad he'd modified to support two Trackpoints at once! It was an inexplicably attractive and approachable interface: operating the computer by tweaking two red nipples! Unfortunately the keyboard was
Re:Touchscreen keyboards (Score:2)
It might be interesting to try and get some OS/windowing system to accept multip
Re:Touchscreen keyboards (Score:3, Interesting)
Vastly different than Touchscreen keyboards (Score:5, Informative)
What's special is that it can sense more than one point of contact at once. In fact not just "more than one" but "any number of" points of contact in parallel. It's a totally different ball game than standard touch screens. A typical touch screen only reports one X,Y position at a time (like a mouse), which is typically the average of the points of contact (depending on the pressure, and the type of touch screen of course).
-Don
Parent
Re:Vastly different than Touchscreen keyboards (Score:4, Informative)
That's not actually special when you're talking about some keyboards. I am typing this right now on a Fingerworks Touchstream LP, which is based on this technology. To type a single letter, you make one contact on the touchpad. To move your mouse, you put down two fingers simultaneously and move them. To click and drag, you use three fingers. To scroll, four. It also understands five-finger combinations and tracks movements, processing them as interactive "gestures" that can be mapped to functionality like opening, closing, saving, zooming, etc. This company was sadly bought out by some third party (rumored to be Apple or Wacom), who took the technology but has not kept up the line of keyboards. Apple's recent announcement makes me believe that they may have been the buyer.
Parent
Re:Vastly different than Touchscreen keyboards (Score:2)
Re:Vastly different than Touchscreen keyboards (Score:3, Informative)
I've owned a multiple input touchscreen for some months now called the Lemur.
http://www.cycling74.com/products/lemur [cycling74.com]
The Lemur *is* special, as not only do you get multiple inputs, you also get them fast enough to perform with, and loads of presets for music apps.
Re:Vastly different than Touchscreen keyboards (Score:3, Informative)
Multi-point gesture interfaces go back a whole lot further than 2001. What's so special and original about Diamond Touch? Other than the obvious advantage s of being built out of modern technology, how does it compare with Myron Krueger's [siggraph.org] work [ctheory.net], which [jtnimoy.com] goes [medienkunstnetz.de] back [wikipedia.org] to [useit.com] 1969 [artmuseum.net]?
-Don
Re:Touchscreen keyboards (Score:5, Funny)
Parent
Re:organs (Score:2, Flamebait)
I'm sure a lot of us would be happy to offer up CmdrTaco's organs for one of these things, too. Now where's that bathtub full of ice cubes :-)
Re:THat's cool (Score:2)
This company is now out of business (actually sold out VERY QUIETLY by Apple for the patents) [dreamhosters.com] and supposedly being used in the new iPod [dreamhosters.com] (I don't own one so I can't verify). It's really too bad, I always wanted their keyboard because it acts as a mouse too (on either side, plus
Myron Krueger's Videodesk System (Score:3, Informative)
Here's a description of Myron Krueger's classic Videodesk system, from Jakob Nielson's CHI'88 Trip Report [useit.com] (in which he also described our presentation of pie menus).
-Don
Videodesk: Computing on the Desktop
Current marketing trends in the personal computer business emphasize "desktop this" and "desktop that" - desktop publishing, desktop presentations, desktop video, desktop CAD... as a catch phrase for doing things on small, desktop computers. It is also possible, however, to actually do computing o