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ATI Launches Crossfire... Finally
Posted by
Hemos
on Mon Sep 26, 2005 10:00 AM
from the launching-to-catch-up dept.
from the launching-to-catch-up dept.
Steve from Hexus writes "After a long wait, ATI's multi-GPU solution - CrossFire - is finally here. Hexus checks out Crossfire using an X850 Crossfire setup, which can be beaten in performance by a single GeForce 7800 GTX in some games. Too little too late, or will R520 based Crossfire prove more fruitful? Hexus also examines how Crossfire works, how easy it is to setup and what its limitations are with current hardware." Looks very interesting - I'd love to get one for review.
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what's the deal? (Score:4, Funny)
Re:what's the deal? (Score:4, Informative)
Parent
Re:what's the deal? (Score:2, Insightful)
he even posts right here [slashdot.org]
Oh Boy... (Score:5, Funny)
Re:Oh Boy... (Score:5, Informative)
Coral Cache [nyud.net]
Parent
Re:Oh Boy... (Score:2, Insightful)
Re:Oh Boy... (Score:5, Insightful)
except its really self-abuse. Anyone else notice both Hexus articles were submitted by Steve Kerrison? That's steve.kerrison@HEXUS.net (or steve@stevekerrison.com) from the Hexus staff [google.com]
... guess its one way to drum up advertising revenue.
Parent
Re:Oh Boy... (Score:2)
Not when no one can see the fscking page! Then, its a good way to drum up a fire in their server room.
Argh! (Score:5, Insightful)
Resolution issues (Score:2)
Re:Resolution issues (Score:3, Informative)
Re:Resolution issues (Score:4, Informative)
Parent
Re:Resolution issues (Score:2)
Re:Resolution issues (Score:3, Interesting)
Re:Resolution issues (Score:4, Informative)
LCD pixels hold their current state until the input signal changes. There is no scan period on an LCD, the 60Hz signal is simply a convenient way to bridge the gap between raster scan displays and active-matrix displays.
So, if you send an LCD a set of successive white screens, after the initial white screen no pixels will change, ever. A CRT, on the other hand, will write a white pixel to every part of the screen once every 1/60th of a second...and while the beam is not concentrated on a particular pixel, its brightness will fade.
It has nothing to do with LCDs' slower reponse time, as you implied.
Parent
Re:Argh! (Score:5, Insightful)
Personally, I feel the Crossfire solution has far too many drawbacks for the benifits. Not only do you require a special motherboard, but now you also need a special Crossfire capable video card. The second card can be any card, but the RAM buffer should be the same size, otherwise it will defualt to the lowest value for both cards. The external cable adds some nice external heft to the system, as well.
So, what do you get over the SLI system? There are added antrisropic filtering methods and increased anti-ailising, but these are already appearing in the latest nVidia drivers. You can use your exisitng card to upgrade to a Crossfire system, but you can already do this with SLI. All in all, the system has it's flaws, too many I think to make it worthwhile.
Parent
Linux support (Score:5, Funny)
ATI had better watch out... (Score:5, Funny)
Coral Cache (Score:4, Informative)
Dammit (Score:5, Insightful)
Re:Dammit (Score:5, Insightful)
Parent
Links to other reviews (Score:5, Informative)
http://www.bit-tech.net/hardware/2005/09/26/ati_c
http://www.driverheaven.net/reviews/crossfireatir
http://www.hardocp.com/article.html?art=ODE1 [hardocp.com]
http://www.hothardware.com/viewarticle.cfm?articl
http://www.pcper.com/article.php?aid=168 [pcper.com]
http://www.tbreak.com/reviews/article.php?id=404 [tbreak.com]
http://techreport.com/reviews/2005q3/ati-crossfir
http://graphics.tomshardware.com/graphic/20050926
ExtremeTech's Review (Score:5, Informative)
http://www.extremetech.com/article2/0,1697,1862962 ,00.asp [extremetech.com]
MGP (Score:5, Interesting)
Re:MGP (Score:2)
No Linux drivers yet. (Score:2, Funny)
And what you really need (Score:2, Insightful)
http://www.hexus.net/content/reviews/review_print
Compared to NVidia's Offering (Score:5, Informative)
Of course, Crossfire has the benefit of working with any other ATI card past a certain point. With NVidia's offerings, you have to match the card exactly (though supposedly the manufacturer doesn't matter). For my needs, it doesn't matter all that much, but it's something to consider.
Not that I'm a fanboy of either vendor. My last card was a Radeon 9800 Pro, which has worked great these last couple years. Now it seems that NVidia has the card that works best for my needs. Ain't competition grand?
Re:Compared to NVidia's Offering (Score:5, Insightful)
SLI is a neat idea if the performance increase is tangible, but considering a single 7800 GTX can outperform an SLI setup of 6800 Ultras in many cases after only one year since the previous generation's release... by the time a 7800 GT is $100, it won't be worth $100 (much like all $100 video cards).
Parent
Re:Compared to NVidia's Offering (Score:3, Interesting)
I typically have two gaming computers at any one time. It doesn't have to be top-notch, but it's handy if it has reasonably good performance. When it stutters or is slow, my son mak
Drivers... (Score:4, Interesting)
A slight bit of promise (Score:4, Informative)
Anyways, from what I've read and been told, SLI requires special profiles to be taken advantage of in games, while crossfire simulates 1 graphics card and doesn't require anything but the default drivers to be taken advantage of.
Poor research / lack of knowledge (Score:5, Informative)
"By definition, a single-link DVI connection only has enough bandwidth at its maximum clock rate to carry a 1600x1200 image at up to 60Hz, or a 1900x1200 image displayed at 54Hz. Therefore in terms of what the slave can send the master board for output via the compositing chip, it's limited to those resolutions."
Limited only if you read the original DVI spec. How does he think people run the HP and Apple 23" displays and the Dell 24" display over a single-link connection?
All card manufacturers, and 1920x1200 display manufacturers, allow you to run the channel with a reduced blanking interval, and so squeeze in the extra bandwidth needed for 1920x1200x60.
Bad start to the review - I'm not going to continue reading (even if I could after it has been slashdot'ed.
Sounds cool, (Score:3, Interesting)
Re:Sounds cool, (Score:5, Insightful)
You do realise a significant proportion of high-end CAD and film animation is done using Linux workstations?
They've kind of pushed out the old SGI boxes in that they're (a) considerably cheaper, and (b) considerably faster. Have a random example from Google [kdenews.org]...
Parent
Re:Sounds cool, (Score:2)
Re:Sounds cool, (Score:3, Insightful)
Actually, a 3d card is for anyone who wants to perform 3d vector operations at a decent rate. The most obvious application of that is 3d graphics, but even that doesn't limit you just to playing games.
You might as well ask why a Linux user would want sound, or high resolution displays, or a GUI...
Resolution / Refresh Rate Limit (Score:5, Insightful)
The customers who ATI developed this product for (the most rabid and devout hardware addicts with large budgets) most likely have either large CRTs (FW900) or high resolution widescreen LCD's (2405FPW, etc).
The failure to recognize that these customers would want to run games at their display's native resolution is unexcusable.
Seriously, why elso would someone drop $1000 to upgrade their graphics hardware if it wasn't so they could run the latest games at high resolution with full detail settings.
Re:Resolution / Refresh Rate Limit (Score:3, Insightful)
why? because it sucks
The Point of Crossfire? (Score:4, Funny)
Just one?
Hexus must be happy with /.! (Score:3, Insightful)
Crossfire will never work because who would buy a slave card... If you're primary card fails, you're out 2 cards! Ain't that some stuff!
Oh, and I was an ATI man myself for years. Started before Radeon, now I have a 7800GT and I will never go back... unless they offer me some kind of deal, and buy SLI rights.
Looks interesting indeed... (Score:2)
More like...
This article looks very interesting - I'd love to see the review.
Meh... (Score:5, Insightful)
The whole point of this SLI stuff is marketing. It convinces people to buy a more expensive video card than they otherwise would have so that they can fool themselves into thinking they'll get a huge performance boost a few years down the line when they add a second card on the cheap.
In reality, when the second card comes down in price, the SLI configuration will be outclassed on the same order of magnitude as the single card alone by the latest stuff, and you'll just end up having to buy a whole new expensive card, or living with slow graphics.
So unless you've got a boatload of cash and are going to buy two top of the line cards *right now*, it really doesn't matter if either of these manufacturers SLI technology is any good. It's just a marketing gimmick.
Re:Meh... (Score:3, Informative)
7800 is overboard anyhow (Score:3, Informative)
If Radeon can offer their SLI combination at an affordable price, there's nothing stopping me from saving a few hundred dollers and purchasing a card that generally is in the same era that games are currently in.
Sometimes it's not all about speed, nor price, but value.
Re:7800 is overboard anyhow (Score:4, Informative)
The developers need the power to test now what will be standard next year.
Graphic designers and CG artists need as much power as they can have, for previewing, since the final results are going to need considerably more power anyways, rendered in batch on clusters.
Parent
Actually... (Score:5, Funny)
The point is to get TWO for review. =)
Re:Hexus reports on Linux (Score:2)
Note to author:
Please get a grip man, and enter a neat place called reality.
Thank you.
Re:Hexus reports on Linux (Score:2)
Re:Don't get caught up (Score:2)
I recall wanting the game for a really long time and never getting it. A friend got it, and I played it a few times. It wasn't nearly as fun as the kid screaming "Yeah!" on the commercial made it seem.